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About This File

Food in Skyrim is mostly a joke. So laughably weak that you'd only consider it for roleplay and survival mods. I came to fix that. This mod overhauls most food in the game to being actually viable, rebalancing their effects to where you might actually eat food all game now. Just not so overtuned to outpace potions however.

 

Reuploaded for the fine perverts at Loverslab if for some raisin you won't use Nexus.

 

 

 

This is an overhaul for roughly 95% of food in Skyrim because most of it is laughably undertuned to be more in line with beef stew. Every food item in the game (that matters) has had their effects theoretically more then quintupled. Some will simply restore more than a measly health point unlike before, while others provide brief regeneration effects. Many food items will fortify your stats instead of pretending to be knock off restore potions. Restore Health/Stamina, Regenerate Health/Stamina/Magicka, Fortify Health/Stamina/Magicka, all balanced and tweaked to be comparable to potions. I just wanted to make it to where you can actually consider food now, and I hope I've done that. The freaking bonus experience dessert items should be enough for you though. ESL flagged now.


What Does This Mod Do?
 

1. Rebalances existing food items in base Skyrim.

2. Adds new recipes that were previously missing for existing food items in base Skyrim.

3. Adds new food items and their recipes.

4. Modifies loot of animals and animal-like monsters to drop more things.

 

 

Standard and ESO Style Versions

 

What is the difference? The standard version is more true to the vanilla style of food effects, while the ESO style has much more emphasis on Fortify Health/Stamina/Magicka like in ESO and longer durations meant to last a quarter of a day in Skyrim. You will find much less HP per second in the latter.



WARNING FOR FHO UPGRADERS.

I flagged this mod as an ESL now. This means it won't take up your normal plugin limit now or something. But doing this means you need to clean your existing saves of the old version's items according to my understanding. Recompacting to an ESL changes form IDs and Skyrim won't be happy when a bunch of junk is left behind in your save game from the upgrade.


Actual Changes

- 90 Vanilla Food Items Modified

- New Food Items

Ash Hopper Stew 
Bear Meat
Cooked Bear Meat
Bear Stew
Chaurus Meat
Chaurus Stew
Fish Platter
Glowing Mushroom Soup
Gourd Soup
Hardy Meal
Mammoth Meat
Cooked Mammoth Meat
Mammoth Meat and Cheese
Meat Platter
Sabre Meat
Cooked Sabre Meat
Sabre Stew
Sage Tea
Raw Skeever Meat
Spider Legs
Steamed Spider Legs
Vegetable Platter
Wolf Stew

- Dog Meat was renamed to Canine Meat

- Animal Loot Modified

Bear
Cave Bear
Snow Bear
Chaurus
Chaurus Hunter
Chicken
Cow
Deer
Vale Deer
Dog
Elk
Fox
Ice Fox
Frostbite Spider
Giant Frostbite Spider
Goat
Hare
Horker
Horse
Mammoth
Sabrecat

Slaughterfish
Snow Sabrecat
Vale Sabrecat
Skeever
Wolf
Ice Wolf


The Future of this Mod

It could very well be a one and done. Actually I do want to try a different version of this mod but make it more in line with how ESO does food and simplify the effects. Other than that, one short coming of this mod is the reuse of models, like the number of times beef and venison is used to represent new food items. Maybe if I'm feeling nice in the future I'll make custom textures to slap over them or make plates of food for the platters.

Edited by Pyreite
New update.


What's New in Version 1.2

Released

Added some new recipes. Rebalanced some food items. Introduction of an alternate version with much more emphasis on Fortify stats and longer durations..



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