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堕落升魔 (Corrupted Ascension)

   (47 reviews)

3 Screenshots

About This File

前置需求

通用框架 (Generic Framework):https://steamcommunity.com/sharedfiles/filedetails/?id=3376886102

 

如何开始

当游戏开始时,妙影所在派系将获得色孽之剑的神器任务,完成此任务即可开始堕落之旅。

玩家游玩非妙影派系时,由AI控制的妙影将自动推进堕落阶段,并根据妙影当前的堕落阶段给予玩家事件播报。当妙影达成第六阶段(色孽帝国)后,将出现提示玩家前去击败妙影的特殊事件。击败妙影后触发合邦事件,玩家可以选择合邦或者仆从妙影所在的派系。

 

独特机制:色孽亲随

妙影的行动能够提升色孽亲随,可用于扩建欢愉宫殿以及解锁力量。效果包括:部队升级,玩家可以消耗色孽亲随将低阶凡人部队升阶为色孽的强大奴仆。荣耀之路,领主与英雄亦可一路擢升,直接为黑暗亲王效命。

 

独特机制:色孽霸权

色孽霸权主要通过欢愉宫殿建筑获取,通过不断积累色孽霸权为妙影解锁各种强大的战役加成、独特的人物特性、以及神器装备。霸权等级抵达第六阶段时,妙影将获得变身成为恶魔、以及生育恶魔领主的能力。

 

独特机制:欢愉宫殿

随着妙影的霸权等级提升,将逐渐解锁城镇内的欢愉宫殿序列,以及散落在震旦各地的独特地标。这些建筑或是能够招募高级部队,亦或是强大的经济建筑。

 

This Mod has taken a lot of effort from me and is still constantly being updated. If you like my Mod and are willing to treat me to a cup of coffee, I would be very happy❤️

这个Mod的制作花费了我很多心血,并且仍在不断更新。如果你喜欢我的Mod,愿意请我喝一杯快乐水的话,我会非常开心的❤️

ko-fihttps://ko-fi.com/likedota2009

爱发电https://afdian.com/a/likedota2009

Edited by 混沌破龍斩



User Feedback


arthurnnii

  

可以把那些事务官模型做成兵种吗?都很好看。

 

StableBot

· Edited by StableBot

  

First of all, thank you for the mod!

 

Second, is there a particular load order I'm suppose to follow? For some reason, I get script error when using the preload mod in Realm of Chaos.

 

(Generic Framework):https://steamcommunity.com/sharedfiles/filedetails/?id=3376886102

 

Does anyone else has this problem or it's me?

 

jackche

  

大佬,有更新后升魔mod和堕落导师的mod排列顺序吗,安装最新的升魔mod后堕落导师无法正常触发,文件中自带的txt说明看的也不是很明白

pqnsm549

  

膜拜大佬,赞美大佬!

kakado1

· Edited by kakado1

  

mod真的很厲害

 

要說有甚麼建議的話 有三個

妙影的其他兩個lords  Celestial General和Lord Magistrate 也能比照墮落。

 

單位升級雖然能繼承等級很棒,但我覺得應該要加上花費,會比較合理。

 

多餘的技能點數(SKILL DUMP) 能比照其他技能轉儲MOD 點下去+1%血量而不是甚麼效果都沒有。

 

最後再說一次非常感謝你花那麼多時間製作好玩的MOD

 

101WAWE

  

need help
vection:1.71
[interventions] <592.3s>   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[traits] <592.3s>   Rolled a 56 to assign an ancillary with a chance of 46 for a character belonging to the faction wh3_main_cth_the_northern_provinces
[ui] <593.1s>   
[ui] <593.1s>   uicomponent button_accept
[ui] <593.1s>       path from root:    root > popup_battle_results > mid > battle_results > post_battle_results_panel > button_set_settlement_captured > button_accept
[ui] <593.1s>       position on screen: [916, 1119], size: [56, 56], state: [down], visible: [true], priority: [45], interactive: [true]
[ui] <593.1s>   
[out] <593.7s>       AURI lahinf_DiplomacyPanelClosed popup_battle_results
[ui] <593.7s>   Panel closed popup_battle_results
[out] <593.7s>       BIG FAT SCRIPT ERROR
[out] <593.7s>       [string "script\campaign\mod\corrupted_ascension堕落升级_解锁.lua"]:153: attempt to index local 'faction_cco' (a nil value)
[out] <593.7s>       stack traceback:
    [string "script\_lib\mod\gob_error_wrapping.lua"]:50: in function 'condition'
    [string "script\_lib\lib_core.lua"]:1928: in function <[string "script\_lib\lib_core.lua"]:1928>
    [C]: in function 'xpcall'
    [string "script\_lib\lib_core.lua"]:1928: in function 'event_protected_callback'
    [string "script\_lib\lib_core.lua"]:1965: in function 'event_callback'
    [string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
[out] <593.7s>       BIG FAT SCRIPT ERROR
[out] <593.7s>       [string "script\campaign\mod\corrupted_ascension堕落升级_解锁.lua"]:153: attempt to index local 'faction_cco' (a nil value)
[out] <593.7s>       stack traceback:
    [string "script\_lib\mod\gob_error_wrapping.lua"]:50: in function 'condition'
    [string "script\_lib\lib_core.lua"]:1928: in function <[string "script\_lib\lib_core.lua"]:1928>
    [C]: in function 'xpcall'
    [string "script\_lib\lib_core.lua"]:1928: in function 'event_protected_callback'
    [string "script\_lib\lib_core.lua"]:1965: in function 'event_callback'
    [string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
[ui] <593.7s>   Panel opened settlement_captured
[interventions] <593.7s>   
[interventions] <593.7s>   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

abababai

  

天呐,大佬实在是太用心了,我之前一直想要一个普通领主的恶堕呢。感谢大佬愿意如此。

Mao_zr

  

太强了,希望能端上更多内容

DDRR12

  

大佬,那个升魔后的新宁和 淫和㛫的触发好像有问题,放一起触发不了。

感谢大佬制作

ackzarit

· Edited by ackzarit

  

 

Are you planning on making double number of units?

tutugumabaka

  

绝了,后面是不是打算让大众脸领主也能获得道途?说起来,这个好像不能被《解除技能冲突补丁》解锁有点难受。

kdg314

  

Great mod, but the 10% chance of upgrade failure is still a bit high for me.

isu1525252

  

大佬的模组超棒,本以为两个传奇领主的模型就挺好的了,结果还额外更新了兵种,大佬有心了,感谢您的付出。

 

顺便问一句,不知道是不是我模组冲突了还是您这边的bug,领主手上的武器(比如傅远山)是正常显示的。但是小兵手上武器不显示,有动作但是空手战斗。麻烦问下是咋回事?

Response from the author:

可能有其他mod改动了原版震旦兵种的武器,部分堕落兵种使用的是原版震旦的武器

devdevdev

  

Amazing Mod, Thank you for the English translation as well. 

TilapiaLFY

· Edited by TilapiaLFY

  

老哥有没有兴趣开发个火炮?目前纯步射是在有点拉胯

震旦的骑兵又是纯废物

mryia

  

First, thanks for great mod.  In previous version, I recall there was a global sla corruption scaled by miao's corruption level. I find that in this version(1.43) that global corruption is stuck at +6 no matter how miao gets corrupted. Is this intended? Or is there a way to increase sla corruption?

qlzlk1

  

大佬,这个MOD和戴查腐化MOD能不能出个SFO版吖?球球了~~

CharlesJoker

· Edited by CharlesJoker

  

Very impressive mod! But I just noticed one tiny issue that Katarin didn't aquire the transform skill after reaching stage 4 (I'm pretty sure that I had that skill when in stage 1&2). Is the mod conflicting with any other mods? I haven't tried it in Single Player - currently playing it in the multiplayer

Response from the author:

The bug has been fixed. Please re-download the final version. The old archive can be used normally.

已修复该bug,请重新下载最终版本,旧存档可以正常使用。

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