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Blade & Soul Schoolgirl outfit (CBBE body) for Fallout 4 v0.8


6 Screenshots

About This File

Quick port from http://www.loverslab.com/files/file/1859-bns-school-uniform-set-cbbe-tbbp-bodyslide/ of the Blade & Soul schoolgirl outfit.

 

This can actually be used with any body since it no longer includes a body mesh. It just overlays on top. The body and sliders it's built from is based on CBBE though. You may need to tweak it a bit to make it work on others.

 

Requires Armorsmith Extended http://www.nexusmods.com/fallout4/mods/2228/?
If you want to attach legendary mods you need http://www.nexusmods.com/fallout4/mods/4042/?

 

If you want to give the outfit to a companion (or other npc), you will need to equip them with an Armorsmith Extended nudifying ring or equivalent. This mod does not use body slot 33 to remove the under armor so npc's would just equip it on top.

 

You can attach just about any other armor mod as well as ballistic weave (though you need to unlock that via the railroad quest or use console command).

 

How to get:

  1. Craft at Armorsmith workbench under OUTFITS - Skimpy Shorts.
  2. Use console with item id xx00080a


Known Issues:

  1. The default install contains meshes for CBBE Curvy non-outfit body preset. If you do not build your own set you will get clipping. There is a group filter included in the archive to assist in making the batch build easier.
  2. The mod only uses biped slot 38 - Underarmor Left Arm. This causes it not to remove other armor pieces even though they may clip. This is by design. Unequip your own armor if it bothers you. Use nudifying rings on npc's.
  3. Upgrading from any version prior to v0.4 makes the armor invisible. Also removing any additional outfit colors you might have had from prior to v0.3.
  4. Upgrading from v0.2 or earlier to v0.3 removes all except the first outfit (previously named black). To compensate for this you will need to use the armor workbench to add a color selection back to each piece. Mods are added at no cost to change outfit color once crafted. Existing outfits will have "Black" on the end of their name. You can drop and then pick it up and it should rename, or you can scrap it and re-craft it. You can also manually rename it, however you will lose dynamic naming if supported by a sorting mod.


What's New in Version v0.8

Released

  • v0.8 Updated BodySlide files to have new CBBE 1.5 sliders - 7B upper and lower, and 4 muscular
  • v0.7 ESP update. Changed category to fit newer AWKCR. Now found in "Skimpy - Shorts". Also reverted to older v0.5 keywords for mod slots.
  • v0.6 ESP update. Fixed keywords to (hopefully) prevent FormList keyword bug.
  • v0.5 Integrated changes from Gambit77. [Stripped vanilla keywords, changed biped usage, changed recipe+category]. Changed biped slot to go with the community standard. Recipe now more immersive and under Skimpy Outfits.
  • v0.5 Adjusted scap recipe to go along with recipe change from Gambit77.
  • v0.4 Each piece that is not hidden affects the weight of the overall armor piece. Sale value is not affected.
  • v0.4 Adjusted armband model so it doesn't look as distorted.
  • v0.4 Made each piece modular so you can remove or change the color of individual parts in the mod menu of the armor workbench. See screenshots for examples. See known issues for caveat.
  • v0.3 Adjusted weight on armband.
  • v0.3 Updated ESP due to changes in Armorsmith Extended and Armor Keywords framework.
  • v0.3 Changed outfit to be a single craftable item under Outfits in the Armorsmith Extended Workbench.
  • v0.3 Changed outfit to have mods to select color of outfit.
  • v0.2 Additional colors.
  • v0.2 Bodyslide support. (beware zap sliders. heh).
  • v0.2 Fixed recipe. Now with panties (see zap if you don't want them)
  • v0.1 First release. Black color only. No bodyslide. No panties. No stockings.


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