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Tactical Armor suit by Ralfetas (4 body/3 armor colors) CBBE based w/BodySlide support. v0.5


11 Screenshots

About This File

ATTENTION

I am no longer maintaining updates for this mod. See the author's original page on Nexus (listed below). He has been updating it recently with new changes.

 


Modification of Ralfetas original armor. Posted with collaboration and permission.

LL forum link http://www.loverslab.com/topic/57136-my-new-armor-wip/

Nexus link http://www.nexusmods.com/fallout4/mods/9404/?

Modifications:

Nif files are edited for material file path changes. The 3D mesh is slightly touched to fix a clipping issue on the neck.

Can independently set body suit and armor piece colors. I didn't touch the gloves at all. The archive includes an AE patch esp. If you don't use AE then disable/delete it. Also fixed paths of files so you don't need to manually move them. This includes all the original mod's colors and files.

Body suit colors:

  1. Original Black and Red (Ralfetas)
  2. Optional original Black and Blue (Ralfetas)
  3. Pink (mine)
  4. Gray (mine)

Armor colors :

  1. Black w/Red glow
  2. Black w/Blue glow
  3. Black w/Pink glow
  4. White w/Red glow
  5. Military Green w/Green glow

How to get:

  • Armorsmith Extended workbench: Gloves under "Gloves". Suit under "Armor".
  • Non AE (vanilla): Chemistry bench, under "Utility".
  • Or use console to additem codes xx000817 for gloves, and xx000820 for armor suit.

Known issues:

  • When upgrading from the original mod to this one, existing armors will have a "Barrel" and "Receiver" category in the mod window. These are purposefully re-used vanilla keywords. Equip a color to each slot and it will go away. Any new pieces you craft will not show this issue.
  • Blue and Red suit colors have gray spots around hips. This is from the original mod. If you want to repaint it and post it be my guest. Someday I might get around to it if the original author doesn't.

See screenshots for colors.


What's New in Version v0.5

Released

  • v0.5 updated pink texture. got rid of strange gray around top of hips. still remains from original red and blue colors. the model has a strange UV that's hard to paint to.
  • v0.4b main ESP edit. Added misc items to be created when you change colors. Now it will show Attach Mod instead of asking to create a new paint job every time.
  • v0.4 material file fix for gloves.
  • v0.4 split bodyslide files out from regular mod. reduces update size since bodyslide files rarely change. also allows not installing if you don't want them.
  • v0.3c ESP fixes again. should craft properly now. Also show glove object in crafting/mod window. Immersive (balanced?) recipes.
  • v0.3b ESP biped reduction, DR addition
  • 0.3 Fixed clipping issue in the back of the neck
  • 0.2 first upload


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