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Craftable Latex mask with Tao's catsuits material effects 0.9.0


1 Screenshot

About This File

This was a quickish little dabble with the aim of implementing a latex mask that was visually compatible with the cracking Tao's catsuits (incl expanded):

 

https://www.nexusmods.com/fallout4/mods/30595

 

https://www.nexusmods.com/fallout4/mods/57338

 

These are not dependencies however, this works as standalone.

 

I suspect I'll never finish the actual mesh - this mod contains a hacked together version, as a proof of concept, based on the hood from kimy's devious devices (IIRC). Most of the tedious work revolving around setting up the materials etc. is done in the esp.

 

If you feel like this is your jam, please take all this and make it your own - you might want to go through the entire thing and change some namings here and there. The mesh is clipping (see screenshot) so it needs a lot of work if you want to fix it. I was working on a new one from scratch as a way to re-introduce myself to blender but there's not much usable/tested mesh work done on that either. It is setup to be crafted via the chemstation.

 

The plan was to make a few different variations of the hood - eyes, no eyes, no mouth opening etc. Additonally I was considering adding optional DD-functionality with keywords. If you do decide to make something out of this and publish it, remember to credit Taohuatuo and angusjannemann since the materials and setup are pilfered from them.

Edited by agrdrk


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