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KziitdFeitshSet BDSM Maid 3BA Bodyslide Conversion 1.0.0


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About This File

3BA Bodyslide conversion of Kziitd's BDSM Maid outfit

First of all, thanks to Kziitd, author of the original mod, who gave me permission to upload the conversion here on LoversLab.

Features (well, the new ones):

- Kziitd's BDSM Maid outfit made to fit the CBBE 3BA Body
- Multiple choices of plugin type, with, or without heels sounds

- Gags from the original mod were disconnected from the hood, as it was in original version. Now you can wear them just as they are, without the forced need to use the hood as well
- Main body has options to remove certain parts of the outfit, if you do not want them. Including nipple piercings, nipple chains, two separate vaginal piercings and handcuffs (this can be done in BodySlide by ticking the separate Zap checkboxes, use the Preview function to see how the final output will look like, and of course, Build it afterwards)

- Original gags have built-in drool (just visual), which can be removed in same way in Bodyslide, just tick the Zap checkboxes
- Renamed all items accordingly, descriptions removed, assigned some weight and value

- Adjusted equipment slots of few items, gags are now slot 44 and hood had its slot 55 removed (now only 31 and 41)

- Includes 12 items, their slot number in brackets: 4 types of Gags and 2 closed variants (44), Hood (31,41), Body (32), Gloves (33), Boots (37), Stockings (52), Panties (49)

 

Requirements:
 

1. CBBE 3BA - conversion is for this body type, also get all of its requirements (CBBE, HDT-SMP, XPMSSE etc.)
2. BodySlide and Outfit Studio - conversion should work without it, but the outfit will be only with CBBE Curvy preset)
3. KziitdXXXToolset 2.1 - this mod is for Oldrim/LE, but it works on SE, base body for those items in the Toolset is UUNP, which includes its gag scrips, which the BDSM Maid gags uses...at least I think so) (link for download, same link can be found in the mod page)
4. KziitdFetishSet BDSM Maid - the base mod for which the conversion is for (you will need mainly textures, but we will get to that in next step) (link for download, same link can be found in the mod page)
5. (Optional) Racemenu High Heels - Required if you do not want your character sink through ground while wearing the Maid Boots
5. (Optional) Heels Sound - Required if you want the Maid Boots producing high heel sounds
6. (Optional) AddItemMenu to get the outfit (not required, you can get it via console commands like "player.additem <item_ID> <quantity>", but with the mod its much faster)

Installation: (Just in case if someone does not know what to do)

Mod manager installation:

(such as Mod Organizer 2, Vortex, WyreBash etc.) (I only tested this with MO2, should work with others, but can't give any guarantee)
1. Install all the required files listed above (and their requirements)
2. Sort the mods in your mod manager (Should be in same order as requirements are listed)

3. (Optional) Remove folders "Meshes", "CalienteTools" and file "KziitdFeitshSet-BdsmMaid.esp" from the folder where you installed the KziitdFetishSet BDSM Maid (by default folder should be named "KziitdFeitshSet-BdsmMaid"). This step is optional, as you only need the textures. Meshes, Bodyslide and .esp plugin are provided in this conversion. Although you can keep them, this way, you can free up some space.
4. Download and install my mod via mod manager. It has a FOMOD installer (worked for me, can't guarantee it works for others, especially with different mod managers. If fomod installation is not working, then follow the manual installation step 7, but instead put the files in the folder "KziitdFeitshSet-BdsmMaid"). During second step of installation, you must select which plugin you want.

Spoiler

Simply put, here is is something I learned about the plugin variations. Form 43 is for Oldrim/LE, and Mod Organizer (my preferred mod manager) will display warning, that this mod is for Oldrim/LE and not for SE, though it should work normally, I tested them and it seemed fine. Form 44 is for SSE and Mod Organizer won't show warnings. This was done by simply converting the .esp file by opening it and saving it in Creation Kit, however, I have no clue if this did any harm to the plugin itself, tested them and worked fine though. There are  choices whether you want the file in default .ESP or .ESP flagged with ESL (ESL-flagged ESP plugins does not count towards maximum mod limit of 255, this was done simply in SSEdit by adding the ESL flag in header. Same as before, no idea if this did any harm to the default plugin, as I have no experience in Creation Kit, still, these ESL-flagged plugins worked fine in my game). Also includes choices for Heels Sounds (Requires the previously mentioned optional plugin, Heels Sound). Pick one you want, I would recommend using the Form 44 ESL-flagged with or without heels sounds.


5. (Optional) you can copy/cut and paste the contents from the newly created folder "KziitdFetishSet BDSM Maid 3BA Conversion" to the folder "KziitdFeitshSet-BdsmMaid". If you have followed step 3 in installation, it should not prompt any overwriting. If you did not follow step 3, then when it asks you to overwrite the files, then confirm all. Afterwards, the folder created by my mod should be empty and can be deleted.
6. Activate the mod. Order of mods in mod manager priority (from 0, 1, 2, 3 etc. ) should be same as requirements order, and if you have not followed steps 3 and / or 5, then my mod should have higher number than KziitdFeitshSet-BdsmMaid (my mod overwriting the original)
7. (Optional) Build meshes in Bodyslide (if you don't, they have pre-built CBBE Curvy preset), find them by writing "BDSM Maid" into "Outfit Filter" in top right corner of Bodyslide. Either batch build them, or one by one. If you want to use Zap sliders for body and certain gags, these needs to be selected individually and ticked the Zap checkboxes, then using the Build function.
8. (Optional) Use LOOT to sort your load order

Manual installation:
 

1. Please don't.
2. Really, don't!
3. It is a really good advice.
4. Get a mod manager, its much better and much safer.
5. Are you still insisting? Please stop and get mod manager.
6. Fine, watch this tutorial on manual mods installation or read the manual here .
7. Once you have installed all requirements, Open the .rar file and copy contents "CalienteTools", "Meshes" to your Skyrim Special Edition's Data folder (default "C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data"). Also open the folder "ESP", select desired .esp type (choosing .esp type is described above in Step 4 of Mod manager installation steps) and copy that to data folder too.
8. Activate the mod in launcher. And if you really followed these steps, I am concerned for you and your modded Skyrim.
9. Please consider using mod manager.

Uninstallation:

1. If you used the mod mid-playthrough and equipped its items on either one NPC or your character, first of all, make sure you remove all of them (and from outfit managers, if you have any). Most importantly, make sure to remove any gags from your own character or from NPCs, as removing the mod mid-game while having either one gag equipped will give character permanently open mouth that can't be easily fixed (applied MGEF).
2. Save the game and then quit the game.

4. Uninstall the mod via mod manager (Manual installation users remove all files from their data folder that the mod provided).
5. Start the game, load the save. Once loaded, make a new save....and play.

Notes:

 

-The Kziitd Toolset is for UNP-based body, but still is a requirement. If you do not want it to count towards your maximum mod limit, you can "ESLify" it. Basically, open the mod in SSEdit and add the "esl" flag in the header. Recommended to not doing this mid-playthrough though, especially if some of its items are equipped on character. Or use this tool ESLify if you are not sure how to do it, also has nice video showing how to use it. It should automatically detect this plugin viable for ESL flag. At least, it did for me.
- "Why so much text?" My first upload, wanted to make sure it all works if someone runs into a problem.

- "More conversions?" Hard to say, this project took me around 2 days (since my beginner skills in almost everything. Bodyslide, SSEdit, CK, NifSkope, you name it)

- Mod support might be complicated, as it is in my previous statement (lack of knowledge with the tools), if it is within my ability to fix it, I will, just, make sure you properly describe the issue. If I can't...well, I will just hope someone else fixes it.

- "More features?" I would like to expand this mod in additional way and make the outfit even more modular. Such as disconnecting multiple parts and making them standalone, such as the headband from hood, and collar, nipple chains, nipple piercings, vaginal piercings, cuffs and more from the body or other parts. However, this would require making new items in CK and more adjustments...which, I do not know how to do...yet (?).

- About high heels, since this optionally requires Racemenu High Heels, I have no idea if this works with Lazy Heels.
- "How to get the items in-game?" Honestly I have no idea if you can craft them. I just use the mentioned mod "AddItemMenu" to get them. Alternatively, use the console commands, search them with console command "help "BDSM Maid" 0"
- The gags that do not have the drool Zap option are still present in Bodyslide... I have no idea why I kept it that way, though it shouldn't do any harm.

Known Issues:

- Items do not have assigned world object, which means, if you drop them on ground, they become permanently stuck in air and you can not pick them up or remove them with console. This would require some knowledge in Creation Kit to adjust, which I do not possess at the time of uploading the mod.
- Clippings... Clippings might occur at any time, though I have tried to fix them all, there might be some cases it will still happen. Especially in certain extremely large body parts , such as using Pregnancy slider.
- Hood might also have some clippings. (This was lots of work panting the bone weights, ugh) Also, you might notice that the hood has its chin way down. That is simply, because the hood was made to be worn along with the gags. If I made it more fitting the character's head, then the chin would clip through the hood if the gags were worn.
- Certain clippings also occurs in lower body weight. I have noticed some, namely with the collar and hood, when weight slider is at 0
- Part of the collar is very slightly visible in first person (I have no idea why) and no clue what is causing it.

 

Credits:

@kziitd author of the original mod
@Malyo author of the Body (slot 32) CBBE conversion which I have used in this mod


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