About This File
Not lore at all's Nanakochan are invade to skyrim (NanaKochan Race for Skyrim SE v0.6 Alpha)
Original Mod Page from FO4
Cause English is not my mother language ,so i'm not good at English. forgive me if my wrong words offend to you
Requirements:
There is still no much slider can adjust so , I suggest you can watch the preview video first ,which can help you know which slider can adjust
and also very welcome to take pictures to me
Description:
This is FO4’s popular anime race, port and remake to the Skyrim
This is pre-launch test v0.6 version and not yet been completed,
and hiyokomod does not seem to be active on the Nexus anymore,
As a result, there is still no response to the permission letter which I send it more than a month ago,
so I will wait until update to version 1.0 than release to the Nexus
The original author is hiyokomod
and I used its model as a base. re-created a lot of expressions according to my own opinion.
And after continuous failure and improvement
I combine the advantages of customization and playability
which is the sixth edition head model published
Since I am not a 3d professional and my PS technology is as bad as shit...
Originally I wanted to learn how to make a race from scratch
So I’ve been thinking about it more than one year ago, and it’s until nearly three months that I started to get results.(special thanks boombox keep remind me do it ,haha
Since the basic texture and model adjustments of the sixth edition are almost done by me
So there must be some imperfections, please point out that if I have the ability to complete it will be updated in the future
Optional body:
Optional CBBE and UUNP
Using the traditional TBBP body, you can replace the model yourself in the Meshes\Xing\NanaRace\Body path
Compatibility:
If you have other independent races installed
this the way to compatible with RM slider
You need to open the following file and copy its content and paste it into the file you want to save:
(1)
interface\translations\racemenu_english.txt
:
$NanaKochan_ElfEar1Elf EarType1
........................and other prefix is $NanaKochan
(2)
Meshes\actors\character\facegenmorphs\racemenu.esp\races.ini
:
NanaRace = sliders\Nana.ini
NanaRaceVampire = sliders\Nana.ini
Nanakochan uses Fair skin, if you need to change it to other skins,
I have included Psd files that can be modified, Modresource.7z
just change the layer to the head and normal maps of the skin you want
it can quickly change
How to change skin
1.Find your favorite Skin texture
and copy diffuse(_d) ,Normal(_msn),Glow(_s) texture
2.open the psd file then copy your female head texture to the layer
3.adjust the mask to your target
4.(Option) you can use brush and change black color to
make it more smooth
5.Save then do again to the normal and glow map
6.pastle cover ReUV texture
Known issues:
1. After the be a vampire, if you enter showracemenu, it will immediately CTD
And there will be a problem with the different eye color with two eyes
2. There are still slight seams and color different issues.
If Enb has an option border, you will vaguely see black strokes.
Expected updates:
SMP physical hairstyle,
compressed textures,
Support for ECE
,More extra expression bubble sliders, more customizable sliders
more and better eye skin textures
,and maybe add more presets
Special thanks:
Yu5h1 technical support
Boombox worked with me on the problem of Normal maps
Ayakaze's commentary on how to avoid independent race conflicts
Blyatman's early normal map drawing
Jiang's test CBBE
Perture's 3dsmax script
Expired6978 and TMPhoenix
on How to make an independent race document
HHaley's fair skin
OutfitStudio by Ousnius
Spongeman131's How to add slider to Racemenu
And all my sponsors, they allow me to delay the production of costume mods,
so that I can research mods in different fields, and still continue to sponsor and support me