Jump to content

7 Screenshots

About This File

--- I AM NO LONGER WORKING ON THIS MOD, THERE WILL BE NO UPDATES OR PATCHES HERE ---

DEVELOPMENT ON THE MOD HAS BEEN TAKEN OVER, GO TO THIS PAGE FOR FURTHER UPDATES:

PowerBing's Devious Carriages

 

I am relatively new to modding, so make sure to back up your save file in case the mod has errors!

 

Introduction

Skyrim is a dangerous world, especially for a young, female adventurer. Some carriage drivers may be tempted to take advantage of unsuspecting female passengers, and there are many bandits out there looking to ambush and rape anyone who passes by. Remember, always be on your guard!

---

This mod adds a random event system to the game's fast travel carriage system. It is mainly for people like me who like to play with fast travel turned off and rely on in-game means of travel. Whenever you decide to take a carriage to another hold you now risk being tied up or raped. 

 

How it works

When you sit down in the back of a carriage after paying the driver, there is a chance an event will happen instead of just taking you to your destination. The event can be a simple event or a complex event, with a 50/50 chance for either.

Simple events involve being tied up in random devices and either being dropped off at your destination, or in a random part of Skyrim.

Complex events are a little more complicated. When a complex event happens, the player, carriage and driver get teleported to a part of the wilderness, simulating a 'stop along the way'. When this happens, a variety of different scenarios can play out. For example, the driver may decide that he won't keep going unless the player gives them a blowjob. Or maybe the carriage was ambushed by bandits who want to lock the player in a set of restraints for fun. Whatever the event is, the player can (almost) always choose to resist, but this may end up with a big fight!

 

(Oh, and by the way- I made the bandits scale really far ahead of the player so you can't just easily kill them every time you get ambushed. You will probably have to do as they say if you want to live. That, or just run for your life! ;) )

 

Configuration

This mod features an MCM menu in which you can change different probability options.

An explanation of the different options can be found in this spoiler:

 

Event Chance - The probability of any event happening when the player uses a carriage.

Complex Event Chance- If an event happens, the probability of the event being a complex event.

 

Changing the values for the different event types changes the probability they will happen. If all events have the same value, they all have the same probability of happening.

Simple Events:

Bound - Player wakes up at her destination in bondage.

Bound & Lost - Player wakes up in the wilderness in bondage.

 

Complex Events

Driver - Bondage - The driver refuses to keep going unless the player puts on bondage gear.

Driver - Sex - The driver refuses to keep going unless the player has sex with him.

Driver - Bondage, Sex or Bribe - The driver refuses to keep going unless the player puts on bondage gear, has sex with him or pays him 300 gold.

Driver - Chatty - The driver thinks the player talks too much and refuses to keep going unless she is gagged.

Driver - Slave Disguise - The road ahead is swarming with bandits, so the driver demands the player puts on slave restraints to blend in as a slave delivery.

Bandits - Bondage - Bandits ambush the carriage, force the player into bondage gear and steal some of her gold.

Bandits - Sex - Bandits ambush the carriage and demand sex from the player.

Bandits - Bondage and Sex - Bandits ambush the carriage, demand sex from the player, lock her in bondage gear and steal some of her gold.

Bandits - Bondage and Lost - Bandits ambush the carriage, force the player into bondage gear, steal some of her money and then drop her off somewhere in the wilderness.

 

Punishing Events
These events only occur if the player is in heavy bondage before starting the carriage ride. They always equip a full set of restraints.

YOU CANNOT RESIST IN PUNISHING EVENTS - YOU WILL ALWAYS BE BOUND!

 

Bind - Bandits ambush the carriage, lock player in full set of bondage devices and steal some of her gold.

 

Bind & Lost - Bandits ambush the carriage, lock player in full set of bondage devices, steal some of her gold and drop her off somewhere in the wilderness.

 

Bind & Sex - Bandits ambush the carriage, demand sex from the player, lock player in full set of bondage devices and steal some of her gold.
 

Device Chances

The first set of device probabilities ("Simple & Driver Event Device Chances") are for when the player is bound by a driver in a simple or complex event.

The second set of device probabilities ("Bandit Event Device Chances") are for when the player is bound by bandits in a complex event.

 

The third set of device probabilities ("Full Outfit Chances") are a selection of full outfits for when the player is bound with a full outfit in a simple or complex event.

Some events have hard-coded specific devices and are not affected by these values.

 

(Also note that the chastity belt always comes with a set of plugs, and a gag can be either a ball gag, a ring gag or a panel gag)

 

 

Requirements

Hearthfire DLC

Required mods: 

Devious Devices: Assets

Devious Devices: Integration

Devious Devices: Expansion

SexLab

SexLab Aroused Redux

-AND ALL OF THEIR REQUIREMENTS-

 

Conflicts

Slaverun Reloaded

This mod modifies the game's CarriageSystemScript, so any other mod that modifies this script will have conflicts.

To be safe, I would assume that any mod which changes the game's carriage system will probably not work with this mod.

 

The mod also modifies three wilderness cells:

(22, -22)

(-31, 17)

(-19, -4)

 

Apart from this, everything will probably be fine.

 

Compatible Mods

Better Fast Travel 3.76 - REQUIRES BFT PATCH

Make sure to install the BFT Patch last, and say Yes to all when asked whether to replace scripts.

 

Installation

Install using the mod manager of your choice just like you would with any other mod.

 

To-Do

Things I want to add soon:

-Add more different devices to the MCM menu

-Proper Hearthfire support

Things I will maybe add in the future:

-The ability to pay for a carriage with other means if you don't have gold (sex, put on devices etc)

 

 

PLEASE REPORT ANY BUGS YOU FIND SO I CAN FIX THEM, THANKS :)

 

 


What's New in Version 0.2.5

Released

CHANGES IN 0.2.5

Added:

-Added Full Outfits to device events. When the player is bound there is a chance that a full outfit will be equipped instead of random devices. Configurable in MCM.

   Current outfits: pony, full rubber, chains, hobble dress, breast yoke, doggy

-Added a configurable device limit. Player can now set a limit to how many devices can be equipped per event.

-Added straitjackets, hoods and mittens to simple and complex events.

 

Fixed:

-Fixed bug where the driver wouldn't spawn during driver events if using Hearthfire carriages.

-Fixed bug where gold wasn't removed if player was wearing heavy bondage.

-Changed some default values in the MCM to make events less punishing.

 

New BFT Patch released along with 0.2.5

 

CHANGES IN 0.2.4

 

Added:

-Better Fast Travel 3.76 Compatibility Patch

 

Fixed:

-Fixed bug where travel using Hearthfire carriages would sometimes not work.

 

CHANGES IN 0.2.3

Fixed:

-Removed Hearthfires driver faction conflict

-Actually (hopefully) fixed dark face bug

 

CHANGES IN 0.2.2

Added:

-Most driver events are no longer hard-coded and can now be modified using the MCM menu.

-Added an MCM option to disable ball gags for survival mod users.

 

Fixed:

-Changed restraints check to use WornHasKeyword, making the whole process much quicker.

-Fixed bug where bandits would face away from the player when they spawn.

-Fixed bug where bandits would no longer attack you if interrupted (EG by using a surrender mod).

-Fixed bug where the driver would start conversation with you again before commencing fast travel.

-Events no longer happen if the player is already fully bound.

 

CHANGES IN 0.2.1

Fixed:

-Removed SkyUI script conflict

 

CHANGES IN 0.2.0

Added:

-Every event now has as second set of dialogue options if the player is already gagged before the event starts.

-Added Punishing Events: Very punishing events which always equip a full set of restraints on the player. These events can only occur if the player uses a carriage while in heavy bondage (Armbinder or Yoke) - (Customizable in the MCM)

-Added Bound Event Chance Modifier: Events are more likely to happen if the player is in heavy bondage. - (Customizable in the MCM)

-Added an MCM option which strips the player before equipping devices (ON by default)

 

Fixed:

-Fixed bug where player would randomly get attacked by bandits if following the submissive route.

-Fixed bug where the player would have to say hello to very bandit before talking to the leader.

-Fixed bug where complex events would break if using Hearthfire carriages. (For now I added a workaround that will use the Solitude driver)

-Fixed grey face bug

 

CHANGES IN 0.1.1

Fixed:

-Renamed all dialogue fragment scripts to avoid DDi overwrite. 

 

It is recommended that you use a clean save if updating from 0.1.0


Other Files from PowerBing


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use