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DOAXVV Base Costume + 3D Vision Mod Support 2.3


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About This File

Costume Mods

This mod is required for the costume mods available for this game.

 

It also includes support for NVIDIA 3D Vision, but for brevity I've removed 3D Vision specific instructions from this mirror - if you are a 3D Vision user, please refer to the instructions here instead.

 

This mod by itself will not change any costumes - for that you will need mod packs available from elsewhere and extract them into the Mods directory. You don't need to restart the game after installing a new mod - just press F10 in game to load any new mods. Some mod packs ship with optional parts of the mods that are not enabled by default - look for any files or directories in the mod pack that is named "DISABLED something", and remove the "DISABLED" from the filename to enable it. Most of the more recent mods include keyboard shortcuts to quickly customise them directly from the game - refer to the instructions provided with each mod for details.

 

If you are not sure where to start, the all in two mod pack is recommended as it easy to install, makes the white lace bikini nude for most characters (barring newly released characters that it hasn't been updated for yet), enhances the gacha scene and includes mods for a few other costumes by knight77 and myself. That pack uses knight77's textures + models, so if you like that style check out his thread for more mods.

 

A lot of other mods require HI-METAL's skin textures to be installed - if you install a mod and you see big weird circles instead of nipples you need these. These are high quality and have multiple variations to suit different tastes, but may require a bit more effort to set up properly. Check out Minazuki's thread for many excellent high quality and highly customisable mods that use these.

 

For even more advanced mods that add cool features like mix n' match, check out KuroKaze78's Costume Customizer and Minazuki's Swimsuit Swapper. For everything else, check out this forum and follow along with news posted in this thread in particular.

 

There is now a Mod Manager that is highly recommended to simplify the use of mods. With this program you can enable\disable mods with one click, see what outfit each mod changes, rename\move your mod folders, create custom previews and descriptions for your mods, search for potential mod conflicts, manage your Costume Customizer mod packs and download\install mods from online server.


If you think you have what it takes to create mods yourself and would like to learn how, you absolutely need to start with this video.

 

Installing

  1. Extract the contents of the zip file to the game directory.

  2. In the launcher (not the game), open settings (2nd button from the top) and change everything to the left-most option (lower quality options are known not to work).

  3. Install other mod packs as desired.

 

Keys

  • F1: Show help
  • F2: Toggle costume mods
  • Shift+F2: Cycle costume mod shadow modes (on/off/original)
  • Mouse back button: Toggle HUD visibility
  • Ctrl+F9: 3DMigoto performance monitor
  • F10: Reload all mods
  • Ctrl+Alt+F10: Reload all mods and reset to default configuration

 

Update v1.2

  • Fixed shadow glitch
  • This fix now forms the basis for third party costume mods

Update v1.4

  • Major 3DMigoto update (conditional logic, performance monitor)
  • Auto-convergence performance cost will be skipped when 3D Vision is disabled
  • Added toggle keys for costume mods and shadows (try cycling shadow modes if performance is an issue)
  • New built in help shown by pressing F1
  • Enabled costume mods for missing costume + shadow shaders
  • Enabled costume and fingernail texture replacement mods
  • Fix cases where a shadow could go missing from a costume mod
  • HUD will always be shown in burst mode

Update v1.5

  • Fix missing legs in some costume mods
  • F2/Shift+F2 hotkeys now show status in overlay

Update v1.6

  • Re-fixed lighting & auto-convergence broken by game update

Update v1.7

  • Updated costume mod and 3D Vision ripple fix for compatibility with DOAXVV December 6th update
  • Update to 3DMigoto 1.3.12 (adds vertex buffer hunting keys, clipboard marking mode, etc)
  • 3D Vision: Made specular reflections on some (not all) materials render at their accurate depth instead of surface depth.
  • 3D Vision: Tweaked auto-convergence settings for more comfort in some cutscenes.

Hotfix v1.8

  • Fixed pink fingernails
  • Added another missing costume shader

Update v1.9

  • 3DMigoto updated to 1.3.14 to facilitate more advanced modding
  • Now automatically saves the costume & shadow settings on exit/reload. Ctrl+Alt+F10 will revert to the default settings and reload.
  • Key bindings are no longer processed while alt+tabbed out.
  • Frame analysis now has several "profiles" that can be switched with - by default only skin and costumes are dumped to make blender imports faster. Press Ctrl+F8 (in hunting mode) to enable/disable dumping hair and fingernails, or switch to dumping UI textures instead.
  • Frame analysis will no longer dump out modded meshes to make it a little easier to import meshes into blender when a costume mod is active (If you want to reimport a modified mesh you should be importing that directly from the mod, not a frame analysis dump).
  • Auto-convergence has been updated - the popout bias will be automatically saved in the d3dx_user.ini, and the auto-convergence HUD will show the current convergence value as well. There's a bunch more changes under the hood, so it may behave slightly differently to before.

Update v2.0

  • 3DMigoto updated to 1.3.15
  • F10 reload is now much faster
  • Settings left over from uninstalled mods will be removed on the next F10 reload/game exit (You will still see these warnings once)
  • Fix crash when news is displayed while using certain mods
  • Displaying news will no longer reset certain settings
  • Fixed compatibility issue with ReShade (if you couldn't use the two together before, please test again and report back)
  • Fixed crash that could occur on non-nvidia systems in some circumstances

Update v2.1

  • 3DMigoto updated to 1.3.16
  • Fixed compatibility issue with new versions of ReShade
  • Automatically adjust depth of icons in pool hopping minigame (3D Vision)

Update v2.2

  • Updated costume mod for compatibility with DMM version 2019-04-25 update

Update v2.3

Special thanks to KuroKaze78 for finding the updated shader hashes :)

  • Updated costume mod + 3D Vision compatibility for DMM 2020-06-11 update
  • Includes KuroKaze78's d3dx.ini updates:
    • Includes additional shaders in the d3dx.ini so that fewer mods should require manual additions to this file
    • Hair + fingernail mod support is now enabled out of the box
    • Support for environment mods added
    • desktop.ini files now ignored
  • _id is now included for mods that depend on it
  • Includes support for dumping full size (1920x1080) decobromide images in the frame analysis UI profile

Note that because extra shaders are now included in the base d3dx.ini you may get some conflict warnings with certain mods. These warnings are mostly harmless, but can usually be resolved by updating the mods listed in the warning, or editing their ini files to remove the indicated ShaderOverride section.


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