Skyrim Uncovered - Revealing Female Armor Guide - v0.1 (Semi-abandoned)
Note: This guide is unfinshed, as such there are steps missing, outfits that are not added yet and tasks that need to be done. This guide is also semi abandoned, the main reason I'm making it public right now is so that the community can finish it if they want. I may or may not ever get back to this.
Imagine a world where no-one has even heard of a nudity taboo, where parts of the body deemed sexual are put on full display willingly instead of concealed. This guide is made with the intent to turn Skyrim into just that.
Here is the scope of this guide:
- First I'm giving all the women a body like one of aenasen's characters. [IMAGE] http://skyarsenic.tumblr.com/post/161418654198/would-you-i-think-i-found-a-new-combo-for
- Second, this guide only (un)covers women. I intend to make a separate guide for the men that can be used alongside this.
- Outfits should be fit the theme of the outfit they are replacing and should not look out of place in the world. This means no contemporary or sci-fi outfits. I will prioritise this over skimpiness.
- Outfits will show tits, ass and pussy when possible.
- I don't intend to cover futa content as I'm not into that, however any armor that leaves the groin area exposed should leave room for a dick.
- For outfits that are highly customisable, such as nisetanaka's bikini armors, this guide will show you how to make a specific configuration that I like.
I'm also going to make some assumptions in this guide:
- You are using Mod Organiser to manage your mods - this one's important.
- You have SKSE installed and are running Skyrim through it - also important.
- You know how to use FNIS.
- I'm building this on top of STEP, which includes the above tools and explains them better than I can. STEP isn't mandatory, but you can learn a lot about modding by following the guide, even if you intend to scrap everything afterwards and start from scratch. I'm probably making assumptions I haven't even realised based on my usage of STEP.
- You have Nifskope installed and set up to open your .nif files.
- You're using a high-end machine - this isn't mandatory by any means, but it means I'll be going for HD textures wherever possible.
Before you begin I recommend downloading all the files so they'll be ready when you need them. Also I advise against using Mod Organiser's built-in download manager - download them with a different program and then move them to Mod Organiser's download folder.
Without further ado, here's the guide!
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Preparation
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BodySlide and Outfit Studio - Install the main file
On the 1st page, choose "Unified UNP" under Options, and Pre-built UUNP Special + Morphs under Pre-Built Morphable Bodies. The RaceMenu Plugin is optional.
On the 2nd page leave 1st Person Meshes (UUNP) and TexBlend (UUNP Special) checked, and keep UUNP Special Physics at Default.
After the mod is installed and enabled in Mod organiser, open the data tab, navigate to CalienteTool\BodySlide\BodySlide.exe, right click it and choose "Add as executable". Keep it named "Bodyslide". Do not run this yet, we'll be using it later. -
XP32 Maximum Skeleton Extended - Install the main file (4.32 at time of writing)
Leave everything as default except Joy of Perspective (set to none) and Schlongs of Skyrim (set to none if you're not using that, otherwise leave as-is) - HDT Physics Extensions - Install the main file
-
Naturalistic XMLs for HDT PE - Install Naturalistic XMLs for HDT PE v3.68
On the 1st page, choose "Understood"
On the 2nd page choose "No gravity pull or bounce physics, but belly collisions" for belly physics
On the 3rd page choose "Yes" for breast rotation
On the 4th page choose "big (G cup maybe)" for cup size
<only relevant for nude men>
On the 6th page choose "No" for Floppy SOS
On the 7th page choose "Yes, please" for hdtfingers.xml
On the 8th page choose "VectorPlexus Regular"
</only relevant for nude men>
Once the mod is installed, open it's folder in explorer and navigate to CalienteTools\BodySlide\ShapeData. Copy the NBB - UUNP Special folder and paste it to the same location in BodySlide's mod folder.
-
HDT HighHeels the System - Install the main file
-
BodySlide and Outfit Studio - Install the main file
-
The Body
- DIMONIZED UNP female body - install UNP BASE Main body V1dot2
- UNP Jiggle Body Base Meshes - install UNP Jiggle Body Base Meshes
-
Demoniac- High Quality Glossy Female Body Texture 8K 4K 2K - install Demoniac 1.12 UNP Only
On the 4th page of the installer, choose Realgirl + SG Head. I left Add Pubic Hair empty.
On the 5th page I chose 4K. I haven't tried 2K, so I don't know what difference it will make visually if you choose that.
On the 6th page choose Use Exist, as this will be replaced by the next mod we'll install.
On the 7th page choose Use Exist, leave 8k Specularmap Option empty and keep Subsurface Textures enabled.
On the 8th page leave all boxes blank
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Graphene Block 30 - install Graphene Block 30 Uncompressed 4k
QuoteThe options I'm going with are:Muscle Definition: MediumPussy: Type-AHead: WesternIf you don't want these check the screenshots to see the other options; Most of these are included in the uncompressed 4k download. Eastern/Western comparison is in the separate screenshots download on the mod's tumblr page.A window should come up saying "No game data on top level". In this window, move the following files to Data\textures\actors\character\female:
Body Textures\Diffuse and Normal\Body\Type-A\Normal\Medium\femalebody_1_msn.dds
Body Textures\Diffuse and Normal\Hands\Normal\femalehands_1_msn.dds
Body Textures\Diffuse and Normal\Head\Western\Normal\femalehead_msn.dds
Right click the "Data" folder (one level below "<data>") and select "Set data directory". The warning message should turn green and say "Looks good". Click OK to complete the installation.
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Fair Skin Complexion - Install Fair Skin Complexion for UNP v9.3 Optimized
Go with these settings:
Diffuse Maps: NoneNormal Maps: NoneSpecular Maps: Goose Bumps v1.0Subsurface Scattering: Subsurface Textures (Default)Leave the Optional Files unchecked
-
Run the Bodyslide executable through Mod Organizer - we added this to the drop-down menu when we installed the mod.
On your first run check Skyrim's path is correct, and choose it
Under Outfit/Body, select NBB - UUNP Special
Under Preset, choose UUNP - UNPB
Click Preview to check what this looks like, then choose build if you're ready.
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Optional: Oil 'er up! - Open UNP Jiggle Body Base Meshes Mod folder, and open meshes\actors\character\character assets\femalebody_1.nif
Expand "1 NiTriShape" and select BSLightingShaderProperty.
In the Details panel, double click the value for "Glossiness" and set it to 150.
If you ever want to undo this, change it back to 30.
Save your changes
Note: rebuilding your body through bodyslide will undo this step.
-
Outfits: Mod installation
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Shinshi——LEWD vanilla armor replacer collection(UNP) - - Download this massive file
Create a new folder inside Mod Organizer's mod folder, and name it "Shinshi Replacer"From the zip you just downloaded, extract the "Caliente Tools" folder and "ShinShi_Armor_Replacer.esp" into "Shinshi Replacer"Extract the following files to Shinshi Replacer\Meshes\armor\dbarmor:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dbarmor\dbarmorboots_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dbarmor\dbarmorboots_f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dbarmor\dbarmorgauntlets_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dbarmor\dbarmorgauntlets_f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dbarmor\dbarmortorso_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dbarmor\dbarmortorso_f_1.nif (open this file and remove the blocks "Top" and "Trousers").Extract the following files to Shinshi Replacer\Meshes\clothes\beggarclothes:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\beggarclothes\bootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\beggarclothes\bootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\beggarclothes\torsof_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\beggarclothes\torsof_1.nifExtract the following files to Shinshi Replacer\Meshes\clothes\farmclothes02:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\farmclothes02\f\dress_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\farmclothes02\f\dress_1.nifExtract the following files to Shinshi Replacer\Meshes\clothes\farmclothes04:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\farmclothes04\robef_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\farmclothes04\robef_1.nif (open this file and remove the block "panty" and optionally "dress 2"???)Extract the following files to Shinshi Replacer\Meshes\clothes\fineclothes01:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes01\bootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes01\bootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes01\outfitf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes01\outfitf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes01\outfitfvariant_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes01\outfitfvariant_1.nif (open this file and remove the block "bikinitop")Extract the following files to Shinshi Replacer\Meshes\clothes\fineclothes02:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes02\bootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes02\bootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes02\outfitf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes02\outfitf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes02\outfitfvariant_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\fineclothes02\outfitfvariant_1.nif (open this file and remove the block "outfit4" and optionally "outfit1")Extract the following files to Shinshi Replacer\Meshes\clothes\graybeardrobe:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\graybeardrobe\greybeardbootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\graybeardrobe\greybeardbootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\graybeardrobe\greybeardrobef_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\graybeardrobe\greybeardrobef_1.nif (open this file and remove the block "robes4")Extract the following files to Shinshi Replacer\Meshes\clothes\necromancer:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\necromancer\necromancerboots_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\necromancer\necromancerboots_f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\necromancer\necromancerrobes_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\necromancer\necromancerrobes_f_1.nif (open this file and remove the blocks "robes5", "robes6", "robes7" and optionally "robes8")Extract the following files to Shinshi Replacer\Meshes\clothes\psiijic:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\psiijic\psiijicbootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\psiijic\psiijicbootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\psiijic\psiijicglovesf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\psiijic\psiijicglovesf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\psiijic\psiijicrobesf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\psiijic\psiijicrobesf_1.nif (open this file and remove the block "skirt")Extract the following files to Shinshi Replacer\Meshes\clothes\robemythicdawn:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\robemythicdawn\mdgloves_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\robemythicdawn\mdgloves_f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\robemythicdawn\mdrobe_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\robemythicdawn\mdrobe_f_1.nif (open this file and remove the block "robes5" and optionally "robes6")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\robemythicdawn\mdshoes_f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\robemythicdawn\mdshoes_f_1.nifExtract the following files to Shinshi Replacer\Meshes\clothes\wench:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\wench\wenchoutfitbootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\wench\wenchoutfitbootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\wench\wenchoutfitf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\wench\wenchoutfitf_1.nif (open this file and remove the block "dress8" and "dress9")Extract the following files to Shinshi Replacer\Meshes\clothes\yarlclothes02:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\bootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\bootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\glovesf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\glovesf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\outfitf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\outfitf_1.nif (open this file and remove the block "panty")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\ulfricbootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\ulfricbootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\ulfricgauntletsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\ulfricgauntletsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\ulfrictorsof_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\yarlclothes02\ulfrictorsof_1.nifExtract the following files to Shinshi Replacer\Meshes\DLC02\armor\bonemold\f:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldboots_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldboots_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldcuirass_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldcuirass_1.nif (open this file and remove the block "armor2" and optionally "armor5")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldcuirasslight_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldcuirasslight_1.nif (open this file and remove the block "armor2")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldcuirassmedium_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldcuirassmedium_1.nif (open this file and remove the block "armor2")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldgauntlets_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldgauntlets_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldimprovedboots_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\bonemold\bonemoldimprovedboots_1.nifExtract the following files to Shinshi Replacer\Meshes\DLC02\armor\chitinlight\f:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\chitinlight\boots_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\chitinlight\cuirass_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\chitinlight\cuirass_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\chitinlight\gauntlets_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\chitinlight\gauntlets_1.nifExtract the following files to Shinshi Replacer\Meshes\DLC02\armor\nordiccarved:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\nordiccarved\nordiccarvedbootsf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\nordiccarved\nordiccarvedbootsf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\nordiccarved\nordiccarvedcuirassf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\nordiccarved\nordiccarvedcuirassf_1.nif (open this file and remove the block "armor3" and optionally "armor1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\nordiccarved\nordiccarvedglovesf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\nordiccarved\nordiccarvedglovesf_1.nifExtract the following files to Shinshi Replacer\Meshes\DLC02\clothes\cultist\f:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\cultist\cultistboots_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\cultist\cultistboots_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\cultist\cultistgauntlets_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\cultist\cultistgauntlets_1.nif (open this file and remove the block "robes1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\cultist\cultisttorso_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\cultist\cultisttorso_1.nifExtract the following folders to Shinshi Replacer\Meshes\DLC02\clothes\darkelf\f:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\darkelf\outfit_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\darkelf\outfit_1.nif (open this file and remove the block "dress1" and optionally "dress4")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\darkelf\shoes_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\darkelf\shoes_1.nifExtract the following files to Shinshi Replacer\Meshes\DLC02\clothes\telvanni:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\telvanni\telvannibodyf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\telvanni\telvannibodyf_1.nifExtract the following files to Shinshi Replacer\Meshes\DLC02\clothes\temple:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\temple\templepriestf_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\temple\templepriestf_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\temple\templepriestfboots_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\temple\templepriestfboots_1.nif
Extract the following files to Shinshi Replacer\Meshes\DLC01\armor\dawnguard:Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody1f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody1f_1.nif (open this file and remove the block "armor1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody2f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody2f_1.nif (open this file and remove the block "armor1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody3f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody3f_1.nif (open this file and remove the block "armor1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody4f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody4f_1.nif (open this file and remove the block "armor1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody5f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardbody5f_1.nif (open this file and remove the block "armor1")Shinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardboots1f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardboots1f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardboots2f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardboots2f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardgloves1f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardgloves1f_1.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardgloves2f_0.nifShinshi BodySlide Conversion.zip\Data\Meshes\replacer\dawnguard\dawnguardgloves2f_1.nifExtract the following folders to Shinshi Replacer\Textures\replacer:Shinshi BodySlide Conversion.zip\Data\Textures\replacer\beggarclothesShinshi BodySlide Conversion.zip\Data\Textures\replacer\bonemoldShinshi BodySlide Conversion.zip\Data\Textures\replacer\chitinheavyShinshi BodySlide Conversion.zip\Data\Textures\replacer\cultistShinshi BodySlide Conversion.zip\Data\Textures\replacer\darkelfShinshi BodySlide Conversion.zip\Data\Textures\replacer\dbarmorShinshi BodySlide Conversion.zip\Data\Textures\replacer\farmclothes02Shinshi BodySlide Conversion.zip\Data\Textures\replacer\farmclothes04Shinshi BodySlide Conversion.zip\Data\Textures\replacer\fineclothes01Shinshi BodySlide Conversion.zip\Data\Textures\replacer\fineclothes02//Shinshi BodySlide Conversion.zip\Data\Textures\replacer\graybeardrobeShinshi BodySlide Conversion.zip\Data\Textures\replacer\necromancerShinshi BodySlide Conversion.zip\Data\Textures\replacer\nordiccarvedShinshi BodySlide Conversion.zip\Data\Textures\replacer\psiijicShinshi BodySlide Conversion.zip\Data\Textures\replacer\robemythicdawnShinshi BodySlide Conversion.zip\Data\Textures\replacer\telvanniShinshi BodySlide Conversion.zip\Data\Textures\replacer\templeShinshi BodySlide Conversion.zip\Data\Textures\replacer\wenchShinshi BodySlide Conversion.zip\Data\Textures\replacer\yarlclothes02Shinshi BodySlide Conversion.zip\Data\Textures\replacer\yarlclothes03
Shinshi BodySlide Conversion.zip\Data\Textures\replacer\dawnguard
Double click the mod in MO and open the Optional ESPs tab. Move the esp to Optional ESPs by clicking it, then the up arrow. -
Remodeled Armor for UUNP BodySlide HDT - Install Remodeled Armor for UUNP BodySlide HDT - v1.18
Choose "Vanilla Replacer" and keep "Dawnguard Support" and "Dragonborn Support" checked
Move the following files to "Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\nocturnal"
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\aom\CT77nocturnal_trans_0.nif
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\aom\CT77nocturnal_trans_1.nif
Delete or hide the following files and folders:
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\blades
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\daedric
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\dbarmor
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\dragonbone
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\dragonscale
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\dwarven
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\ebony
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\ebonymail
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\elven
Remodeled Armor for UUNP BodySlide HDT\Armor\GeneralTulius
Remodeled Armor for UUNP BodySlide HDT\Hide\F\CuirassHeavy_0.nif
Remodeled Armor for UUNP BodySlide HDT\Hide\F\CuirassHeavy_1.nif
Remodeled Armor for UUNP BodySlide HDT\Hide\F\CuirassHeavyChieftain_0.nif
Remodeled Armor for UUNP BodySlide HDT\Hide\F\CuirassHeavyChieftain_1.nif
Remodeled Armor for UUNP BodySlide HDT\Hide\F\CuirassLight_0.nif
Remodeled Armor for UUNP BodySlide HDT\Hide\F\CuirassLight_1.nif
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\falmer
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\iron
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\Mak
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\nightingale
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\nordplate
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\orcish
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\savior'shide
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\steel
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\studded
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\tsun
Remodeled Armor for UUNP BodySlide HDT\meshes\armor\wolf
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\aom
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\barkeeper
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\beggarclothes
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\blacksmith
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\chef
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\elder
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\emperor
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\farmclothes02
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\farmclothes03
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\farmclothes04
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\fineclothes01
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\fineclothes02
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\forswornarmor
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\merchantclothes
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\necromancer
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\nocturnal\outfitf_0.nif
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\nocturnal\outfitf_1.nif
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\prisoner
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\psijic
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\redguard
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\robedarkbrotherhood
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\robemythicdawn
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\thalmor
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\weddingdress
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\wench
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\yarlclothes
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\yarlclothes02
Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\yarlclothes03
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc01\armor\dawnguard
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc01\clothes\prisoner
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc01\clothes\vampclothes
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc01\clothes\vampire
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\armor\bonemold
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\armor\chitinheavy
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\armor\chitinlight
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\armor\nordiccarved
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\clothes\cultist
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\clothes\darkelf
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\clothes\telvanni\telvannibodyf_0.nif
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\clothes\telvanni\telvannibodyf_1.nif
Remodeled Armor for UUNP BodySlide HDT\meshes\dlc02\clothes\temple
Navigate to "Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\nocturnal", and rename "CT77nocturnal_trans_0.nif" to "outfitf_0.nif" and "CT77nocturnal_trans_1.nif" to "outfitf_1.nif".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\bandit\body1f_1.nif" and remove the blocks "FurBra", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\bandit\body2f_1.nif" and remove the blocks "FurBra", "FurSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\bandit\body3f_1.nif" and remove the blocks "FurBra2", "FurSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\bandit\bodyf_1.nif" and remove the blocks "FurTop0", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\draugr\draugrarmorfemale_1.nif" and remove the blocks "DraugrChest", "Panty", and, optionally, "DraugrSkirt", "DraugrBeltArmor" and "DraugrHipArmor"
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\glass\f\cuirass_1.nif" and remove the blocks "GlassChest", "GlassSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\hide\f\cuirassmedium_1.nif" and remove the blocks "HideMediumChest", "HideMediumSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\imperial\f\cuirassheavy_1.nif" and remove the blocks "SteelBra", "ImperialHeavySkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\imperial\f\cuirasslight_1.nif" and remove the blocks "ImperialLightChest", "Skirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\imperial\f\cuirassmedium_1.nif" and remove the blocks "ImperialMedium" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\sons of talos\outfitf_1.nif" and remove the blocks "TalosChest", "TalosSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\stormcloaks\cuirassf_1.nif" and remove the blocks "StormcloakShirt", "StormcloakShirtBand", "Skirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\stormcloaks\cuirassf_1.nif" and remove the blocks "FurBra2", "Skirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\thievesguild\f\torso_1.nif" and remove the blocks "TGChest", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\thievesguild\f\torsokarliah_1.nif" and remove the blocks "TGChest", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\thievesguild\f\torsoleader_1.nif" and remove the blocks "TGChest", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\armor\thievesguild\f\torsovariantgeneric_1.nif" and remove the blocks "TGChest", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\archmage\f\archmagerobesf_1.nif" and remove the blocks "JourneymanChest", "JourneymanSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\archmage\jesterf_1.nif" and remove the blocks "JesterChest", and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\mageapprentice\mageapprenticerobes_1.nif" and remove the blocks "ApprenticeChest", "ApprenticeSkirt" and "Panty".
Open "Remodeled Armor for UUNP BodySlide HDT\meshes\clothes\magejourneyman\magejourneymanrobesf_1.nif" and remove the blocks "JourneymanChest", "JourneymanSkirt" and "Panty".
Move all the esps to optional in the Optional ESPs tab. -
I Love Cleavage - install I Love Cleavage CBBE HDT
Delete or hide the following folders:
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\actors
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\armor
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\archmage
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\barkeeper
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\beggarclothes
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\blacksmith
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\chef
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\emperor
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\farmclothes01
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\farmclothes02
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\farmclothes03
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\farmclothes04
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\fineclothes01
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\fineclothes02
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\forswornarmor
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\jester
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\mageapprentice
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\magejourneyman
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\nocturnal
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\prisoner
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\psiijic
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\thalmor
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\wench
I Love Cleavage CBBE and 7B Oppai HDDT\meshes\clothes\yarlclothes03
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A Little Sexy Apparel Replacer with LSAR Addon - install LSAR_Main_Package_for_NMMorMO_ver500
Create a new folder inside Mod Organizer's mod folder, and name it "LSAR UNPB"
Extract the following folders to LSAR UNPB\Meshes\clothes:
LSAR_Main_Package_for_NMMorMO_ver500-5564-5-00.7z\LSAR_for_NMMorMO\01 BodyType 3 UNPB\meshes\zzLSARXClothes\emperor
LSAR_Main_Package_for_NMMorMO_ver500-5564-5-00.7z\LSAR_for_NMMorMO\01 BodyType 3 UNPB\meshes\zzLSARXClothes\yarlclothes
LSAR_Main_Package_for_NMMorMO_ver500-5564-5-00.7z\LSAR_for_NMMorMO\01 BodyType 3 UNPB\meshes\zzLSARXClothes\yarlclothes03
Open LSAR UNPB\Meshes\clothes\emperor\emperoroutfitf_1.nif and remove the blocks "b0.UWUB1Lt5", "b1.UWUB1Ut4", "b34.y1cUB1F", "b5.y1cUB1F" and "b6.y1cUB1Base"
Open LSAR UNPB\Meshes\clothes\yarlclothes\f\torso_1.nif and remove the blocks "b0.UWUB1Lt5", "b1.UWUB1Ut4", "b34.y1cUB1F", "b5.y1cUB1F" and "b6.y1cUB1Base"
Open LSAR UNPB\Meshes\clothes\yarlclothes\f\torso_var1_1.nif and remove the blocks "b0.UWUB1Lt5", "b1.UWUB1Ut4", "b34.y1cUB1F", "b5.y1cUB1F" and "b6.y1cUB1Base"
Delete LSAR UNPB\Meshes\clothes\yarlclothes\f\torso_var2_0.nif and LSAR UNPB\Meshes\clothes\yarlclothes\f\torso_var2_1.nif
Open LSAR UNPB\Meshes\clothes\yarlclothes03\outfitf_var1_1.nif and remove the blocks "Tri b34.y3cUB1F 1", "Tri b5.y3cUB1Base1 F 0", "Tri b5.y3cUB1Base1 F 1", "Tri b6.y3cUB1Base1 0", "Tri b6.y3cUB1Base1 1", "b0.UWUB1Lt4", "b1.UWUB1Ut4", and optionally "Tri b34.y3cUB1F 0", "b5.y3cUB1Base2F" and "b6.y3cUB1Base2"
Open LSAR UNPB\Meshes\clothes\yarlclothes03\outfitf_1.nif and remove the blocks "Tri b34.y3cUB1F 1", "Tri b5.y3cUB1Base1 F 0", "Tri b5.y3cUB1Base1 F 1", "Tri b6.y3cUB1Base1 0", "Tri b6.y3cUB1Base1 1", "b0.UWUB1Lt4", "b1.UWUB1Ut4", and optionally "Tri b34.y3cUB1F 0", "b5.y3cUB1Base2F" and "b6.y3cUB1Base2"
Disable the mod "a little sexy apparel replacer with LSAR Addon".
Refresh MO's modlist by clicking the settings dropdown button above it and clicking refresh.
Enable "LSAR UNPB" -
Heimu Clothes pack - Download Heimu Clothes packWhen installing, name it "Heimu Clothes pack" and click "Manual"Set the folder containing the "meshes" and "textures" subfolders as data directoryWithin the "meshes" folder uncheck all subfolders except "steamslave". Do the same for the "textures" folder.Complete the installation.Open the mod in explorer and move "Heimu Clothes Pack\meshes\steamslave\cuirass_1.nif" to "Heimu Clothes Pack\meshes\clothes\prisoner\". Rename it to "PrisonerClothes_1.nif"Open the newly renamed "PrisonerClothes_1.nif" and delete the blocks "dfdf002" and "asas:13".
Move "heimu0.esp" to optional in the Optional ESPs tab. -
Katwoman - Install KatwomanArmor V1.12.zip and choose "Yes" when it asks to unpack the BSA
Open the mod in explorer and navigate to "KatwomanArmor\meshes". Rename the "nsfwmods" folder to "armor"
Open the newly renamed "armor" folder and rename the "katwoman" folder to "nightingale"
Open the newly renamed "nightingale" folder and create a new folder named "f". Move the rest of the contents of the "nightingale" folder in this new folder.
In the "f" folder:
Rename "1stpersongloves_1.nif" to "1stPersonGauntlets.nif_1.nif"
Rename "1stpersonsuit_1.nif" to "1stPersonTorso_1.nif"
Rename "gloves_1.nif" to "Gauntlets_1.nif"
Rename "mask02.nif" to "Cowl_1.nif"
Rename "suit_1.nif" to "Torso_1.nif"
Delete/hide the following files (make sure you keep "boots_1.nif"):
1stpersongloves_0.nif
1stpersonsuit_0.nif
boots_0.nif
bootsgnd.nif
gloves_0.nif
glovesgnd.nif
mask01.nif
mask01gnd.nif
mask02gnd.nif
suit_0.nif
suit02_0.nif
suit02_1.nif
suitgnd.nif
Move "KatwomanArmor.esp" to optional in the Optional ESPs tab. -
Killer Keos Skimpy CBBE V2-V3 Armor Replacer - Install aNMM Ready Installer for my Replacers and Custom armors
Choose "Custom" on the first page
On the second page, leave "Main - Killerkeo's Body Type" selected, and set "Dragonborn" to "Normal Size". Leave everything else set to "None" or unchecked.
On the third page, leave everything unchecked.
Delete or hide the following folders:
Killer Keos Skimpy CBBE V2-V3 Armor Replacer -Work In Progress- by Killer Keo\meshes\dlc02\armor\bonemold
Killer Keos Skimpy CBBE V2-V3 Armor Replacer -Work In Progress- by Killer Keo\meshes\dlc02\armor\chitinlight
Killer Keos Skimpy CBBE V2-V3 Armor Replacer -Work In Progress- by Killer Keo\meshes\dlc02\armor\nordiccarved
Killer Keos Skimpy CBBE V2-V3 Armor Replacer -Work In Progress- by Killer Keo\meshes\dlc02\armor\stahlrimheavy
Killer Keos Skimpy CBBE V2-V3 Armor Replacer -Work In Progress- by Killer Keo\meshes\dlc02\armor\stahlrimlight
Killer Keos Skimpy CBBE V2-V3 Armor Replacer -Work In Progress- by Killer Keo\meshes\dlc02\clothes
Move "KKSDrBWeightFix.esp" to optional in the Optional ESPs tab. -
NSFW Coil Embrace - Install NSFW_Coil_Embrace_minus_Pelvic_Guard_WR_Version_v1-1
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PeroPero Vanilla Outfit Replacer & Standalone - Install the ModUncheck the following folders:PeroPero Vanilla Outfit Replacer & Standalone\Replacer\Meshes\armor\PeroPero Vanilla Outfit Replacer & Standalone\Replacer\Meshes\Clohtes\merchantclothesSet the "PeroPero Vanilla Outfit Replacer & Standalone\Replacer" as the data directory
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Scouter Corset - Install Scouters Corset by NEO - UNP
Set the "Data" folder as data directory
Move "Neo's Scouter Set.esp" to optional in the Optional ESPs tab.Install Optional Red Retexture from the same page
Install Scouter Corset UNPB Conversion as a seperate mod
Set the "Data" folder as data directoryMove "Scouter Corset by NEO Conversion to UNPB BBP BBPx TBBP\Meshes\NEO\SCorset\SCCorset1_1.nif" to "Scouter Corset by NEO\Meshes\Armor\DBArmor"Rename the file to "DBArmorSleeveLess_1.nif"Open the file and remove the blocks "Undy" and "Cup"Disable the mod "Scouter Corset by NEO Conversion to "UNPB BBP BBPx TBBP" -
SexyImperialGeneralArmor - Install the modNavigate to "SexyImperialGeneralArmor\Meshes\Armor\" and open the "Goma" subfolder in a new windowMove the "Imperial" folder into "SexyImperialGeneralArmor\Meshes\Armor\". Delete the "Goma" subfolder.Rename the "Imperial" folder to "GeneralTulius"In the newly renamed "GeneralTulius" subfolder, rename "ImperialBody_1.nif" to "GeneralTuliusF_1.nif"Open "GeneralTuliusF_1.nif" and remove the block "a.001". There are two blocks named "aaaa". Remove the one that is underwear.
Move "SexyImperialGeneralArmor.esp.esp" to optional in the Optional ESPs tab. -
TroubleMakers Clothing - Install TroubleMakers Clothing Replacers UNPB, which is under Optional FilesUncheck the following folders:Data\meshes\clothes\weddingdress\Data\meshes\clothes\wench\Set the "Data" folder as data directory
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Modular armors part 1 - Preparation
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Create an zip file containing the following files from your data folder:
Skyrim - Meshes.bsa
Dawnguard.bsa
Dragonborn.bsa
HearthFires.bsa (completely optional, only archive if you want an archive contain all vanilla meshes for whatever reason)
Move the zip file you created to MO's downloads folder
Install it through MO
When MO asks you if you want to extract BSAs, choose yes. If it doesn't ask you, open MO's settings, open the plugins tab an make sure that the BSA Extractor is enabled, then try again.
Name this new mod "Skyrim Base Meshes". -
Create a new folder in your mods folder. Name it "Skyrim Uncovered Modular Armors"
Copy the following files from "Skyrim Base Meshes" to "Skyrim Uncovered Modular Armors", making sure that the folder structure is the same (i.e. "bladesarmorf_1.nif" should go in "Skyrim Uncovered Modular Armors\meshes\armor\blades\")
Skyrim Base Meshes\meshes\armor\blades\bladesarmorf_0.nif
Skyrim Base Meshes\meshes\armor\blades\bladesarmorf_1.nif
Skyrim Base Meshes\meshes\armor\dragonbone\dragonbonearmorf_0.nif
Skyrim Base Meshes\meshes\armor\dragonbone\dragonbonearmorf_1.nif
Skyrim Base Meshes\meshes\armor\dragonscale\dragonscalearmorf_0.nif
Skyrim Base Meshes\meshes\armor\dragonscale\dragonscalearmorf_1.nif
Skyrim Base Meshes\meshes\armor\dwarven\dwarvenarmorf_0.nif
Skyrim Base Meshes\meshes\armor\dwarven\dwarvenarmorf_1.nif
Skyrim Base Meshes\meshes\armor\ebony\f\cuirass_0.nif
Skyrim Base Meshes\meshes\armor\ebony\f\cuirass_1.nif
Skyrim Base Meshes\meshes\armor\ebonymail\cuirassf_0.nif
Skyrim Base Meshes\meshes\armor\ebonymail\cuirassf_1.nif
Skyrim Base Meshes\meshes\armor\elven\f\cuirass_0.nif
Skyrim Base Meshes\meshes\armor\elven\f\cuirass_1.nif
Skyrim Base Meshes\meshes\armor\falmer\falmerarmorf_0.nif
Skyrim Base Meshes\meshes\armor\falmer\falmerarmorf_1.nif
Skyrim Base Meshes\meshes\armor\falmer\falmergauntletsf_0.nif
Skyrim Base Meshes\meshes\armor\falmer\falmergauntletsf_1.nif
Skyrim Base Meshes\meshes\armor\hide\f\cuirassheavy_0.nif
Skyrim Base Meshes\meshes\armor\hide\f\cuirassheavy_1.nif
Skyrim Base Meshes\meshes\armor\hide\f\cuirassheavychieftain_0.nif
Skyrim Base Meshes\meshes\armor\hide\f\cuirassheavychieftain_1.nif
Skyrim Base Meshes\meshes\armor\hide\f\cuirasslight_0.nif
Skyrim Base Meshes\meshes\armor\hide\f\cuirasslight_1.nif
//Skyrim Base Meshes\meshes\armor\hide\f\cuirassmedium_0.nif
//Skyrim Base Meshes\meshes\armor\hide\f\cuirassmedium_1.nif
Skyrim Base Meshes\meshes\armor\iron\f\cuirassheavy_0.nif
Skyrim Base Meshes\meshes\armor\iron\f\cuirassheavy_1.nif
Skyrim Base Meshes\meshes\armor\iron\f\cuirasslight_0.nif
Skyrim Base Meshes\meshes\armor\iron\f\cuirasslight_1.nif
Skyrim Base Meshes\meshes\armor\nordplate\nordcuirassf_0.nif
Skyrim Base Meshes\meshes\armor\nordplate\nordcuirassf_1.nif
Skyrim Base Meshes\meshes\armor\orcish\cuirassf_0.nif
Skyrim Base Meshes\meshes\armor\orcish\cuirassf_1.nif
Skyrim Base Meshes\meshes\armor\savior'shide\bodyf_0.nif
Skyrim Base Meshes\meshes\armor\savior'shide\bodyf_1.nif
Skyrim Base Meshes\meshes\armor\steel\f\cuirasslight_0.nif
Skyrim Base Meshes\meshes\armor\steel\f\cuirasslight_1.nif
Skyrim Base Meshes\meshes\armor\steel\f\cuirass_0.nif
Skyrim Base Meshes\meshes\armor\steel\f\cuirass_1.nif
Skyrim Base Meshes\meshes\armor\studded\female\body_0.nif
Skyrim Base Meshes\meshes\armor\studded\female\body_1.nif
Skyrim Base Meshes\meshes\armor\wolf\bodyf_0.nif
Skyrim Base Meshes\meshes\armor\wolf\bodyf_1.nif
Skyrim Base Meshes\meshes\clothes\forswornarmor\forswornarmorf_0.nif
Skyrim Base Meshes\meshes\clothes\forswornarmor\forswornarmorf_1.nif
Skyrim Base Meshes\meshes\clothes\thalmor\thalmorrobesf_0.nif
Skyrim Base Meshes\meshes\clothes\thalmor\thalmorrobesf_1.nif
Skyrim Base Meshes\meshes\dlc01\armor\falmerheavy\falmerheavycuirassf_0.nif
Skyrim Base Meshes\meshes\dlc01\armor\falmerheavy\falmerheavycuirassf_1.nif
Skyrim Base Meshes\meshes\dlc01\clothes\vampclothes\vampclothesf_0.nif
Skyrim Base Meshes\meshes\dlc01\clothes\vampclothes\vampclothesf_1.nif
Skyrim Base Meshes\meshes\dlc01\clothes\vampire\vampirerobesf_0.nif
Skyrim Base Meshes\meshes\dlc01\clothes\vampire\vampirerobesf_1.nif
Skyrim Base Meshes\meshes\dlc01\clothes\vampire\vampirerobesf_alt_0.nif
Skyrim Base Meshes\meshes\dlc01\clothes\vampire\vampirerobesf_alt_1.nif
Disable "Skyrim Base Meshes".
KEEP "Skyrim Uncovered Modular Armors" ENABLED! Further steps will overwrite these files. If you do not have this mod enabled, other files may be overwritten, potentially causing issues in the future. - Make sure MO's overwrite folder is empty.
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Create an zip file containing the following files from your data folder:
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Modular armors part 2 - Putting the pieces together
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Install The Amazing World of Bikini Armor, and install T.A.W.o.B.A UNPB Meshes over it from the same page
Run the Bodyslide executable through Mod Organizer - we added this to the drop-down menu when we installed the mod
Open Outfit Studio by clicking the button at the bottom right
Create a new project by opening the file menu and clicking "New Project"
Click "Browse", and, from MO's mod folder, navigate to "UNP Jiggle Body Base Meshes\meshes\actors\character\character assets" and open "femalebody_1.nif"
Make sure "From File" is selected and "Shape:" is set to "UUNP" and click next.
Under "Outfit/Mesh" click browse and navigate to "The Amazing World of Bikini Armor\meshes\armor\shitty\Blade"
Open "abs_3_1.nif". Click finish.
Load a new outfit by opening the file menu and clicking "Load Outfit"
Under "Outfit/Mesh" click browse and open "gorget_2_1.nif" MAKE SURE THAT "Keep other shapes" IS CHECKED BEFORE CLICKING OK OR YOU WILL HAVE TO START OVER ON THIS ARMOR.
Do the same for the following files:
-boots_3_1.nif
-gauntlets_1_1.nif
-helm1a.nif
should_2_1.nif
tasset_3alt_1.nif
Thigh_1_1.nif
Save the project (File>Save Project As...")
Set the display name as "Blades Bikini" and click "To Project".
Set "Output file name" as "BladesArmorF"
Set "Output data path" as "meshes\armor\blades"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Blades Bikini" called "Blades Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone". Open "absarmor_3_1.nif", and this time leave "Keep other shapes" unchecked before clicking OK - this will start a new project.
Add the following files, with "Keep other shapes" checked each time:
Chestguard_1_1.nif
gorge_1_C.nif
shoulder_1L_1.nif
shoulder_1R_1.nif
tasset_1c_1.nif
Thigh_1_1.nif
Save the project (File>Save Project As...")
Set the display name as "Dragonbone Bikini" and click "To Project".
Set "Output file name" as "DragonboneArmorF"
Set "Output data path" as "meshes\armor\Dragonbone"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Dragonbone Bikini" called "Dragonbone Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "absarmor_1.nif", leaving "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
gorge_1_C.nif
shoulder_2L_1.nif
shoulder_2R_1.nif
tasset_1c_1.nif
Thigh_2_1.nif
Save the project (File>Save Project As...")
Set the display name as "Dragonscale Bikini" and click "To Project".
Set "Output file name" as "DragonscaleArmorF"
Set "Output data path" as "meshes\armor\Dragonscale"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Dragonscale Bikini" called "Dragonscale Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\dwarven". Open "abs_2_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
extension_a_1.nif
coll_3_1.nif
sholder_2_1.nif
targe_2_1.nif
skirt_1_R_1.nif
thigh_1_1.nif
bra_5_1.nif (optional)
If you added the bra delete "UUNP_outfit" and "Tri DwarvenArmorF.23..002_1" from the meshes tab
Save the project (File>Save Project As...")
Set the display name as "Dwarven Bikini" and click "To Project".
Set "Output file name" as "DwarvenArmorF"
Set "Output data path" as "meshes\armor\Dwarven"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Dwarven Bikini" called "Dwarven Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body (and the bra if you added it):
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\Ebony". Open "abs_2_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
Gorget_1.nif
Shoulder_3_1.nif
tasset_3_1.nif
Thigh_1_1.nif
Save the project (File>Save Project As...")
Set the display name as "Ebony Bikini" and click "To Project".
Set "Output file name" as "Cuirass"
Set "Output data path" as "meshes\armor\Ebony\F"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Ebony Bikini" called "Ebony Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "abs_1_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Cape_1.nif
harnisch_1_1.nif
Shoulder_2_1.nif
tasset_2_1.nif
Delete "Cuirass.032.00" from the meshes tab
thigh_2_1.nif
Save the project (File>Save Project As...")
Set the display name as "Ebony Mail Bikini" and click "To Project".
Set "Output file name" as "CuirassF"
Set "Output data path" as "meshes\armor\EbonyMail"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Ebony Mail Bikini" called "Ebony Mail Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\falmer". Open "Gorget_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
Shoulder_1_1.nif
Tasset_1_1.nif
Misc_fishnet_1.nif (optional)
Save the project (File>Save Project As...")
Set the display name as "Falmer Bikini" and click "To Project".
Set "Output file name" as "FalmerArmorF"
Set "Output data path" as "meshes\armor\falmer"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Falmer Bikini" called "Falmer Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "falmerwing_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
Gorget_1.nif
abs_1hev_1.nif
Shoulder_1_hev_1.nif
Tasset_1_1.nif
Thigh_1_1.nif
Save the project (File>Save Project As...")
Set the display name as "Falmer Heavy Bikini" and click "To Project".
Set "Output file name" as "FalmerHeavyCuirassF"
Set "Output data path" as "meshes\DLC01\Armor\FalmerHeavy"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Falmer Heavy Bikini" called "Falmer Heavy Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\hide". Open "Belt_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
collar.nif
Neckcover_1.nif
tasset_1.nif
Thigh_1.nif
Save the project (File>Save Project As...")
Set the display name as "Scaled Bikini" and click "To Project".
Set "Output file name" as "CuirassHeavy"
Set "Output data path" as "meshes\armor\hide\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Scaled Bikini" called "Scaled Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Close Bodyslide, and open Outfit Studio again. Load "Scaled Bikini.osp" from SliderSets (check the overwrite folder if it isn't there)Add "shoulder_1_1.nif", but this time have "Keep other shapes" checked
Save the project (File>Save Project As...")
Set the display name as "Scaled Horn Bikini" and click "To Project".
Set "Output file name" as "CuirassHeavyChieftain"
Set "Output data path" as "meshes\armor\hide\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Scaled Horn Bikini" called "Scaled Horn Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Expand CuirassMedium_1.003 in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "Belt_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
collar.nif
Neckcover_1.nif
shoulder_2_1.nif
tasset_1.nif
thigh2_1.nif
Save the project (File>Save Project As...")
Set the display name as "Hide Bikini" and click "To Project".
Set "Output file name" as "CuirassLight"
Set "Output data path" as "meshes\armor\hide\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Hide Bikini" called "Hide Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
//Close Bodyslide, and open Outfit Studio again. Load "Hide Bikini.osp" from SliderSets (check the overwrite folder if it isn't there)
//Save the project (File>Save Project As...")//Set the display name as "Studded Bikini" and click "To Project".
//Set "Output file name" as "CuirassMedium"
//Set "Output data path" as "meshes\armor\hide\f"
//Click "Save"
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\iron". Open "abs_3_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
Gorget_4.nif
should_5_1.nif
tasset_4_1.nif
thigharmor_2_1.nif
Save the project (File>Save Project As...")
Set the display name as "Banded Iron Bikini" and click "To Project".
Set "Output file name" as "CuirassHeavy"
Set "Output data path" as "meshes\armor\iron\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Banded Iron Bikini" called "Banded Iron Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "abs_6_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
Gorget_2.nif
should_7L_1.nif
should_7R_1.nif
tasset_3_1.nif
thigharmor_4_1.nif
Save the project (File>Save Project As...")
Set the display name as "Iron Bikini" and click "To Project".
Set "Output file name" as "CuirassLight"
Set "Output data path" as "meshes\armor\iron\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Iron Bikini" called "Iron Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\nordplate". Open "abs_2_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
chestguard_1.nif
gorget_avant_1.nif
should_3_1.nif
tasset_5_1.nif
Save the project (File>Save Project As...")
Set the display name as "Nord Plate Bikini" and click "To Project".
Set "Output file name" as "NordCuirassF"
Set "Output data path" as "meshes\armor\NordPlate"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Nord Plate Bikini" called "Nord Plate Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\steel". Open "abs5_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
bag1_1.nif
gorge5.nif
shoulder6L_1.nif
shoulder6R_1.nif
targe_2.nif
tasset1_B_1.nif
Delete "SteelArmor.007.00" from the meshes tab
Thigh4_1.nif
Bikini_5_1.nif (optional)
If you added the bra delete "UUNP_outfit" and "SteelArmorHeavyFur.003" from the meshes tab
Save the project (File>Save Project As...")
Set the display name as "Steel Bikini" and click "To Project".
Set "Output file name" as "Cuirass"
Set "Output data path" as "meshes\armor\steel\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Steel Bikini" called "Steel Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body (and the bra if you added it):
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "abs1_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
bag1_1.nif
gorge3.nif
shoulder3_1.nif
tasset2_b_1.nif
Delete "SteelArmorLightFur.003" from the meshes tab
Thigh2_1.nif
Set the display name as "Steel Light Bikini" and click "To Project".
Set "Output file name" as "CuirassLight"
Set "Output data path" as "meshes\armor\steel\f"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Steel Light Bikini" called "Steel Light Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\studded". Open "belt1_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
neck_cover_1.nif
pouch_1.nif
should2L_1.nif
should2R_1.nif
Thigh1_1.nif
Save the project (File>Save Project As...")
Set the display name as "Leather Bikini" and click "To Project".
Set "Output file name" as "body"
Set "Output data path" as "meshes\Armor\Studded\Female"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Leather Bikini" called "Leather Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "The Amazing World of Bikini Armor\meshes\armor\shitty\wolf". Open "abs1_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
gorget_1_1.nif
harness_1.nif
shoulder4_1.nif
pelt_1.nif (optional)
tasset2_1.nif
Save the project (File>Save Project As...")
Set the display name as "Wolf Bikini" and click "To Project".
Set "Output file name" as "BodyF"
Set "Output data path" as "meshes\armor\wolf"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Wolf Bikini" called "Wolf Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Start a new project.Click "Browse", and, from MO's mod folder, navigate to "DIMONIZED UNP female body\meshes\actors\character\character assets" and open "femalehands_1.nif"
Under "Outfit/Mesh" click browse and navigate to "The Amazing World of Bikini Armor\meshes\armor\shitty\falmer"
Open "Gauntlets_1_1.nif". Click finish.
Save the project (File>Save Project As...")
Set the display name as "Falmer Gauntlets" and click "To Project".
Set "Output file name" as "FalmerGauntletsF"
Set "Output data path" as "meshes\armor\falmer"
Click "Save"
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Bikini Ascend Volume 1 - Install Bikini Ascend Volume 1
Open a project you made in a previous step in Bodyslide Outfit StudioLoad a new outfit, and browse to "BikiniAscendVolume1\meshes\armor\shitty\elven". Open "abs_3_1.nif", and leave "Keep other shapes" unchecked before clicking OKAdd the following files, with "Keep other shapes" checked each time:chest_2_1.nifgorge_2_1.nifshoulder_5_1.nifspine_1.niftasset_2_1.nifthigh_3_1.nifSave the project (File>Save Project As...")Set the display name as "Elven Bikini" and click "To Project".Set "Output file name" as "Cuirass"Set "Output data path" as "meshes\Armor\Elven\F"Click "Save"This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Elven Bikini" called "Elven Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "abs_2_1.nif", and leave "Keep other shapes" unchecked before clicking OKAdd the following files, with "Keep other shapes" checked each time:chest_1_1.nifgorge_1_1.nifshoulder_2_1.nifspine_1.niftasset_1l_1.nifthigh_2_1.nifSave the project (File>Save Project As...")Set the display name as "Elven Light Bikini" and click "To Project".Set "Output file name" as "Cuirasslight"Set "Output data path" as "meshes\Armor\Elven\F"Click "Save"This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Elven Light Bikini" called "Elven Light Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and open "gorge_1tha_1.nif", and leave "Keep other shapes" unchecked before clicking OKOptionally, add "robe_1_1.nif" with "Keep other shapes" checked. If you do, Delete "robe_1_1.002" from the meshes tab.Save the project (File>Save Project As...")Set the display name as "Thalmor Bikini" and click "To Project".Set "Output file name" as "ThalmorRobesF"Set "Output data path" as "meshes\Clothes\Thalmor"Click "Save"This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Thalmor Bikini" called "Thalmor Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body and robe:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
Load a new outfit, and browse to "BikiniAscendVolume1\meshes\armor\shitty\orc". Open "abs_1_1.nif", and leave "Keep other shapes" unchecked before clicking OKAdd the following files, with "Keep other shapes" checked each time:brestplatesp_1.nifDelete "UUNP.04" from the meshes tabgorget_1_lg.nifshould_3_1.nifthigh_2_1.nifSave the project (File>Save Project As...")Set the display name as "Orcish Bikini" and click "To Project".Set "Output file name" as "CuirassF"Set "Output data path" as "meshes\Armor\Orcish"Click "Save"This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Orcish Bikini" called "Orcish Bikini.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body and chestpiece:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Note that the shoulders have two Body Part values that you will need to change.
Once you have done this for all of them, save and exit.
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Calyps Barbarian Mashup for 7B Bombshell - Install the mod
Open a project you made in a previous step in Bodyslide Outfit StudioLoad a new outfit, and browse to "Calyps Barbarian Mashup for 7B Bombshell\meshes\calyps\barb". Open "barb_1.nif", and leave "Keep other shapes" unchecked before clicking OKDelete "Material.001" from the meshes tabDelete "Wraps" from the meshes tabDelete "Tsun" from the meshes tabDelete "Beads" from the meshes tabDelete "Steel.001" from the meshes tabDelete "Plates.004" from the meshes tabDelete "Necro" from the meshes tabDelete "ElvenCloth" from the meshes tabDelete "Draugr" from the meshes tabDelete "Bones" from the meshes tabSave the project (File>Save Project As...")Set the display name as "Calyps Barbarian" and click "To Project".Set "Output file name" as "BodyF"Set "Output data path" as "meshes\Armor\Savior'sHide"Click "Save" -
Only Tribal - Install Tribal.7z
Open a project you made in a previous step in Bodyslide Outfit StudioLoad a new outfit, and browse to "Tribal\meshes\00_ArsDazCnv\Only Tribal". Open "top_1.nif", and leave "Keep other shapes" unchecked before clicking OKDelete "UUNP_outfit" from the meshes tabDelete "to_top_82986.Shape:6" from the meshes tabDelete "to_top_82986.Shape:5" from the meshes tabadd "bottom_1.nif" with "Keep other shapes" checked.Delete "to_pantie_71836.Shape:6" from the meshes tabSave the project (File>Save Project As...")Set the display name as "Forsworn Bikini" and click "To Project".Set "Output file name" as "ForswornArmorF"Set "Output data path" as "meshes\Clothes\ForswornArmor"Click "Save" -
Vampire chain cuirass - Install New Vamp Chain Armor Replacer UNPB BBP
Open a project you made in a previous step in Bodyslide Outfit StudioLoad a new outfit, and browse to "New Vamp Chain Armor Replacer UNPB BBP\meshes\newmiller\vamp". Open "vampfull10(20-24goldred)_1.nif", and leave "Keep other shapes" unchecked before clicking OKDelete "UUNP_1" from the meshes tabDelete "leather.002" from the meshes tabAdd "vamppauldrons20goldred(30-14)_1.nif" from the "gloves" subfolder with "Keep other shapes" checked.Save the project (File>Save Project As...")Set the display name as "Vampire Chain" and click "To Project".Set "Output file name" as "VampClothesF"Set "Output data path" as "meshes\DLC01\Clothes\VampClothes"Click "Save"This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Vampire Chain" called "Vampire Chain.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body, Plane.000, Cylinder.004, Torus.005 and chainc.000:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
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Vampire dark knight - Install VDK-for-DG-TBBP-by-dTd-1-1Open a project you made in a previous step in Bodyslide Outfit StudioLoad a new outfit, and browse to "Vampire dark knight for Dream girl by Newmiller with TBBP\meshes\newmiller\vampireknight". Open "darkvampknightdg10(50-20)_1.nif", and leave "Keep other shapes" unchecked before clicking OKDelete "bikini" from the meshes tabDelete "DG Body_1.002" from the meshes tabDelete "trousers" from the meshes tabAdd "darkvampknightdgpauldrons10(60-15)_1.nif" with "Keep other shapes" checked.Delete "armpauldron" from the meshes tabSave the project (File>Save Project As...")Set the display name as "Vampire DK" and click "To Project".Set "Output file name" as "VampireRobesF_alt"Set "Output data path" as "meshes\DLC01\Clothes\Vampire"Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Vampire DK" called "Vampire DK.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body, scullow.001, lines_2, eyestriple.001_1, spikes_2, eyestriple.001 and hornsetc:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
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Another Vampire leather Armor - install from the google drive link on this page
Open a project you made in a previous step in Bodyslide Outfit Studio
Load a new outfit, and browse to "Item - AnotherVampireLeatherArmorV1 0\Meshes\Armor\RavenDier_Black". Open "VampireMento_1.nif", and leave "Keep other shapes" unchecked before clicking OK
Add the following files, with "Keep other shapes" checked each time:
VampireFoarmLower_1.nif
VampireFoarmUpper_1.nif
VampireLeg_1.nif
Save the project (File>Save Project As...")
Set the display name as "Vampire Leather" and click "To Project".
Set "Output file name" as "VampireRobesF"
Set "Output data path" as "meshes\DLC01\Clothes\Vampire"
Click "Save"
This should have created a file in "BodySlide and Outfit Studio - v4.6.0\CalienteTools\BodySlide\ShapeData\Vampire Leather" called "Vampire Leather.nif". If it isn't there it might be in MO's overwrite folder. Open it.
Perform the following steps for every NiTriShape except the body:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 32.
Once you have done this for all of them, save and exit.
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Lady Morag Tong - Install LadyMoragTong UNPBBBP.7z
Open a project you made in a previous step in Bodyslide Outfit StudioLoad a new outfit, and browse to "LadyMoragTong\meshes\Lady\MoragTong". Open "MTBody_1.nif", and leave "Keep other shapes" unchecked before clicking OKDelete "SLIM PUSHUPNW004" from the meshes tabSave the project (File>Save Project As...")Set the display name as "Lady Morag Tong" and click "To Project".Set "Output file name" as "MTBody"Set "Output data path" as "Meshes\DLC02\armor\chitinlight\f"Click "Save"
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Install The Amazing World of Bikini Armor, and install T.A.W.o.B.A UNPB Meshes over it from the same page
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Modular armors part 3 - Building the armors
In Bodyslide. click the "Batch build" button in the bottom left corner.
Right click the options and click "select none"
Check the following options, and only the following options:
Banded Iron Bikini
Blades Bikini
Calyps Barbarian
Dragonbone Bikini
Dragonscale Bikini
Dwarven Bikini
Ebony Bikini
Ebony Mail Bikini
Elven Bikini
Elven Light Bikini
Falmer Bikini
Falmer Gauntlets
Falmer Heavy Bikini
Forsworn Bikini
Hide Bikini
Iron Bikini
Lady Morag Tong
Leather Bikini
Nord Plate Bikini
Orcish Bikini
Scaled Bikini
Scaled Horn Bikini
Steel Bikini
Steel Light Bikini
Studded Bikini
Thalmor Bikini
Vampire Chain
Vampire DK
Vampire Leather
Wolf Bikini
Click "Build". -
Modular armors part 4 - non-torso armor pieces
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Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\blades":
The Amazing World of Bikini Armor\meshes\armor\shitty\Blade\boots_3_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\Blade\gauntlets_1_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\Blade\helm1b.nif
In "The Amazing World of Bikini Armor\meshes\armor\blades", rename the files like so:
boots_3_1.nif to BladesBootsF_1.nif
gauntlets_1_1.nif to BladesGauntletsF_1.nif
helm1b.nif to BladesHelmetF.nif
Open "BladesHelmetF.nif".
Perform the following steps for every NiTriShape:
Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
In the Block Details, expand Partitions, then the other Property under that called Partitions.
Change the value of "Body Part" to 31.
Once you have done this for all of them, save and exit.
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\dragonbone":
The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone\boots_2_lg_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone\gauntlets_1_1.nif
\\The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone\Mask_1.nif
In "The Amazing World of Bikini Armor\meshes\armor\dragonbone", rename the files like so:
boots_2_lg_1.nif to DragonboneBootsF_1.nif
gauntlets_1_1.nif to DragonboneGauntletsF_1.nif
\\Mask_1.nif to DragonboneHelmetF_1.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\dragonscale":
The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone\boots_1_lg_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone\gauntlets_2_1.nif
\\The Amazing World of Bikini Armor\meshes\armor\shitty\dragonbone\Mask_1.nif
In "The Amazing World of Bikini Armor\meshes\armor\dragonscale", rename the files like so:
boots_1_lg_1.nif to DragonscaleBootsF_1.nif
gauntlets_2_1.nif to DragonscaleGlovesF_1.nif
\\Mask_1.nif to DragonscaleHelmetF.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\dwarven":
The Amazing World of Bikini Armor\meshes\armor\shitty\dwarven\boots_2_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\dwarven\gaunt_2_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\dwarven\openhelm.nif
In "The Amazing World of Bikini Armor\meshes\armor\dwarven", rename the files like so:
boots_2_1.nif to DwarvenBootsF_1.nif
gaunt_2_1.nif to 1stpersondwarvengauntletsf_1.nif
openhelm.nif to dwarvenhelmetf_1.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\ebony":
The Amazing World of Bikini Armor\meshes\armor\shitty\ebony\f\boots_1_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\ebony\f\gaunt_1_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\ebony\f\Mask_1o.nif
In "The Amazing World of Bikini Armor\meshes\armor\ebony\f", rename the files like so:
boots_1_1.nif to Boots_1.nif
gaunt_1_1.nif to Gauntlets_1.nif
//Mask_1o.nif to Helmet_1.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\falmer":
The Amazing World of Bikini Armor\meshes\armor\shitty\falmer\boots_1_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\falmer\gauntlets_1_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\falmer\Head_mask_3.nif
In "The Amazing World of Bikini Armor\meshes\armor\falmer", rename the files like so:
boots_1_1.nif to FalmerBootsF_1.nif
//gauntlets_1_1.nif to FalmerGauntletsF_1.nif
//Head_mask_3.nif to FalmerHelmetF_1.nif
//Open "FalmerHelmetF_1.nif".
//Perform the following steps for every NiTriShape:
//Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
//In the Block Details, expand Partitions, then the other Property under that called Partitions.
//Change the value of "Body Part" to 31.
//Once you have done this for all of them, save and exit.
Copy the following files to "The Amazing World of Bikini Armor\meshes\dlc01\armor\falmerheavy":
The Amazing World of Bikini Armor\meshes\armor\shitty\falmer\Boots_1hev_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\falmer\Gauntlets_1hev_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\falmer\Head_mask_hev1.nif
In "The Amazing World of Bikini Armor\meshes\dlc01\armor\falmerheavy", rename the files like so:
Boots_1hev_1.nif to FalmerHeavyBootsF_1.nif
Gauntlets_1hev_1.nif to FalmerHeavyGauntletsF_1.nif
//Head_mask_hev1.nif to FalmerHeavyHelmetF_1.nif
//Open "FalmerHeavyHelmetF_1.nif".
//Perform the following steps for every NiTriShape:
//Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
//In the Block Details, expand Partitions, then the other Property under that called Partitions.
//Change the value of "Body Part" to 31.
//Once you have done this for all of them, save and exit.
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\hide\f":
The Amazing World of Bikini Armor\meshes\armor\hide\ebony\boots_1_1.nif
The Amazing World of Bikini Armor\meshes\armor\hide\ebony\gaunt_1_1.nif
In "The Amazing World of Bikini Armor\meshes\armor\hide\f", rename the files like so:
boots_1_1.nif to BootsLight_1.nif
gaunt_1_1.nif to GauntletsLight_1.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\iron\f":
The Amazing World of Bikini Armor\meshes\armor\shitty\iron\boots_2_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\iron\gauntlets_2_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\iron\helm1a.nif
In "The Amazing World of Bikini Armor\meshes\armor\iron\f", rename the files like so:
boots_2_1.nif to Boots_1.nif
gauntlets_2_1.nif to Gauntlets_1.nif
helm1a.nif to Helmet.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\nordplate":
The Amazing World of Bikini Armor\meshes\armor\shitty\nordplate\boots_2_lg_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\nordplate\Gauntlets_1_lg_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\nordplate\head_gear1c.nif
In "The Amazing World of Bikini Armor\meshes\armor\nordplate", rename the files like so:
boots_2_lg_1.nif to NordBootsF_1.nif
Gauntlets_1_lg_1.nif to NordGauntletsF_1.nif
//head_gear1c.nif to NordHelmF_1.nif
//Open "NordHelmF_1.nif".
//Perform the following steps for every NiTriShape:
//Expand the NiTriShape in the block list and click BSDismemberSkinInstance.
//In the Block Details, expand Partitions, then the other Property under that called Partitions.
//Change the value of "Body Part" to 31.
//Once you have done this for all of them, save and exit.
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\steel\f":
The Amazing World of Bikini Armor\meshes\armor\shitty\steel\boots_3_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\steel\gauntlets_3_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\steel\steelhead2.nif
In "The Amazing World of Bikini Armor\meshes\armor\steel\f", rename the files like so:
boots_3_1.nif to Boots_1.nif
gauntlets_3_1.nif to Gauntlets_1.nif
//steelhead2.nif to HelmetLight_1.nif
Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\studded\female":
The Amazing World of Bikini Armor\meshes\armor\shitty\studded\boots_1_1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\studded\circ1.nif
The Amazing World of Bikini Armor\meshes\armor\shitty\studded\gaunt_1_1.nif
In "The Amazing World of Bikini Armor\meshes\armor\studded\female", rename the files like so:
boots_1_1.nif to boots_1.nif
circ1.nif to helmet_1.nif
gaunt_1_1.nif to gloves_1.nif
//Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\wolf":
//The Amazing World of Bikini Armor\meshes\armor\shitty\wolf\boots_1_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\wolf\gauntlets_1_1.nif
//The Amazing World of Bikini Armor\meshes\armor\shitty\wolf\Head_circlet_3.nif
//In "The Amazing World of Bikini Armor\meshes\armor\wolf", rename the files like so:
//boots_1_1.nif to
//gauntlets_1_1.nif to
//Head_circlet_3.nif to -
Copy the following files to "BikiniAscendVolume1\meshes\armor\elven\f":
BikiniAscendVolume1\meshes\armor\shitty\elven\boots_1_1.nif
BikiniAscendVolume1\meshes\armor\shitty\elven\gaunt_2_1.nif
BikiniAscendVolume1\meshes\armor\shitty\elven\head_feather.nif
In "BikiniAscendVolume1\meshes\armor\elven\f", rename the files like so:
boots_1_1.nif to Boots_1.nif
gaunt_2_1.nif to Gauntlets_1.nif
head_feather.nif to Helmet_1.nif
Copy the following files to "BikiniAscendVolume1\meshes\clothes\thalmor":
BikiniAscendVolume1\meshes\armor\shitty\elven\boots_1tha_1.nif
BikiniAscendVolume1\meshes\armor\shitty\elven\gaunt_1tha_1.nif
BikiniAscendVolume1\meshes\armor\shitty\elven\hood_normal.nif
In "BikiniAscendVolume1\meshes\clothes\thalmor", rename the files like so:
boots_1tha_1.nif to ThalmorBootsF.nif
gaunt_1tha_1.nif to ThalmorGlovesF_1.nif
hood_normal.nif to ThalmorHoodF_1.nif
Copy the following files to "BikiniAscendVolume1\meshes\armor\orcish":
BikiniAscendVolume1\meshes\armor\shitty\orcish\boots_1_1.nif
BikiniAscendVolume1\meshes\armor\shitty\orcish\gaunt_1_1.nif
BikiniAscendVolume1\meshes\armor\shitty\orcish\helm_a.nif
In "BikiniAscendVolume1\meshes\armor\orcish", rename the files like so:
boots_1_1.nif to bootsf_1.nif
gaunt_1_1.nif to gauntletsf_1.nif
helm_a.nif to HelmetF.nif
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Copy the following files to "New Vamp Chain Armor Replacer UNPB BBP\meshes\dlc01\clothes\vampclothes":
New Vamp Chain Armor Replacer UNPB BBP\meshes\newmiller\vamp\boots\vampbootsl10(goldred20-14)_1.nif
New Vamp Chain Armor Replacer UNPB BBP\meshes\newmiller\vamp\circlet\vampcirclet20smpl(50-14goldred)_1.nif
New Vamp Chain Armor Replacer UNPB BBP\meshes\newmiller\vamp\gloves\vampgloves20goldred(20-16)_1.nif
In "New Vamp Chain Armor Replacer UNPB BBP\meshes\dlc01\clothes\vampclothes", rename the files like so:
vampbootsl10(goldred20-14)_1.nif to VampBootsF_1.nif
vampcirclet20smpl(50-14goldred)_1.nif to VampHoodF_1.nif
vampgloves20goldred(20-16)_1.nif to VampGlovesF_1.nif
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Copy the following files to "Item - AnotherVampireLeatherArmorV1 0\Meshes\dlc01\clothes\vampire":
Item - AnotherVampireLeatherArmorV1 0\Meshes\Armor\RavenDier_Black\VampireBoots_1.nif
Item - AnotherVampireLeatherArmorV1 0\Meshes\Armor\RavenDier_Black\VampireGlove_1.nif
In "Item - AnotherVampireLeatherArmorV1 0\Meshes\dlc01\clothes\vampire", rename the files like so:
VampireBoots_1.nif to VampireBootsF_1.nif 0
VampireGlove_1.nif to VampireGlovesF_1.nif - Copy the following files to "LadyMoragTong\meshes\
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Copy the following files to "The Amazing World of Bikini Armor\meshes\armor\blades":
-
to-do:
- Get certain outfits (such as wolf armor) to use different models for males and females
- Get certain texture swap outfits (such as morag tong) to use different models from the base outfit
- Consider Bikini Ascend vol2 when it comes out
Spreadsheets:
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