Coming Soon: Animated Tentacles for Fallout 4
After much procrastination, I have finished my implementation of a tentacle race into FO4. Fully extended, it is roughly the same height as a human.
I have finished one F/Tentacle animation so far, with vaginal/anal variations, and below is a video preview of the next one I'm working on. As you might be able
to tell, the tentacle doesn't conform perfectly to my animation controls, so it's somewhat difficult to work with. But I think the results are decent.
I have also setup a simple trigger system, where any human that walks too close to a tentacle will automatically be pulled into an AAF animation with it.
There's also a grab sound effect if the player is caught.
What still needs to be done?
- More animations, including some with multiple tentacles, and some for male characters.
- Tentacle variations with different textures/materials.
- Levelled-list integration so that the tentacles spawn naturally in the world.
- Maybe some sort of consequence for getting caught by a tentacle?
When will it be done?
I'm not sure. I procrastinate a lot, but I got past the biggest hurdle, so I'll probably be working on it semi-daily now. Hopefully soon(TM).
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