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New business


kziitd

12647 views

 

The new framework of cooperation with ego is still going on.

After finishing a series of equipment and animation, I asked ego what new ideas do you have?

Ego talked about the business Brahmin, so I did it, 

Sorry, Mr Lucas, I've messed up your Brahmin first.

and I think it might be used to open up new business for the bad guys, A little hardcore, but that's how bad guys are in the last world? 

So is the price reasonable?

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24 Comments


Recommended Comments

JB.

Posted

Wow, what an imagination you guys have, really impressive. Looks like I'm going to have to uninstall my "No More Brahmins" mod lol.


Something we don't have in Fallout and I have seen in Skyrim are those big, cattle-like nose rings. In case you are still creating meshes, I think it would be a fantastic addition. 

Agent Tex

Posted

Aria: Welll that is dark, and awesome and dark but awesome! Raiders gonna have fun with those

 

Great Work!

KitKatKseniya

Posted

Not a fan of amptutation but thats looking really, really good, can't wait :)

RJLbwb

Posted

please tell me this is an upcoming mod. Excellent work!

 

Jay-Omms

Posted

The amputee must be thinking kill me now. :grimace: Good work on the model, that must of been a lot of work. :sweat_smile::thumbsup:

Hiemfire

Posted

The "Second Hand" one should be 250 caps. 2500 for one that is going to have the fun bits fall off thanks to blood flow loss and rust induced infections is way too much.

kziitd

Posted

On 5/26/2021 at 6:54 PM, originofdarkness said:

Aweaome, when is it gonna come out?

I don't know the exact time, which depends on the development time of ego.

MrCruelJohn

Posted

Will the player be in one of those cages - ferried from settlement to settlement lol... or is this decoration only?

 

Thanks for the hard work - talented work.

 

John

kziitd

Posted (edited)

21 minutes ago, MrCruelJohn said:

Will the player be in one of those cages - ferried from settlement to settlement lol... or is this decoration only?

 

Thanks for the hard work - talented work.

 

John

It all depends on EgoBallistic original idea. 

Now it's just a simple concept presentation.

Fo4 has no riding system, and caravans like skyrim may have to do more work.

So it's just more likely to be decorative

If it's just decoration, it's only a matter of time to make a lot of appearance changes

It's another matter to put players in it.

Edited by kziitd
strykernoscope

Posted

On 6/2/2021 at 4:37 PM, kziitd said:

It all depends on EgoBallistic original idea. 

Now it's just a simple concept presentation.

Fo4 has no riding system, and caravans like skyrim may have to do more work.

So it's just more likely to be decorative

If it's just decoration, it's only a matter of time to make a lot of appearance changes

It's another matter to put players in it.

 

Even if no riding system, will the cages be placeable as settlement furniture?  It looks like you guys have already made the meshes and textures and poses.

 

Good work btw!

kziitd

Posted

13 hours ago, strykernoscope said:

 

Even if no riding system, will the cages be placeable as settlement furniture?  It looks like you guys have already made the meshes and textures and poses.

 

Good work btw!

It's certainly feasible to make furniture like TD.

But now ego's attention is to create a new framework. Although I don't know where his development progress is now, his purpose is to combine with the existing mod, otherwise I can follow DD or real handcuffs framework to release an item mod long ago.

If he wants the new framework to not only give new items to common wealth captives, but also new furniture to enrich the captives' situation, then it's my working hours.

EgoBallistic

Posted

Yeah I am working to make the items work both with commonwealth captives and as standalone restraints like DD/RH.  Unfortunately some unrelated issues with commonwealth captives have cost me more time than I expected.  But I will get there.

tokyobomber

Posted

On 6/7/2021 at 8:59 PM, EgoBallistic said:

Yeah I am working to make the items work both with commonwealth captives and as standalone restraints like DD/RH.  Unfortunately some unrelated issues with commonwealth captives have cost me more time than I expected.  But I will get there.

Do you think it would be possible to use the quad amputee one as a workshop item ?

Like...furniture ?

Johny Brown

Posted

how close are we to this please

tokyobomber

Posted

Would it be possible to use it just as a replacer fo the brahmins ?

Mistah F

Posted

I didn't know I wanted this. Can my character rescue these poor pitiful creatures whenever I see them?

AurelieCatena

Posted

Is it possible to download this yet? And if yes, from where?

TheBigPink

Posted

This looks so good ty guys for making this, can't wait to get it when it's ready.

kziitd

Posted

7 hours ago, Mr Zombie Brain said:

This is included with KFT framework? 

No, this is just a concept.
Ego had imagined something like this a few years ago, so I made a simple resource.
The closest thing now is probably used in @JB.'s mod.
Because there is no carriage like Skyrim in fo4, the feasibility is unknown.

chooseChaos

Posted

@ A little hardcore

 

Depending on ... 😇 in real life, then it might be a bit more than just a little hardcore, in vanilla Fallout it's actually just a little hardcore, I mean there you can kill npc's and eat them afterwards ... 😳🥺😁

Mr Zombie Brain

Posted

On 3/30/2024 at 10:06 AM, kziitd said:

No, this is just a concept.
Ego had imagined something like this a few years ago, so I made a simple resource.
The closest thing now is probably used in @JB.'s mod.
Because there is no carriage like Skyrim in fo4, the feasibility is unknown.

aww cant be released as replacer to all caravan brahmins? 

DaHALOSHOCK

Posted

I don't remember seeing some of those restraints on the brahmin slaves but i do hope their added at some point.

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