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About this blog

Development plan and notes for "mindbreak framework".

 

Every now and then, for the past few years I try making a "mindbreak framework" type of mod. I don't promise I'll ever actually finish this, but I want to get ideas and put my notes somewhere besides my notepad file.

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Making SKI widgets visible in dialogue, scenes, etc.

Making this a blog entry because it's something I keep forgetting and relearning.   iWant_widgets.psc extends SKI_WidgetBase.psc. There is a property in SKI_WidgetBase called "modes" which is initialized like this:   _modes = new string[6] _modes[0] = "All" _modes[1] = "StealthMode" _modes[2] = "Favor" _modes[3] = "Swimming" _modes[4] = "HorseMode" _modes[5] = "WarHorseMode"   The script says to check the readme for all available modes, but I don't

DayTri

DayTri in Notes to self

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