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Quick Installation Guide


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#1
Ashal

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Welcome to the Lovers Lab Quick Installation Guide!

Requirements: OBSE v0020, BUFramework, Pluggy v132
You will also need a mod manager program. The recommend ones to use are OBMM or Wrye Bash. For those who are frightened of Wrye Bash there is a wonderful pictorial guide here.

Quick Start Guide:
Step 1) - Download the core framework plugin here:  http://www.loverslab.../file/354-lapf/
Step 2) - (Optional) download the Supplemental Plugin Pack for LAPF here:  http://www.loverslab...al-plugin-pack/
Step 3) - Download plugins that interest you:  http://www.loverslab...lovers-with-pk/

A quick link index of most of the lovers plugins can be found here:  http://www.loverslab...h-direct-links/
 
Once you have extracted all the data from the previous steps into your Oblivion Data folder, you should then sort your load order per the sample load order at the bottom of this post (click on the spoiler).


It comes highly recommended that you use Better Oblivion Sorting Software (BOSS) for normal plugins both from here and the Nexus. HOWEVER NOTE: BOSS by itself does a terrible job of sorting lovers plugins. It is recommended to either sort lovers mods by hand per the below sample load order or to use a custom lovers friendly BOSS user-list like ferdain's here.

Tips:
When using a Bashed Patch, NEVER merge any Lovers with PK esp/esm files with the exception of the sexual organs esp(s) into it. When rebuilding your bashed patch, first disable all Lovers with PK plugins.

 
Sample Lovers Load Order:
Spoiler

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#2
Zikare

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Hey there!

I've been playing with different mod versions and load orders for the past week and after lots of helpful advice, I now have a setup that works flawlessly for me. I thought I'd try to give something back to the community so I've written down what to install and in what order.

@mods: I hope it's okay to attach it to this thread - if not, just delete this reply or ask me to make a new thread :)

Goals

A) I wanted to make the Oblivion characters look better. I tried "Beautiful People", "Modular Beautiful People", "Modular Beautiful People++", "Xeo 4" and "Xeo 5", but while they definitely look nice, it was too Anime-styled to me (imagine those scruffy old gate guards having the faces of teenage Anime heroes). So I picked some mods which improve the looks of vanilla Oblivion characters without radically changing them.

B) I wanted some sexy armor for my B-Cup heroine. Looks like E-Cups are the standard for Elder Scrolls heroes, so I had to search a bit. I discovered a huge mod called "Apachii Shop" that adds a shop to the Waterfront with hundreds of items and a patch for that mod which converts some of those items to B-Cup size.

C) I wanted to play the Lovers mods, including LoversCreatures and LoversBitch because I'm a dirty bestiality freak :)

Quirks

On my first attempt, I decided to create a set of mod directories that I just had to copy into my Oblivion "data" directory in the right order. I even unpacked some OMODs. This seemed to work fine at first, but when I installed the HGEC Body High Rez Textures, Oblivion suddenly reverted to the underwear-struck stock bodies again even though it had used the HGEC Body just moments ago.

Here's the reason: Archive Invalidation. Oblivion's "Archive Invalidation" (what makes it use custom files instead of the original ones contained in the .bsa archives) is buggy. Oblivion Mod Manager contains some creative techniques that take care of this, so I did a 180 degree turn and packaged everything as OMODs.

Also, as I found out, using the wrong skeleton causes weird graphics glitches. If you find your character's boobies extending to somewhere on the other side of town, with graphics garbage all over, read this: Corrupted Meshes in LoversBitch 0.5

Steps


A. Beautification


B. Armors and Clothes (Obviously, make your own choice here)


C. Lovers Mods


That's my install and load order both in one. As I said at the top, I went berserk and packaged everything as OMODs so I wouldn't have to worry about the issues described at the top. In hindsight, it's a pretty neat solution, too: whenever I want to try a new mod, I just deactivate my mods down to the point where I want to integrate the new mod, then reactivate them and it's like a clean install all over again.

I have to admit that I was a bit skeptical about Oblivion Mod Manager at first, but after figuring out how to create OMODs (hint: they're just fancy zip archives) and that OBMM basically just displays what's in Oblivion\Obmm\Mods and lets you "Activate" (install) and "Deactivate" (uninstall), this turned out to be a very tidy way of handling things.

This is my end result:
Posted Image

Hopefully this will help others get up and running quickly.
  • 4

#3
Wordsmith

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All I would add to that list is the Unofficial Mod Pack Supplementals after stage 4 of the base install - it fixes a good few more bugs in the vanilla game
  • 0

#4
Someone92

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EyeCandy Body Replacer 1.0 (Nude)

This links to the wrong mod, here's the correct one:
http://www.tesnexus....le.php?id=10171

For anyone here who speaks German this side could be interesting to set up a newly installed Oblivion (probably great for non-German speaking folks too, there isn't much text anyway).
http://www.proxima-l...blivionmods.htm
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#5
i'minlovewithastriper

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Hey there!

I've been playing with different mod versions and load orders for the past week and after lots of helpful advice, I now have a setup that works flawlessly for me. I thought I'd try to give something back to the community so I've written down what to install and in what order.

@mods: I hope it's okay to attach it to this thread - if not, just delete this reply or ask me to make a new thread :)

Goals

A) I wanted to make the Oblivion characters look better. I tried "Beautiful People", "Modular Beautiful People", "Modular Beautiful People++", "Xeo 4" and "Xeo 5", but while they definitely look nice, it was too Anime-styled to me (imagine those scruffy old gate guards having the faces of teenage Anime heroes). So I picked some mods which improve the looks of vanilla Oblivion characters without radically changing them.

B) I wanted some sexy armor for my B-Cup heroine. Looks like E-Cups are the standard for Elder Scrolls heroes, so I had to search a bit. I discovered a huge mod called "Apachii Shop" that adds a shop to the Waterfront with hundreds of items and a patch for that mod which converts some of those items to B-Cup size.

C) I wanted to play the Lovers mods, including LoversCreatures and LoversBitch because I'm a dirty bestiality freak :)

Quirks

On my first attempt, I decided to create a set of mod directories that I just had to copy into my Oblivion "data" directory in the right order. I even unpacked some OMODs. This seemed to work fine at first, but when I installed the HGEC Body High Rez Textures, Oblivion suddenly reverted to the underwear-struck stock bodies again even though it had used the HGEC Body just moments ago.

Here's the reason: Archive Invalidation. Oblivion's "Archive Invalidation" (what makes it use custom files instead of the original ones contained in the .bsa archives) is buggy. Oblivion Mod Manager contains some creative techniques that take care of this, so I did a 180 degree turn and packaged everything as OMODs.

Also, as I found out, using the wrong skeleton causes weird graphics glitches. If you find your character's boobies extending to somewhere on the other side of town, with graphics garbage all over, read this: Corrupted Meshes in LoversBitch 0.5

Steps


A. Beautification


B. Armors and Clothes (Obviously, make your own choice here)


C. Lovers Mods


That's my install and load order both in one. As I said at the top, I went berserk and packaged everything as OMODs so I wouldn't have to worry about the issues described at the top. In hindsight, it's a pretty neat solution, too: whenever I want to try a new mod, I just deactivate my mods down to the point where I want to integrate the new mod, then reactivate them and it's like a clean install all over again.

I have to admit that I was a bit skeptical about Oblivion Mod Manager at first, but after figuring out how to create OMODs (hint: they're just fancy zip archives) and that OBMM basically just displays what's in Oblivion\Obmm\Mods and lets you "Activate" (install) and "Deactivate" (uninstall), this turned out to be a very tidy way of handling things.

This is my end result:
Posted Image

Hopefully this will help others get up and running quickly.


hello the image size is small can you please post a larger size so we can see the text clearly please some thing like 1024 x768 or higher

kind regards

  • 1

#6
i'minlovewithastriper

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thanks replying back for my question

Kind regards:):angel:


  • 0

#7
ChubbyKatze

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:heart: Thank you so much for making this guide, it was super easy for me to install this and to be honest I am very sick of Sexlivion. This is my first post and I literally just signed up with this site for this add-on only but after how easy this was I will be sure to stick around now. Thank you for making it so easy to understand, this is actually quite an intimidating set of mods, even for someone who has played around with mods for awhile. I was able to install and have this working literally within minutes (although I'll be honest and admit I was stumped when it told me to set Sperm SplashEx to none, I wasn't able to figure that out for a moment :blush: ) Thanks so much yet again!! I already love this site and making my boyfriend blush with these types of mods is a huge bonus. <3
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#8
ilkhan8

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Been following this very closely to insure I do averything correctly...install order, load order etc. I use OBMM+Wrye exclusively and OMOD all that is not already in BAIN format. My current issue is this:

I installed LoversResouce...
I am about to install Lovers For PK 90 but conflicts warning is thus;

[Lovers_with_PK_Base_Pack 90.omod] (unusable)
Plugin file LoversAnimObjectsPriority.esp already exists.
- belongs to: LoversResource 2.0
Data file meshes\characters\_male\idleanims\ani2\reset.kf already exists
- CRC mismatch. The new file is different from the old.
- Data file owned by loversresource 2.0.omod
Data file ini\04_Motion.ini already exists
- CRC's match, so probably nothing to worry about.
- Data file owned by loversresource 2.0.omod

I checked sizes/dates and see that it wants to overwrite with an older, smaller version of reset.kf. Also the esp's are diff. So....which of these 3 conflicts have priority? In my previous experience, a 'base' pack would be installed first, followed by an updatable 'resources' pack, so I am a bit confused...any advice/recommendations would be greatly appreciated.
  • 0

#9
Dono1973

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Just wanted to say thanks for the install guide, I got everything up and running for the mods quick and easy, and should be able to add things as I want from the other lovers mods without any fuss.
  • 0

#10
Bashkire

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Sorry guys... I'm about to piss some people off.

I've tried everything I an to get these mods working and every time all it does is crash my game to the point that I have to uninstall it. Seeing as I have the game on STEAM it takes about 5 hours to download it again. I'm not very good with these mod thingumies so I'm going to do the unthinkable and request that someone (maybe you, Zikare, because you've got it done already) sends me a download link for the Lovers mods in the list above (again, by Zikare) in their OBMM format?

It'd be much easier than having to download everything and muck it up again.

Please? I want me some girl on monster action! Or just girl on girl action...

...or just girl action.

Anywho, I'd be very grateful if someone could along with an idiots guide on how to get it to work (not imperitive).

Bashkire
  • 0

#11
Dee383

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Im Looking For A Load Order Txt That Shows All Lovers Plugins
When Installed As Seperate Esp,s Not Merged ..
For Instance Were Is The Best Position For Crowning Isle ?
As I Used BOSS And The Load Order Looks A Complete Mess ....
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#12
Ravenangel

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Not sure if it's just my computer or my version, but when I attempt to play the game with the mods ready to go, it doesnt open, it black screens, then returns to the desktop. The game itself still functions, because when I reset the data files to default, it runs like a champ. Any suggestions?
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#13
varenne

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Hopefully this will help others get up and running quickly.


Yes it did and thanks for that!

I used Someone92's post on another site and yours, I especially liked the screen capture so I could do a side-by-side setup in Oblivion Mod Manager.

Thanks again.
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#14
TheInternal

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Ugh. I can't make an omod out of the HGEC 1.21 "omod ready" files. Yay for terrible instructions :(

OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.

.... only problem... THERE IS NO FUCKING ARCHIVE -rips hair out again-
How the hell are you supposed to make an omod if there's no archive? True step by step directions would be appreciated.
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#15
DogOnPorch

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Still trying to install a female body? You really don't need OMOD or anything fancy. Just some understanding of the Oblivion file system. What exactly are you trying to do?
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#16
TheInternal

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I managed to figure it out once I created the OMOD. However, I was hoping I could find that DMRA body with ass and boob jiggle again. can't seem to recall where I put it :(
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#17
gregathit

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Internal, I think I found what you were looking for in the other thread that you posted the same question. Check it and see.
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#18
TheInternal

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Internal, I think I found what you were looking for in the other thread that you posted the same question. Check it and see.


thanks saw the reply just now. :)

I may try it later. I'm experimenting with a "mere" D-cup character ATM. I'll go post some pics in a moment :D
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#19
AkulaSub

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Sorry... I'm a bit piss right now
Always CTD when loading the mod.

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#20
Korinu

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I've installed all of this in that order but for some reason my game keeps crashing on start up D:
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