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Trixy

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About Trixy

  • Birthday 05/07/1990

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  1. This does not appear to work for me. When an animation starts, the camera is stuck kind of above or besides the animation, as though my character was standing up regularly. IFP works fine outside SexLab animations. I have set up a profile (#15) to trigger on the right custom event, and I have set the profile settings as recommended by Marcus01 on page 2. Does anyone have any suggestions?
  2. This sounds great. If this could be made to work with a clothing evaluation mod and the arousal mod, it would be goddamn amazing... assuming that all the rape, romance, prostitution, etc. mods were to use it.
  3. I'm not particularly into furry stuff, I was just curious. Don't go out of your way for my sake. That sounds wonderful.
  4. I have a few follow up questions if you don't mind. What kind of transformation(s) are we talking about here? Gender? Animal related? Zombie-related? Does this also apply for animations or will they be 3rd person only? I don't know if you're looking for input, but please, don't make it absurdly unrealistic (I.E. people won't realistically think "Well, sure, this guy killed my entire family and friends, but eh, I'l forgive him if he just kills more people from that other faction I hate."). Also, why not have some doors close permanently? Permanent consequences adds tension and immersion. Anyway, this sounds like fun. I hope you finish it.
  5. Let me just clear up a few things. I'm not dead, but I'm not in a situation where I can continue the development of this mod at the moment. Anyone willing and able to continue updating or improving the mod is welcome - please keep the focus of the mod on immersion however, and (mostly) lore friendly. You're welcome to ask me for help understanding the code, but if I don't (more or less) immediately know the answer then you're on your own. The code is decently commented and if you're experienced with software development or Skyrim modding you shouldn't have too difficult a time understanding it. If I get the time (and desire) to play and mod Skyrim again, I will want a good and immersive pregnancy mod. If such a mod does not exist at that point - say, because this mod has become derelict and HentaiPregnancy is not focused on immersion - then I will likely create a new, better, cleaner and more modular pregnancy mod from scratch (but the timeline for this mod being released is probably at least 6 months, possibly more, possibly never). However, the better solution for those of you who enjoy this mod, at least for the immediate future, would be if someone else took over development of this mod or created a new pregnancy mod focused on immersion.
  6. Not unless something breaks, and even then I'm not sure I'll have the time. I'd like to get back into developing but I don't have any time right now.
  7. Version 1.1a

    63,756 downloads

    What does this mod do? As the title suggests, this is a pregnancy mod for skyrim. Currently the mod works as follows: If you play as a female character, you will now have a menstrual cycle that passes through 4 phases: menstruation, the follicular phase, ovulation and the luteal phase. This mod itself does not allow you to have sex, but when you have vaginal sex through any SexLab plugin, you will receive sperm which survives for some time. You can attempt to wash out the sperm. This is not guaranteed to work, although the chance can be configured. If sperm is present when you are ovulating, you might become pregnant. If you get pregnant, you will pass through 3 trimesters. Each trimester has unique spell effects associated with it (most of which are negative, but some are positive). The visuals (e.g. increased belly size) relies on the use of either body sliders or a skeleton that supports belly node scaling. Read more on this in the installation section. At the end of pregnancy a child will spawn. The child doesn't do anything at this point though, there's no follower features or anything like that. The duration of pretty much everything that has a duration, as well as some other stuff, is configurable in MCM (be wary though - the pregnancy duration settings are disabled when pregnant). Many of the durations and chance rolls are modified by both the mother and father race. This is attempted to be as lore friendly as possible. The race modifiers can be disabled if desired. What does this mod NOT do? As mentionend, the child is kinda static after birth. There's no follower features or anything like that. NPCs cannot become pregnant. Installation If updating from version 1.0 to 1.1 Only follow these steps if you have already installed version 1.0 and wish to upgrade. Make sure you are not pregnant and have no active spell effects from this mod. Save your game. Delete SkyrimProcreation.esp and all files in the "Data/Scripts" and "Data/Scripts/Source" that are named as "ProC....psc" or "ProC....pex". Create a new save again. Copy the files from the data directory in the "Procreation 1.1 rar" file to the Skyrim data folder. Make sure to activate the SexLabProcreation.esp in MCM or the Skyrim Launcher (or the load order ini file). Required mods SKSE 1.6.15 or newer SkyUI 3.4 or newer (also works with SkyUI 4.0) SexLab Framework 1.01 or newer Steps Backup your save file(s). Install the required mods (including their requirements). Copy the contents of the Data folder in the "Procreation v1.1a.rar" file into the Skyrim Data folder and enable the "SexLabProcreation.esp" in the Skyrim launcher or in NMM. At this point the mod will work, but the belly size will not change when pregnant. This can be changed in two ways. They each have their advantages and disadvantages, and you should only choose one. Skeleton node scaling is the easiest, but it has no armors converted for it yet (as far as I know): Set up belly size management with skeleton node scaling You need a compatible skeleton, such as XP32 Maximum Skeleton. Other skeletons might work, as long as they have a node named "NPC Belly" which simulates a pregnant belly when scaled (and two other nodes named "NPC L Breast" and "NPC R Breast", but these are more common). You need a compatible body mesh. Currently two compatible meshes exist as far as I know (as of June 1st 2013) ​b3lisario's UNPB BBP mesh, which can be found in the Esutrus Chaurus download section zecoron's CBBE TBBP mesh Set up belly size management with weight scaling This is only necessary if you're not using the skeleton node scaling feature mentioned above. Install Realistic Body System or Unique Character or Custom Races. If you don't do this, all female NPCs will look pregnant. Install either CBBE or UNP and the appropriate bodyslider. Set up your character in such a way that you look "normal" when at minimum weight and "very pregnant" when at max weight. If you use Unique Character or Custom Races, copy the meshes created with the bodyslider into the appropriate folder. Check the individual mod pages to figure out where this is. In the in-game MCM menu, navigate to the Pregnancy section of SexLab Procreation and change the Visual Scale Type to Weight before you get pregnant. Conflicts with other mods Depending on whether you use the skeleton node scaling or the weight scaling, there might be some conflicts: Skeleton node scaling This mod overwrites the skeleton node scaling done by other mods, such as Estrus Chuarus or Race Menu. If you use Race Menu it is recommended that you don't use the Breast scale feature. If you use Estrus Chaurus, don't get pregnant with both mods simultaneously. Disable pregnancy with one mod when pregnant with the other. Weight scaling If you use the weight scaling option, this mod will conflict with any other mod that changes your weight. Uninstall I cannot entirely predict what will happen if you uninstall, though I recommend that you make sure you are not pregnant, and do not have any spell effects from this mod active. The mod contains the following files which should be removed: Data\SexLabProcreation.esp All the files that fit this description: Data\Scripts\Source\ProC... .psc All the files that fit this description: Data\Scripts\ProC... .pex Troubleshooting / FAQ My belly size doesn't increase when pregnant. Make sure the Visual Scale Type in the MCM menu under the Pregnancy page is not set to None. Make sure you have followed the steps in the installation section properly. I want to use the weight gain feature to manage my belly size, and I gain weight during pregnancy, but my belly still doesn't look pregnant. You did not setup the CBBE or UNP sliders properly. Open the sliders, set the minimum weight to the body type, size, etc. that you want when you are not pregnant. Then set maximum weight to the same settings, except with the changes you want your body to go through during pregnancy. This obviously means cranking the pregnancy slider up, but you might also want to increase the breast size or other sliders. Once you're finished setting up the sliders remember to click the "build" button. If you're using this mod, don't think of the weight sliders as representing "body fat". Think of them instead as representing "pregnancy progression". I want to use the weight gain feature to manage my belly size, but I don't see any pregnancy sliders in the bodyslider I use. If you're using CBBE you need Bodyslide CB++, and if you're using UNP you need Bodyslide UNP. They can be found here. I'm not using CBBE or UNP. Well, then you're kinda on your own. If you want to use the weight scaling feature, you need the femalebody_0.nif mesh located in "Data\meshes\actors\character\character assets" to look non-pregnant, and the femalebody_1.nif in the same directory to look very pregnant. If you have the non-pregnant and pregnant meshes from somewhere else, that's totally fine. But using the CBBE or UNP sliders is easiest. If you want to use the skeleton node scaling feature, you need to a mesh that supports scaling of the nodes "NPC L Breast", "NPC R Breast" and "NPC Belly" to simulate breast size and pregnant belly size. At this time, only b3lisario's UNPB BBP mesh found in the Esutrus Chaurus download section has this support. I want to use the weight gain feature to manage my belly size, and I installed the pregnant meshes properly and they are working, but now all female NPCs look pregnant! Yes. As far as I know there are three ways to solve this: Use Realistic Body System or Unique Character or Custom Races Using Realistic Body System is the easiest as it replaces the meshes for all NPCs, however, Realistic Body System isn't always the smoothest experience. It doesn't always fit the clothing to the body types it creates, which can cause severe clipping issues. It also has a tendency to translate random parts of your game into german. If you use Unique Character or Custom Races the pregnant meshes you create in the CBBE or UNP sliders should be copied to the appropriate location. This location can be found in the mod descriptions on their respective Nexus pages. After you've copied the pregnant meshes to the appropriate folder, NPCs will still look pregnant. You now need to change the standard meshes back to a non-pregnant version with the CBBE or UNP sliders. This should not overwrite the pregnant meshes you copied into either the Unique Character or Custom Races folders which you will be using. I installed the mod but nothing is happening. Try waiting a day or two and the menstruation phase should start. Also, you have to be female. NPC pregnancy is currently not supported. The procreation quest objective disappears after the menstruation phase... is the mod still working? In all likelihood it is still working fine. If the "Information Level" setting on the General page is set to LOW, then it is intended to disappear. If you are in doubt about whether the mod is working, try having vaginal sex. You should get a message. Alternatively, or if you don't get a message during vaginal sex, try setting the "Information Level" in the MCM menu to HIGH and wait a little more than the duration that your current phase is supposed to last (e.g. if your current phase is the follicular phase and it is set to last 4 days, wait at least 5 or 6 days). If you don't get any messages about anything, something is wrong. Try asking in the thread or sending me a PM with more specific information about what you did and what happened. No "SexLab Procreation" menu shows up in MCM. This only seems to happen with SkyUI 3.4. If you don't want to update to SkyUI 4.0 for some reason, save your game and reload. I'm not entirely sure what causes this. It might have something to do with load order but I don't know. Anyway, just save and reload and it should be fixed (or update SkyUI to version 4). About NPC Pregnancies I understand people want this feature, and I'd very much like it to be implemented. A lot of people are giving me ideas about how to implement it, which I appreciate, but it's not really the main issue. The issue is that implementing NPC pregnancies in a way that wouldn't totally kill performance would require either a complete rewrite of the mod or a separate mod. In either case, it would require a lot of work. I don't really have the time or desire to put in the kind of effort that would be needed to create this right now. Perhaps I will in the future.
  8. Go here: http://www.loverslab.com/topic/17888-sexlab-procreation/
  9. I fixed the issue with the skeleton nodes not being preserved across saves. I would also like to throw a heads up about a recently made CBBE TBBP compatible mesh by zecoron.
  10. Ah, I forgot that skeleton node scaling is not automatically preserved across saves. I will fix this when I have time.
  11. skyrim\Data\meshes\actors\character\character assets female is where skeletons should go. That is, unless you're using a custom race which uses it's own skeleton... in which case, i can't say. Joy of perspective might be your problem. That's a first person skeleton that uses the 3rd person model, if I'm not mistaken. And it doesn't seem to have a belly node. That was likely an oversight by xp32. Honestly, it would be pretty cool to look down and see a huge belly. Here, drop this skeleton in your skyrim\Data\meshes\actors\character\_1stperson folder and see if it doesn't fix it. Actually it doesn't look TBBP compatible either. I'll take a look at that mod later. I might be able to whip something up. For now, the default 1st person skeleton in that installer comes with all the nodes. If I install CBBE and Bodyslide++, the xp32 skeleton and Joy of Perspective, then I can build meshes using the normal TBBP skeleton in Bodyslide++ without issues. The TBBP animations don't work in 1st person, but everything else works fine, no CTD. If I build the meshes using the TBBP Belly skeleton, then the game crashes when I unequip my clothes. I don't know enough about skeletons and meshes to make a guess as to why this happens, but it seems weird. I hope you can fix it.
  12. It's functional but not very modding friendly. You might have to go through some hoops.
  13. I understand people want NPC pregnancies to be a feature, and I'd very much like it to be implemented. A lot of people are giving me ideas about how to implement it, which I appreciate, but it's not really the main issue. The issue is that implementing NPC pregnancies in a way that wouldn't totally kill performance would require either a complete rewrite of the mod or a separate mod. In either case, it would require a lot of work. I don't really have the time nor desire to put in the kind of effort that would be needed to create this right now. Perhaps I will in the future. And thanks to all the people who complimented the mod, I appreciate it
  14. Yes, currently there's no check to see which role each character plays in an animation. As far as I know there's no easy way to do this, although I havn't looked much into it. But on the other hand, you can only receive sperm when having vaginal sex involving a male... and since men don't have vaginas... yeah. But if you have "vaginal" sex with a male, with the male in the female position, then yes, you will receive sperm.
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