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Yeah, I tried going further with that "ending", but even after being impregnated and giving birth there does not seem to be an "end". The tasks just seem to repeat. I was kind of expecting the Father to take off with the child after the Daughter gave birth. That could also give a good RP hook for the Dragonborn becoming an adventurer, seeking out her missing child (even if there is no way to find them).
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Hey All! As the title says, I am looking for a mod with a good Cloak that I can use. I have Cloaks of Skyrim and the mod to give those cloaks physics, but the best cloak I have found was actually a part of another mod. The Twilight Princess armor mashup (https://www.nexusmods.com/skyrimspecialedition/mods/71182) actually has my favorite Cloak, but the only problem is that its a short cloak that only comes down to the butt. I would love one that functions like that one, but is floor length (and of course has physics). Any suggestions on either a Cloak Mod or a Clothing/Armor mod that includes a good cloak with physics?
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Hey All! So gotta start off by saying I really love this mod as a trauma-origin story for a Dragonborn. My playthrough has typically involved getting this up to the point of getting Ma back for 2000gp and then finding out Father has actually been grooming the Dragonborn the entire time. At this point I usually end up knifing Father in his sleep and running away, getting caught be the guards, going to Raven Rock to mine Iron, then stumbling over Helgen upon release. The question that I have relates the to "Knifing of the Father" portion. I have seen the "roadmap" of the mod, and I just wanted to double check...there are basically no "good" endings right? There is no way for both the Daughter and Mother to live without the Mother kicking the Daughter out for sleeping with the Father? No happy ending where Father leaves and Mother is healthy?
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Hey All! I've had a new issue pop up in my Skyrim SE where the dialogue box will sometimes not show on screen. I can still scroll and select an option, but its a bit of a guess to what Dialogue option I am picking since it is invisible. After selecting an option, the Dialogue Box will return 100% of the time. Also, if I cancel out of a conversation and re-initiate then I can usually get the Dialogue Box to pop up normally. I would say this happens maybe half the time that the Dialogue Box is invisible upon the initial conversation, and it occurs when both I initiate conversations and NPC's force a greetings. It has never occurred mid-conversation, only one the initial Dialogue start. Any thoughts on how to fix this issue? Thanks!
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Hey All! I am as close to finalizing my Skyrim modlist as I can be, so I am working on fixing a few minor gripes I have with game. One of those gripes is one I can't seem to find an answer on when trying to Google it, so I am turning to collective LL brain for assistance. I have a character with a lot of piercings...like A LOT. The only thing that bugs me is that those piercings show up when the character is wearing clothes or armor. I can kinda ignore the clit rings with most clothing, but the Nipple Rings just stand out too much. I can live with it, but I am wondering if there is a Mod that detects if a character is wearing Clothing or Armor (like a Chest Piece) and makes those Piercings invisible (I am not looking to unequip specifically)?
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This will depend a lot on what you are looking for, but I have been enjoying Wildcat (https://www.nexusmods.com/skyrimspecialedition/mods/1368) for a combat overhaul. Its light and the MCM provides a lot of tweaks you can customize so it plays well with any other combat mod. Speaking of which, the other one that you MAY like is Wounds (https://www.nexusmods.com/skyrimspecialedition/mods/17581). Its not really a combat overhaul per se, but it adds in some consequences for combat. I personally really like it. It makes combat feel riskier, especially if you bruise or break a limb mid-combat. The immersion of limping back to town and having to rest and heal up is something that tickles a specific itch, but it may be something you absolutely hate. I also like the addons that will show bruising or cuts on my character. From personal experience I have found this mod is more impactful on low level characters since the calculation for wounds depends a lot on your Armor rating. So higher level characters with better Armor Ratings get wounded far less. But I the MCM provides a lot of options to tweak the settings. The other consequence mod I like is a Stress mod (https://www.nexusmods.com/skyrimspecialedition/mods/116522) that gives a bit of a Darkest Dungeon flavor to things. Being in dungeons and fighting for your life can stress you out, and this mod can help you visualize that with blurred vision and heavy breathing as well as reducing your Stamina/Magicka. Bad experiences can also give you Trauma to certain enemies which is a fun role-play option. You can combat stress with things like Alcohol and Drugs as well as Sex which fits in great with a Loverslab-modded playthrough.
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Hey there. Sorry, I think I may not have phrase the question correctly. I meant to specifically ask about Mods that give a more lewd beginning to a fresh start. That is what I meant to convey with my 2 examples (Wartime's Daughter and Alternate Start-to-Simple Slavery). I am fishing to see what other people might use to inspire a new character beginning.
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Hey All! I am curious how you all like to kick off a new adventurer in Skyrim, specifically in a Skyrim filled with lewd mods? For me, originally I would always use the Alternate Start mod's option for Left for Dead. I personally love starting games as a nobody with no skills, no equipment, and no one I can rely on. In Dark Souls games I always choose the Deprived option. Skyrim is no different, I also like removing any extra spells and using a skill rebalancer to put all skills at 1. The mod would drop you in a few different spots, and usually the first thing to do is get to a town without dieing. From here I usually end up either getting caught before I can reach town and ending up someone's slave, or make it to town and end up in a Tavern trying to scrape together enough coins to pay for room and board (eventually affording armor and weapons). I took a break from Skyrim for awhile and came back recently. I have 2 characters right now. -One is a Nord who did the Wartime's Daughter start, but after a certain reveal I ended up murdering my Father, then getting caught by a Guard and sent to Ravenbeak Prison to serve my sentence. After release she stumbled upon Helgen and began the basic Skyrim storyline. Currently she just came back from the initial Dragon fight, she has very weak combat skills and had to rely on the Guards to fight the dragon. She is hesitant to leave Whiterun by herself, but fortunately she now has a formidable companion in the form of Lydia to help carry her burden. -My other is a Dunmer who arrived in Windhelm from Morrowind with just the clothes on her back (another Alternate Start mod option). Wanting to learn more about her people's affinity with magic, she whored herself out to earn enough coins to go to college. Her desire to learn magic at any cost has led her to studying many forbidden magics and reaching out to unnatural teachers. She began associating closely with Daedra and it has left its marks on her, turning her into a Succubus. Currently she is traveling the lands in search of more magic, more pleasure, and more carnage (she really enjoys burning her enemies alive with fire magic...specifically using magic to incapacitate them inside a wall of fire). But is unaware of her status as the Dragonborn yet. So what sort of ways do you all start off new characters?