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Alploochra

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  1. Correction, apparently SE Restyled / SE Plus Plus is up-to-date, if you ever happen to catch the instructions needed for it to work
  2. @TheZabiok Not up-to-date, but it was SE / SE Restyled / SE Restyled Plus Plus. A question of my own: trying the sub gameplay for the first time, and i have a fracking hard time to find someone willing to accept my demand of subjugation even with the fleet difference "overwhelming", am I missing something obvious to tempt them ? (i'm literally just playing with a handicap for the last 80 years)
  3. I think that the prescripted Erassian Services have a trait point budget deficit ? (and so they aren't available)
  4. They seem a bit ... offcentered ? A little too much on the right and lower than they should be.
  5. You should have a .mod file in the mod folder and a repertory with the exact same name that the .mod file in the same mod folder. That's all. Are you "extracting" or "Extracting as xxxxx" ?
  6. ... What are you doing ? Don't rename anything ! Extract into the mod folder and that's all.
  7. Can the Navy issue be about the modifiers applying weirdly ? As in 20*0.75*1.25=18.75 (so, the 18 i get) The hackiness must be what the reason the leaders panel slowdowns and lags (not a TT specific problem, other mods changing Leaders features do it too) I'm pretty sure Paradox has an Envoy fleshing-out feature in the pipes given how they changed them in the past patches, but them being Paradox, it can be 3 years or more down the line. Like for the friggin' armies features that have been in the limbos for years already (fracking make them work like fleets, Paradox, damnit) . In case it makes you reconsider to wait or something. I don't have the know-how to try, but can't your intended feature be inversely implanted ? As in Concubinage and Subterfuge (and/or new/pertinent traditions across the tree) give a trait to all your Envoys, permanently, that works in specific slots (First Contacts, Diplomacy +/- relations and Espionnage)
  8. I see the counter-buffs, yet I still start with a 18 navy size max instead of 20... I see you ditched the diplomats in the last version, is it because they made the characters menus stutter ? It was a neat idea nonetheless, the like is not seen enough ! If you take suggestions and waiving feasibility, maybe fusing them with envoys could do the trick ? (for example Concubinage tradition could give them all traits ?)
  9. Na, all three vanilla councilheads are vacant when in an Erotocracy and that tends to throw your run off the cliff.
  10. Sex Toy Industry has an undocumented (in the wiki) +10 lupa capacity, intended ?
  11. Use the original mod instead
  12. I second that, it's at least worth a shot, IF there is no superhero identity issues of course. Would allow stuff to be part of the merge patches too.
  13. Okay that's troll kingdom stuff now...
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