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sniperdoc

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  1. Thank you for the mod. Great work. However, I may be a little dense... but what's the difference between Direct Swap and Layer 2? That's not really made clear.
  2. Try back again this time next year Yes? xD Success?
  3. Halofarm hosts these on his site: http://mod.dysintropi.me/eiries-and-honeyvanity/ Look for "mega milkdrinker" and "HV Skin Suite;" the latter contains the original barbarian skin and the milkdrinker skin textures. That's it. Thank you very much!
  4. Does anyone have the original Barbarian/Milkdrinker skin for the female mesh that they'd be willing to share/upload someplace? I read on LL that the mod author is working on ver.2 but it's been quite some time since then...?
  5. Link is messed up, try it again but delete the plain text "---Sextreme-Pinups" at the end of the Mega URL and then you can download it. Hah!... had to re-read what you wrote... "URL" being the keyword. I kept on pasting the key into the decryption box and it kept telling me that was incorrect. xD I saw the mention of what you stated in the thread and fell into that erroneous interpretation. Should have paid more attention.
  6. Sextreme Pinups will not download using the provided decryption key.
  7. SOoooooooo dead on. I just asked a simple question on THAT SITE via the support ticket system, because I had received a warning... My question was essentially this: Why offer a drop down for Yes or No if an image contains adult content? (Which, I had some boobage showing in the image I was uploading...) I was met with snotty reference to the TOS and asked if I'd read the box below... Then I responded with a comment about why they'd offer the drop down for Adult Only content... to me Adult Only content means boobage, penii and vaj, not blood, gore and suggestive content... which isn't actually explained on the image upload page at all. So, in essence the box with the "nudity restriction" was conflicting with the drop down box... And I also stated that if they reference the TOS, then maybe they should pay closer attention because just about all the top 100 mods on the nexus violate their own terms... i.e. sexual content. Well, I never heard back from them. They're so Takei... especially with their "lovers lab" censorship... friggin' childish.
  8. Does anyone know if someone is trying to make these conversions 0 weighted as well?
  9. Hey, thanks for replying Cornbread. Mind responding on the following thread. I'd hate to make this thread a technical support one... :/ http://www.loverslab.com/topic/15139-need-assistance-with-meshtexture-issue/
  10. Thanks for responding, very much appreciated! @tricky: I am just using UNPB with BBP @Cornbread: I thought the same thing since I'd seen that before, though I was using UNP Replacer Configuration Pack already? However, instead of using the vanilla animations, I use XP32's Animation Pack, overwriting only the animations to get BBP functioning properly and getting all the nice animations. However, sometimes I get the right boob flattening thing... and on the last uninstall/install I've successfully got it without the boob flattening issue. I'm still a little iffy with what needs to get installed and what doesn't when it comes to skeletons and in what order. After my complete reinstall I also installed Ragdolls, but since I had all the problems, figured it was causing the conflict. So, I've since removed that out of the installed mods as well. The interesting thing is, now, and I don't know why, issue number 2 (the texture shift) resolved. I'm using the same textures in the UNP Replacer configuration pack I was using before, except, no ragdoll mod...? Ragdoll shouldn't have anything to do with that??? But, issue #1 still persists. On these two new characters I created, when I got Lydia as a housecarl, she had a painted face, which was a part of Beans Baddass women pack. Lydia had the neck gap with the steel armor and even without it... which I found odd, as I could get Jenessa to show up without a neck gap if she was completely naked. Well, not so with Lydia. So, I uninstalled Beans mod, and Lydia, when naked and without the Steel armor, doesn't have the neck gap anymore. Maybe I'm just being iditiotic, and never noticed the issue before??? I think I had already started a female character when I first started modding, just to see the difference, and that's why I never saw the female Imperial at Helgen in the heavy Imperial armor with the neck gap? And I know I used Beans Women when I first started playing Skyrim modded and never saw Lydia with a neck gap with Bean's active... I mean, I took screenshots of my mods and load order before I did the complete reinstall, and the settings are identical... that's what is throwing me for a loop... WAAAAAIIIIIT: Does this have anything to do with the perpetual neck gap issue I'm having? I'll put Beans back on, and just start a new game and see if the Imperial female at Helgen still has a neck seam...
  11. Hey folks... I don't know if I screwed something up in my load order or what... I'm getting a crazy neck gap using some of the armors from this Remodeled UNPB Mak & CT77 Conversions? I previously used Remodeled Armor CBBEv3M - Remodeled Armor 3_4, Remodeled Armors - UNP version - Originally by Mak07 for CBBEv3M, and Remodeled UNPB Mak & CT77 Conversions successfully with no problems. I had some other issues with save games not loading properly and what not, so I did a completely new install, made a backup of it, re-applied all the mods, and I just seem to be having loads of problems... Anything from the right crushed boob using UNPB 2.4 with BBP to females now showing up with a neck seam gap when using certain armors from this conversion? If I give an NPC or my female character the Light Imperial (the one that looks like leather), the gap doesn't appear, however, when I use Leather specifically, it does. When Iron is used or the Heavy Imperial armor (like the female imperial at the Helgen start area wears), then the neck gap shows up. This is my mod list: http://pastebin.com/zSmnXVi0 Something else that's odd... I haven't really played a Male character ever since I found UNPB and I don't think I ever played a male after I first beat the game (which I played entirely without mods). When I started using mods, it's pretty much been exclusively female, so I wouldn't have noticed this other issue I was having... When I play a male, the female NPC's textures shift out of place and I have this odd issue: I posted more detailed information here: http://www.loverslab.com/topic/15139-need-assistance-with-meshtexture-issue/ I'm just really bummed right now that I seem to be having all these issues, when previously everything seemed to work just fine and I'm just frustrated to the point I just want to stop playing Skyrim... I've removed, re-added, moved around and eliminated mods to only the ones that would possibly affect all these things, but I'm coming up with the same problems every time... T_T
  12. Hello all, Could one of the Vets of this thread that has gotten UNPB with TBBP working please start a new thread with instructions on what to install, in what order, and what to overwrite and what not? It would help the n00bs (such as myself) tremendously in figuring out how this stuff all works... It would be much appreciated... Be well!
  13. Can someone please re-upload the Eros portion of TBBG? Apparently that link in the instructions of the OP doesn't work. Says file-not-found.
  14. Excellent Guide Razarkis! I've never modded Oblivion, though I've been a TES fan for a long time. I found the AIOblivion 3: Complete Experience mod on Hongfire and it piqued my interest. The instructions someone wrote up on there are friggin' attrocious. I spent 6 hours to try and muddle it together using all the different instructions (I've yet to figure out how to properly clean up dirty mods using TES4Edit), and I'm an IT guy and do this kind of stuff for a living!!! (I'm no programmer though, maybe that's why it was such a bear). I felt that the CE mod was way over the top and because of all the inconqruencies of the instructions vs application versions and even the application's help pages themselves referencing old versions, it was just painful. I got CE to work, however, the animations on the characters don't play properly. Everything is a static act. The background text looks overblown and is hard to read and doesn't match up with columns/rows... I'm guessing it's just too many mods too soon. I don't know what half the mods do, and I know that's definitely my fault for jumping into a massive pack like that head first. Tonight I'm going to try your instructions. Do you happen to have a list of running mods that you successfully ran together? Also possibly a hint of in what application the mods were loaded. CE ended up having me activate some mods through OBMM, others through BAIN packages, etc. Just was a pain to figure out where to enable something so that it wouldn't cause problems. The request for a good running mod list goes out to everyone on the boards. I'd be interested to see some of the mods people are running. (This would help me with load order and mod choice as well) EDIT: Can someone please explain to me why the load order list sometimes use ++ and ** ??? I've not found anyone explain that in the few hours of research I've done about using Wyre Bash... I guess it may have something to do with doing an Anneal vs Install vs Install Missing??? PS: I have a pretty decent system and can run whatever Oblivion could throw at me. PROC: Intel Core i5-3570K Ivy Bridge 3.4GHz MOBO: MSI Z77A-G45 RAM: Corsair Vengeance 16GB DDR3 1600 GPU: eVGA GTX 680 SC Signature+ CASE: Thermaltake Level 10GT (VN10001W2N) PSU: Corsair HX850 850 80+ Gold certified SFX: Creative Sound Blaster Recon3D Fatal1ty Professional HDD1: WD VelociRaptor WD3000HLHX 300GB 10,000rpm 6Gbps HDD2: Seagate Barracuda ST1000DM003 1TB 7,200rpm 6Gbps OS: Windows 7 Pro SP1 64-bit
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