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Nizagam

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  1. Several people in this thread said they could use this mod in VR, but it seams i can't get the FNIS creature pack to work poperly. All animals are stuck in T pose. In pancake Skyrim everything works just as it is supposed to be and i can't find the difference. Can someone help me to resolve this? P.S: Also i get the same jcontainers error as Grungebob01, but i have the newest version from github
  2. I love CoC! I don’t know how many hours I spent playing it. Sadly I have a problem with your mod. The physics are not working, but HDT and FloppySOS work for other actors and the player. Do you know how to fix this?
  3. Hi BD. I have the same error and a bunch of warnings. It also causes a CTD. Do you know how to get rid of it?
  4. Ok it seems you don't have the required animation enabled. Check in your sexlab menu under toggle animations if one of the animations isn't there.
  5. Don't mean to sound so stupid but what do you mean by skyrim log? Pease follow this instructions to enable your log: http://forums.steampowered.com/forums/showthread.php?t=2791993
  6. The first SexLab thread (flask) claims the actor for itself. The second thread (soul gem) can’t use the same actor. It’s not a bug, it’s just first in time, first in line. You have to wait until the current animation is over. And I don’t have the PSQ mod installed. Could you please post your papyrus log file so that I can understand what exactly is happening? Please downloade the new version. This should be fixed now.
  7. Annexed to this post is a new version of the mod. It contains scripts with the function RegisterForModEvent and an AnimationEnd Event. They would be very useful for further mod development, but it is just not working with my Skyrim and I can’t find any errors in it. I wonder if the problem has something to do with my Skyrim installation, because other mods cause similar errors. If anyone could test the mod and post the log here that would be great. PS.: This error is bad: Skyrim SexLab Toys Test.rar
  8. I also cleaned the mod with tes5edit. And as long as you use the wrye bash bashed patch the leveled list for the shops should not be a problem. I'm sorry, i should have been more specific about what i ment "cleaning". There's a worldspace edit at 0000003c tamriel which i think is unrelated to your current work. (unless the farmhouse door and the pine tree is somehow related.) Also edits to "abandonded shack" and a light source in pinewatch. And i proposed to clean it so u have an ok esp to work with. In my game the toys is craftable anyway, so that was just a proposal as that would solve both the world edits and the leveled lists.And i do use wrye bash anyway thats not the issue. Thanks again for the mod and the updated version...keep it up Oh. I actually never noticed this . Thank you for pointing this out. The fixed esp will be in the new update.
  9. Ok now you can command your follower to use the toys. Select the dialogue option "I need you to do something." and take the item. After the animation the toy will be in your followers’ inventory. Tell me if you like this system. I also cleaned the mod with tes5edit. And as long as you use the wrye bash bashed patch the leveled list for the shops should not be a problem.
  10. Only with the anal animation? That’s strange, but you can try to rerun FNIS. Please post your Skyrim log.
  11. Please check if the animations are listed in the SexLab Menu (toggle animations tab, end of the list). If you use NSAP 2.6 you probably reached the animation limit of SexLab. I think in v1.59 SL can only store 125 anims. You have to remove some animations from the list. Go to NSAP and disable all unused/unwanted animations. Than you have to use “Reset Animations Registry” again. Or you can install SexLab v1.60 Alpha. This version can store up to 350 animations. But it is an alpha and possibly unstable.
  12. @sfeile Thanks for the bug report. I will test it next weekend. @tanuhk I would love to add more toys, but sadly i've no clue how to create animations. @Shonen Bato This is a very nice idea. I can't guarantee that it will work, but i will try it.
  13. Hey rydin. Thank you for adding my mod to your description. Keep up the good work .
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