Jump to content

Jayce Dimmer

Members
  • Posts

    353
  • Joined

  • Last visited

2 Followers

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

2563 profile views
  1. Unfortunately, the original creator took down the mod for Oldrim ages ago. But, luckily enough, I've kept a backup of it, made a few fixes, and recompressed the .bsa for Skyrim SE. Get it 'ere: https://mega.nz/#!TsEEzIyA!tXgqJS_mJgDp_ZnEnUnDDZukCiEYWX5Z5HQK6yJj85M
  2. This was fairly simple to make. Just had to run the body and clothes meshes through SSE NIF Optimizer, and it works. Thought I'd share. Get the port 'ere: https://mega.nz/#!z1EAUJhL!PooW1KWzQXY_vWu2UHgVcqe8LLhsifJl2GH34IjuMos
  3. Using the Wayback machine, I was able to nab the blender 2.49b tools; should allow for making and applying lattices, to more than just Oblivion, Fallout and Skyrim nif files. Oi've attached them, if any of ya fancy downloading 'em. KGTools - Apply Lattice (Blender).zip KGTools - Lattice Generator (Blender).zip
  4. Trick will be to get to grips with the 3DS Max <-> Mudbox workflow, and not have it completely ruin the scales 'n' such. Hurgh. Anywho, I'll attach the pictures. Dunno why LoversLab keeps corrupting linked images.
  5. Direct link tae the image: http://i.imgur.com/zuovUzH.png Aye, it imports fine. The topology seems a tad wack, though. Did you make this from scratch with quads? Provides a good starting shape to work from, tho'. Tah for that. Edit: Right, did an extremely quick job in Crazybump, chucked the textures on the diaper mesh, and did quickly scaled up the diaper. As ya can see, I think there's merit ta using the outer-inner textures. Lays on nicely. Could be super diff in game, admittedly.
  6. Something's messed up, my friend. Also, it seems that you merged both the body mesh, as well as the diaper mesh. Wee word of advice, keep the outfit and the body separate; 'tis how everybody does it, as that's how the original meshes are designed, and all the community tools are made with that in mind. Probably why it screws up in Bodyslide. I 'unno, I think at this point, I should have a try at doing it myself, from scratch. Luckily, the a diaper isn't too complicated an object, so it shouldn't take me more than a couple days.
  7. Would ya be able to share those as .obj or .fbx files? I tried exporting those .blend files from Blender 2.49, but, uh, that didn't work. Think ya made these with some newer version of Blender, and I'm on an old version. That, and I'm a 3DS Max kinda guy.
  8. Aye, decent normal maps are pretty much the hero o' the war, when it comes ta making things look decent in-game. The ideal is to sculpt in all the wee details on a super hi poly mesh (~500k polygons), then bake them into the normal map's UV. But, uh, that requires artistic talent, of which I have none. Aren't the laid out textures much better, when working with the UV map? Much finer control of the details, as well as being, well, workable when unwrapping the UVs. If you hand over the source mesh for this one: I'll see what I can get going. That mesh in the screenshot is actually pretty good; it's the other ones that are fairly lacking in texture details 'n' such, so it would be good ta have a decent base to mess with.
  9. Aye, it's just that was the only decent image I found whilst trawling Google Images for adult diaper photos. It was surprisingly not vomit inducing, but it's rather odd how there aren't many laid out photos of 'em. Edit: Actually, I managed to find a few. There's this retailer fer diapers, and some of the products had halfway-to-decent images of 'em. Even got a couple of worn front-side-back sets. If ya spot anything that looks like it could be of use, and needs a bit of touching up, I've got the ol' Photoshop CS6 and a wee Wacom tablet at the ready. Resources.7z
  10. 'Tis a niche fetish fer true. Not into any of the pacifier 'n' infantilism stuff, but seeing an adult woman in a diaper gets me goin'. One of me weirder kinks, I guess. Anywho, talk about being a pioneer. The diaper mesh does need a bit of work, though. Seems to be awfully low poly 'n' the textures are a bit...Nyeh. Alas, it's probably going to be nigh impossible to find suitable images to project onto the UV. Edit: Actually managed to find 'un that wasnae so bad, for the inside anyhow. Doctor'd it up in Photoshop 'n' ran it through Crazybump. Might be of use? Tex.7z
  11. ...Ya wouldn't happen to mind letting me have at the body, to see if I can make a decent slider out of it? 'Cause damn, there's some serious body-shapin' going on there.
  12. Could it be that you're not using the latest version of Bodyslide? It was updated a week ago, and there were some significant changes made. If you are using the latest version, I'll give you a copy of my CalienteTools folder, which you can use to see if you still get the issue.
  13. Good catch, I'll go remedy that now. Tah fo' the heads up.
  14. Uploaded a bunch of bodyslide sliders, amongst them is one that imitates the New BBW Body. I think it looks pretty good, considering the low poly count. http://www.nexusmods.com/skyrim/mods/59876/?
  15. This...I can't believe I didn't find this until a couple of days ago. It works damn near flawlessly for CBBE-based bodies; I only had to move a few vertices for two bodies. The most amazing part, is that it handles "extreme" meshes, such as coldsteel's BBW Body, without any hassle. So far, I've only used this for the body meshes, so that I could chuck them into Bodyslide. Currently preparing a large slider pack, so that when I have fixed the vanilla outfits, I won't have to re-do the whole "conform to sliders" business. for every new slider I find. Here are the lattices I've generated so far. They used the program's default settings when making them, just so y'know. MyLatices.7z
×
×
  • Create New...