skyrimowy Posted May 17, 2018 Posted May 17, 2018 Hello! Firstly I don't know if this is correct section of forum...And if something like that is allowed I have a huge request... Can someone correct for me some things with 2 Whiterun mods? I dont know how to do... there is needed files: Holds the city overhaul - Holds Modular - 0.0.1a - whiterun ESP More whiterun the second edition - hearthfire option only ____________________________________ okay let's go to the point of my req... I see that have conflict with some house places: [dont know if I well remember but propably yes] Jezda$Kshmir [MoreWhiterunSE] with Ysolda - also kshmir train archer skills through the house of HOLDS mod, so maybe when delete/edit this package helps? Olava with two marketplaces from holds - a little wall between and propably 2 or 3 little objects Frostbroom [holds] mildew&socians [MoreWhiterunSe] houndsmith [holds] also a little no-named shack without cell [more whiterun se] with whiterun bank [holds] some guards tower from both and some placed objects [barrels etc.] for example between breezehome and avenicci smith, or behind of arcadia's cauldron and belethor, I dont care about these objects, may be deleted I tried move some houses, delete houses with NPC, but I've get CTDs or some weird things that I can't explain... ._. I have no experience with CK/tes5edit in that thing or did something wrong... I'm interested in move the houses [with cells coordinate propably, dont know about modding worldspaces/cells] on diferrent places, because I want to have all of the NPCs from both mods, I dont care about little no-name shack - may be deleted ;P also dont know how to do navmesh so I've been very grateful if someone can do this for me... And yeah I know its a lot of work... ;/ PS: sorry for my english ^^ I hope that you can understand my scribbles
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