Nexstage Posted April 4, 2020 Posted April 4, 2020 On 4/1/2020 at 3:06 PM, srx47 said: well, shit here is croped to 600x375 version (with default photoshop compression, have no idea whats it is) tot.zip 15.67 MB · 10 downloads Thanks! This version fits without further modding.
srx47 Posted April 4, 2020 Author Posted April 4, 2020 yeah, i explained why took me 1) download photoshop 2) make a automation crop script [too bad paint.net lack this function] Spoiler 3) some time to process batch of files
Nexstage Posted April 4, 2020 Posted April 4, 2020 I see, appreciate the effort here. Do you best for future updates!
Moncoyoule42 Posted April 5, 2020 Posted April 5, 2020 So, I'm having an issue where all the pops have the same exact picture for them, whereas other vanilla and modded empires use different pictures for each pop. Is there something in the file I need to fix or is it just my modlist being weird?
srx47 Posted April 5, 2020 Author Posted April 5, 2020 Moncoyoule42 no, its supposed to look this way vanilla pops have different color or clothes, cant actually do that with static pics right? i can add more color variations if need tho Blanchimont will do.i installed proper nvidia plugin for ps and will make HQ pack of cropped portraits on next update
MagnaSonic3000 Posted April 5, 2020 Posted April 5, 2020 On 5/17/2018 at 7:22 AM, srx47 said: My sex mod, currently in development but should be safe to play. So in general: - 1 civics for regular (+1 for corporate) - 13 buildings (+ 4 upgraded versions of some) - 7 branch office buildings - 10 jobs (1 ruler, 5 specialist, 4 worker) - 1 district for each type of dwelling (regular, habitat, ringworld, ecumenopolis) - 1 starbase module and 1 building - 1 trait for robots - leader gender policy (for anyone) - lot of policies for sex jobs (for those with new civics) Hide contents - Some things had to be hardcoded so its not mod friendly /common/buildings/00_capital_buildings.txt | make capitals flip to sex capital on civic detection /common/scripted_effects/01_start_of_game_effects.txt | to support generation of new buildings for civic and origins (not critical, capital will flip in 30 tics) /common/scripted_triggers/01_scripted_triggers_buildings.txt | to tell that capital is upgraded Also not intended for AI to use, so buildings have no AI wight sex_mod_0.9.zip 541.78 kB · 124 downloads One has to wonder how these women get anything done. So many lewds are injected into everything they do, I'm surprised they got into space. 1
Moncoyoule42 Posted April 5, 2020 Posted April 5, 2020 1 hour ago, srx47 said: Moncoyoule42 no, its supposed to look this way vanilla pops have different color or clothes, cant actually do that with static pics right? i can add more color variations if need tho You can, actually. Like I said, my other modded species do it. While yours seemingly do not.
srx47 Posted April 5, 2020 Author Posted April 5, 2020 Moncoyoule42 well good for you? i just dont see a point, any picture with lot of details looks like shit on downscale thats why i use separate images for pop its also impossible to tell them apart if they look so different, there is 280 (!) images in first two packs
Railgunner2160 Posted April 6, 2020 Posted April 6, 2020 Awesome portrait mod, only complaint is that I had to create a patch to get the machine portraits to get along with SSX's machine portraits.
srx47 Posted April 6, 2020 Author Posted April 6, 2020 well all its need a some mad skillz in notepad
Nexstage Posted April 9, 2020 Posted April 9, 2020 Run into this issue with your building mod, no one wants to be sex slaves, even if i made it a priority. Mind taking a look at it? Edit: Further tested it without the 'Lustful Void' mod, the only other mod I use with sexual gameplay, same result.
Myusenamehere Posted April 9, 2020 Posted April 9, 2020 3 hours ago, Blanchimont said: Run into this issue with your building mod, no one wants to be sex slaves, even if i made it a priority. Mind taking a look at it? Edit: Further tested it without the 'Lustful Void' mod, the only other mod I use with sexual gameplay, same result. Sex slaves are only avalible for an enslaved species.
srx47 Posted April 9, 2020 Author Posted April 9, 2020 yep, that ^ there is also " missing at end of line 79 in localisation file >_>
srx47 Posted April 11, 2020 Author Posted April 11, 2020 replace of what? o_O looks like AI don't give a shit about weight = 0 on buildings... will add "random_weight = { base = 0 }" on civics with next update Spoiler
Nexstage Posted April 11, 2020 Posted April 11, 2020 On 4/9/2020 at 1:34 PM, Myusenamehere said: Sex slaves are only avalible for an enslaved species. The 'Cowgirl' species were slaves in that playthrough, does it have to be chattel slavery?
Myusenamehere Posted April 11, 2020 Posted April 11, 2020 34 minutes ago, Blanchimont said: The 'Cowgirl' species were slaves in that playthrough, does it have to be chattel slavery? Maeby? i only noticed because i enslaved an entire species for declaring war on me, and default slave setting is Chattel Edit: I did put them on the entertainment slave mode now that i remember, so might have to be that then? But i had them working as sex slaves (Tho i'd love for Sex slaves to be avalible for non slave races)
srx47 Posted April 12, 2020 Author Posted April 12, 2020 made machine servitors a little happier Spoiler will probably do something for machine empires on next update 1
srx47 Posted April 13, 2020 Author Posted April 13, 2020 @Myusenamehere fear not. i heard your plea ? possible = { OR = { has_citizenship_type = { type = citizenship_limited } has_citizenship_type = { type = citizenship_slavery } has_trait = trait_sexbot } } huh, actually that made impossible to work enslaved primary species (with slavery civic) gonna add Quote is_enslaved = yes on next update >_> 1
Bloodly Posted April 13, 2020 Posted April 13, 2020 I think that's sketchy. The way it's worded and presented, the bio-trophies are being used as living dildos for the robots. Which a true Servitor would balk at. Of course, it seems this thing is not restricted to servitors?
srx47 Posted April 13, 2020 Author Posted April 13, 2020 it does restricted to sex deviants civic (which requires servitor civic) i'm not good with descriptions ?and english in general p.s. Spoiler
Moncoyoule42 Posted April 18, 2020 Posted April 18, 2020 Huh? What happened to the sex mod in your post? Unless you're just deciding to make a new whole mod post?
srx47 Posted April 18, 2020 Author Posted April 18, 2020 nah, i killed it. decided to make it from scratch since 2.6.3 now has hardcoded building cap... currently its not much: - i tried to integrate new jobs into existing categories - also tried to make stats not so much cheat - underground city now have proper triggers - doesn't replace any vanilla files Spoiler sex_mod_0.9.5.zip
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