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@R-Lo :  I like them very much. What strikes me, is that you look right under there dresses instead of looking at an ugly oval of... well nothing. (This is what bothered me from the start with dresses) Good to see it can be done. No need to look at the 'private parts', but a nice lace panty (as accessory) will do as well. (But of course here at LL we will not be prude).

So keep on, I hope you will get a 'green light'. 

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11 hours ago, kortjakje said:

@R-Lo :  I like them very much. What strikes me, is that you look right under there dresses instead of looking at an ugly oval of... well nothing. (This is what bothered me from the start with dresses) Good to see it can be done. No need to look at the 'private parts', but a nice lace panty (as accessory) will do as well. (But of course here at LL we will not be prude).

So keep on, I hope you will get a 'green light'. 

Thanks although I can't take too much credit, the dress is made by Jomsims and it had panties already that were visible,

I just removed them from the texture as an experiment and it worked out! I'm planning to have commando and covered versions of this and I'll vary the undies to match the designs I use,

I'm trying to open up some EA meshes underneath though and might be able do something about that I hope as it really bugs me too!

 

 

I'm still trying to find if Jomsims allows recolour etc, the TOU I saw isn't very clear but I'm seeing some stuff about so I'll upload them shortly with a few more patterns, the commando version is ready and I'll start on the covered version soon

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So i tried a couple more experiments and a some things are starting to make sense!

I managed to alter a maxis top so that a cute side boob view is visible! 

Also Sadie's ride got a respray in the process lol! I've had a go at making the plaything a bit easier on the eye and something that I learned while editing the top has helped me to get rid of that annoying shadow that kept appearing across the wrist!!

 

It seems that Sadie spotted Roxy's plaything while taking a shower and decided to take a try!

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@R-Lo: 

Quote

I just removed them from the texture as an experiment and it worked out! I'm planning to have commando and covered versions of this and I'll vary the undies to match the designs I use,

I'm trying to open up some EA meshes underneath though and might be able do something about that I hope as it really bugs me too!

 

Can you do a tutorial on that once you figured it all out? That would be awesome.

 

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Ok, i know it's not a sim but, to be honest i don't really know if it 's worth it to create a thread for that, so let me "flood" this topic just one time with it, sorry 'bout that R-Lo.

 I'll show you one one my Lot. And if it interests enough people i'll prolly creat a thread to show them all.

 

Redwood Av.

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1rst lot i'll present you will be 1a & 1b Redwood Av.  ( bb.moveobjects needed )

Spoiler

Spec :

3 bedrooms / 2 bathrooms.   can be x2 if you clone the 1rst appartement to the 2nd one.

40 x 20

212k $

 

 

Didn't show bathrooms && toilets, it's not really the most interesting nah?

 

Only "brown" appartment is furnished, the other one is empty.

This is prolly the lowest furnished lot i have coz i just use it for npc's. But it's ready to play.

 

 

Front & Backyard :

Spoiler

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Ground :

Spoiler

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1rst Floor :

Spoiler

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Rooms from left to right :

 Living room + Kitchen

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Bedroom 1:

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2nd floor :

Spoiler

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Rooms from left to right (again) :

Bedroom 2

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Beedroom 3 & mmusicroom

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Roof and garden :

Spoiler

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Let me know if it interests ya that i continue to show my lots by leaving a like on this comment, if it interests ppl i'll creat my own thread to that.

 

 

 

Info : none of my lot needs CCs, and they're all on my galery. If interested :  #InoSens

Info 2 : there's also 3 makovers sims on it (without ccs of course) one is already in download section here.

 

 

Okay I wont "flood" here more with that, sorry Buddy. ?

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8 hours ago, kortjakje said:

@R-Lo: 

Can you do a tutorial on that once you figured it all out? That would be awesome.

 

I can try!

I'm not sure how it works yet, as I say I got lucky with the Jomsims mesh as it was created by using the panties as a base I'm guessing and the custom mesh is built around that,

I'm finding that with a 'solid' mesh, the texture disappears when viewing from inside out,

It's like it's one dimensional,

I'm thinking about some ways around it and one thing I'm considering is to double it up and turn one inside out so that it has an inside surface,

I'll let you know how that goes!

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@Chexx

I really like the place! It's very chic and looks very homely at same time,

I do often feel like it would be great to see some more builds as we sometimes get to see some occasionally,

I tend to download my lots and then add my own touch so I haven't yet shown anything in detail myself but one day I'll try something from scratch!

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After playing with the texture and mesh stuff lately, I thought I would have a go at updating the plaything accessory by Jeffyboy that I've used for a couple of early anims I wanna rework,

It's total amateur but I'm happy for now lol 

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36 minutes ago, Chexx said:

After R-Lo the animator, here's R-Lo the CC créator. For the cap, for the sake of realism, i think the color should be a lil "duller".

I have to admit it's a great job.

Haha!? not 'after' the animator! My animations are still in progress and this will give me something extra and add to my projects! It's something that I been interested in for a while and recently I got brave after something 'clicked' lol,

 

As for the cap I'm working on fixing the tone, I've just gotta find what buttons to press cos I really still don't know how to use the paint net or Photoshop etc

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4 hours ago, mrrakkonn said:

Also, @R-Lo I think you once explained how I can attach objects and such (hairs, accessories, etc.) to sim rigs in blender, the problem is I've completely and utterly forgot. I was wondering if maybe you haven't ?

Hi dude! It's a little tricky to explain in words as I don't really understand the terminology,

It's this tutorial that I used

 

Some have struggled with it so feel free to ask if you find it tricky and I'll try help out

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