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Papyrus Log Spam


Deathmaw

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Posted

I keep getting the following spammed in my papyrus log. 

[04/05/2018 - 01:37:25AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
	[_SD_controller (3D000D64)]._sdqs_fcts_outfit.isWristRestraintEquipped() - "_sdqs_fcts_outfit.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp154"
stack:
	[_SD_controller (3D000D64)]._sdqs_fcts_outfit.isWristRestraintEquipped() - "_sdqs_fcts_outfit.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa GetGroupBaseValue - mod/id:CoverSelf/0 group:12 return:1
[04/05/2018 - 01:37:25AM] FNIS aa GetAAsetList mod: CoverSelf nSets: 58
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mt base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtx base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakidle base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakmt base: 0 number: 0

 

Any idea what is causing it? And is it harmful for stability?

Posted
5 hours ago, Deathmaw said:

I keep getting the following spammed in my papyrus log.

...

Any idea what is causing it? And is it harmful for stability?

I have put your papyrus.log in a spoiler for better lisibility:

 

Spoiler

[04/05/2018 - 01:37:25AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
    [_SD_controller (3D000D64)]._sdqs_fcts_outfit.isWristRestraintEquipped() - "_sdqs_fcts_outfit.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp154"
stack:
    [_SD_controller (3D000D64)]._sdqs_fcts_outfit.isWristRestraintEquipped() - "_sdqs_fcts_outfit.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa GetGroupBaseValue - mod/id:CoverSelf/0 group:12 return:1
[04/05/2018 - 01:37:25AM] FNIS aa GetAAsetList mod: CoverSelf nSets: 58
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mt base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtx base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakidle base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakmt base: 0 number: 0

 

All those scripts are coming from the SD Plus_ mod and are stacking, this may not be a good thing because they won't do what they are supposed to: you may have certain animations and/or dialogues that wouldn't fire up ... _sdqs_fcts_constraints.psc are scripts related to SD Plus/SexLab_Dialogues and could cause a NPC that will "not stop from following" instead of "submit" your character, block a quest expected from the mod to trigger, or be unable to free the PC from an armbinder, what else?

 

The best would be to address this issue and see in the related mod autor thread if this is due to a bug, but before posting uselessly please check these points if you haven't done them:

 

First Point:

 

I suppose you have but check your Load order and see if all the prerequisites are correctly installed.

Have you updated the mod and correctly installed it without having any remnants from a previous version, then these faulty scripts may stack as orphaned ones.

Are you using ZAP8+ instead of 7.0 the up-to-date version addresses some issues.

 

Second Point:

 

Spoiler

[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0

 

Could be due to a missing animation or not activated, related to a SexLab an/or incorrect FNIS setup? Have you a Specific Gender animation and not activated the [Gender] patch, I really don't know unless you post the FNIS Generated Output File.

 

That's all what I think of ATM. I never used SD more than a tiny test.

 

Hope these points may resolve your issue.

Posted
8 hours ago, Fifoo said:

I have put your papyrus.log in a spoiler for better lisibility:

 

  Reveal hidden contents

[04/05/2018 - 01:37:25AM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
    [_SD_controller (3D000D64)]._sdqs_fcts_outfit.isWristRestraintEquipped() - "_sdqs_fcts_outfit.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp154"
stack:
    [_SD_controller (3D000D64)]._sdqs_fcts_outfit.isWristRestraintEquipped() - "_sdqs_fcts_outfit.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa GetGroupBaseValue - mod/id:CoverSelf/0 group:12 return:1
[04/05/2018 - 01:37:25AM] FNIS aa GetAAsetList mod: CoverSelf nSets: 58
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mt base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtx base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakidle base: 0 number: 0
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] warning: Assigning None to a non-object variable named "::temp7"
stack:
    <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_sdras_player.psc" Line ?
    [alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_sdras_player.psc" Line ?
[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakmt base: 0 number: 0

 

All those scripts are coming from the SD Plus_ mod and are stacking, this may not be a good thing because they won't do what they are supposed to: you may have certain animations and/or dialogues that wouldn't fire up ... _sdqs_fcts_constraints.psc are scripts related to SD Plus/SexLab_Dialogues and could cause a NPC that will "not stop from following" instead of "submit" your character, block a quest expected from the mod to trigger, or be unable to free the PC from an armbinder, what else?

 

The best would be to address this issue and see in the related mod autor thread if this is due to a bug, but before posting uselessly please check these points if you haven't done them:

 

First Point:

 

I suppose you have but check your Load order and see if all the prerequisites are correctly installed.

Have you updated the mod and correctly installed it without having any remnants from a previous version, then these faulty scripts may stack as orphaned ones.

Are you using ZAP8+ instead of 7.0 the up-to-date version addresses some issues.

 

Second Point:

 

  Reveal hidden contents

[04/05/2018 - 01:37:25AM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0

 

Could be due to a missing animation or not activated, related to a SexLab an/or incorrect FNIS setup? Have you a Specific Gender animation and not activated the [Gender] patch, I really don't know unless you post the FNIS Generated Output File.

 

That's all what I think of ATM. I never used SD more than a tiny test.

 

Hope these points may resolve your issue.

 

Thanks for the help. All the pre-requisites for SD+ are installed. This is on a new save so there aren't any remnants from a previous version.

 

I haven't installed ZAP8+ yes as it isn't compatible with ZEP. I'll try updating to it and see what happens.

 

This is my FNIS log, is this what you mean by FNIS Generated output file? I have the Gender specific animation patch activated. Don't have any problems with any animation mods, and never have.

Spoiler

FNIS Behavior V7.0 XXL   05/04/2018 15:23:57
Skyrim 32bit: 1.9.32.0 - D:\Games\SteamLibrary\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * DServant's "Archery Gameplay Overhaul" 

Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading AnimationsByMike24 V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Anubs Human V1.0 ...
Reading Bathing in Skyrim V?.? ...
Reading BeeingFemale V2.8 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_Creature2 V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_Human V1.0 ...
Reading CoverSelf V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 37 alternate animations) ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 472 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...
Reading DDSL V4.0.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading FNISBase V7.0 ...
Reading FNISCreatureVersion V6.1 ...
Reading GomaPeroPero1 V?.? ...
Reading HAnimations V1.4.0 ...
Reading HalosPoser Vs1.6 ...
Reading HalosPoser2 Vs1.6 ...
Reading K4Anims V1.0 ...
Reading MKPoser V?.? ...
Reading MoreNastyCritters V1.0 ...
Reading NibblesAnims V1.0 ...
Reading PND V1.8 ...
Reading PeeAndFart V2.0 ...
Reading PinupPoser Vs1.6 ...
Reading RideSharing V1.00 ...
Reading RohZima V1.0 ...
Reading SRBCreatures V1.0 ...
Reading SerialStrip V1.1.4 ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V7.00  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading ZazExtensionPack V1.7  ( 17 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 36 alternate animations) ...
Reading nazonootoko V1.0 ...
Reading sanguinesDebauchery V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ...
Reading znarokspack V1.0 ...

All Anim Lists scanned. Generating Behavior Files...
 1 GENDER modifications for Animations\male
 34 GENDER modifications for Animations\female
Alternate Animation mods: 6 sets: 58 total groups: 208 added file slots: 1526 alternate files: 1056

Create Creature Behaviors ...
Reading MoreNastyCritters V1.0 ...
Reading Billyy_Creature2 V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading NibblesAnims V1.0 ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading K4Anims V?.? ...
Reading SRBCreatures V1.0 ...

 12464 animations for 44 mods successfully included (character)
 3463 animations for 10 mods and 43 creatures successfully included.

 

Posted
10 hours ago, Deathmaw said:

This is on a new save so there aren't any remnants from a previous version.

When you are using NMM and uninstalled a previous version there could be remnants being physicaly present in your Skyrim\Data game folder. In that case what you may try is reinstalling SD_Plus as Loose files to gain priority over .bsa files to solve the issue.

 

10 hours ago, Deathmaw said:

I haven't installed ZAP8+ yes as it isn't compatible with ZEP. I'll try updating to it and see what happens.

Yes as stated here:

On 10/01/2018 at 5:00 PM, jfraser said:

If you're using zaz 7 or 8, don't use ZEP.

To find a good balance in a specific combination of mods you will have to make a choice if Zaz Animation Pack V8.0 plus can solve the stack issue but I can't confirm you that the results are garanteed here. To switch between different combo in MO is easy instead of NMM - you'll have to do a game backup first to be safe in case something goes wrong but you surely are aware of these things.

 

Spoiler

Reading BeeingFemale V2.8 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_Creature2 V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_Human V1.0 ...
Reading CoverSelf V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 37 alternate animations) ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 472 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...

Reading DDSL V4.0.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...

 

Thanks for posting your FNIS log file, it shows no animation errors and all are recognized but something to be well aware of is related to CoverSelf in case the animation come from the aModestSkyrim 1.1 mod: be attentive to the fact a few users have reported some incompatibility issues in the past, just to be sure your game will run well.

Are DD v4.0.0 and DD2 v4.0.0 well specified to run together ... It's been quite a while that I have not used this mod already and it escapes me.

 

But don't get paranoïd about what I noted here, it's just ME. :classic_biggrin:

 

Posted
4 hours ago, Fifoo said:

When you are using NMM and uninstalled a previous version there could be remnants being physicaly present in your Skyrim\Data game folder. In that case what you may try is reinstalling SD_Plus as Loose files to gain priority over .bsa files to solve the issue.

 

Yes as stated here:

To find a good balance in a specific combination of mods you will have to make a choice if Zaz Animation Pack V8.0 plus can solve the stack issue but I can't confirm you that the results are garanteed here. To switch between different combo in MO is easy instead of NMM - you'll have to do a game backup first to be safe in case something goes wrong but you surely are aware of these things.

 

  Reveal hidden contents

Reading BeeingFemale V2.8 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_Creature2 V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_Human V1.0 ...
Reading CoverSelf V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 37 alternate animations) ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 472 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...

Reading DDSL V4.0.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...

 

Thanks for posting your FNIS log file, it shows no animation errors and all are recognized but something to be well aware of is related to CoverSelf in case the animation come from the aModestSkyrim 1.1 mod: be attentive to the fact a few users have reported some incompatibility issues in the past, just to be sure your game will run well.

Are DD v4.0.0 and DD2 v4.0.0 well specified to run together ... It's been quite a while that I have not used this mod already and it escapes me.

 

But don't get paranoïd about what I noted here, it's just ME. :classic_biggrin:

 

I use MO, so there are no leftover files. The cover self esp is from a different mod. 

 

I have updated to Zaz 8 and removed ZEP. I'm also probably going to start a new game and see if that helps.

Posted
5 hours ago, Deathmaw said:

I use MO, so there are no leftover files. The cover self esp is from a different mod. 

 

I have updated to Zaz 8 and removed ZEP. I'm also probably going to start a new game and see if that helps.

Fine, hope it will too. If it doesn't - as noted earlier, best would be to address this issue and see in the related mod autor thread if this is due to a bug or a minor incompability.

Posted
5 hours ago, Fifoo said:

Fine, hope it will too. If it doesn't - as noted earlier, best would be to address this issue and see in the related mod autor thread if this is due to a bug or a minor incompability.

Hopefully it will help lol. Thank you for all the help, it's been appreciated. I really do spend more time fighting mods than I do playing the game lol.

Posted
20 hours ago, Deathmaw said:

Hopefully it will help lol. Thank you for all the help, it's been appreciated. I really do spend more time fighting mods than I do playing the game lol.

Thank you very much. And I have the vague impression of experiencing the same fate as you, Lol. Seems we are unfortunately not alone in this case, if it can comfort you a little ... May one day all your efforts be rewarded. Best regards. :classic_smile:

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