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Lovers Prostitute V 2.4 - DukkyFeej Version


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Lovers Prostitute V 2.4

DukkyFeej Version

Original version by A Mage in His 30s
Initial Translation by HanPL
Edited version by LongDukDong

Additional work by Fejeena

Assistance by Sladen2019  for Better Cities compatability

 

 

 

Like title says this mod adds Prostitutes and Brothel to Oblivion Universe.

 

By HanPL:
When you get bored of killing mobs or have to much gold in your pocket you can go visit one of the girls spreaded around Tamriel and have some fun. Girls take Male and Female customers.

 

Just as before, there are new girls roaming the streets of Tamriel,  taking up residence in a few cities.  Along with them, a wandering gigolo travels across the lands selling his wares.   While the girls have found a home of sorts, the guy doesn't keep in one place for too long.

 

Fortunately, you will be given a handbook to know where to find them all.

 

*    *    *    *    *    *    *

 

To install, copy the BSA,  the INI folder  and one of the .esp files into your game's data folder.  Rename your chosen ESP file to 'LoversProstitute.esp' and you are done.

 

If you're not satisfied with the 'Gold Route Bar' sign in Anvil,  the download file has a folder named 'Other Textures' with optional signs. If you prefer to use one of these instead,  copy the chosen .BSA file  into the data folder and rename it to 'LoversProstitute.bsa'.   Examples of each  different texture  is visible in the BSA Examples.jpg file.

 

*    *    *    *    *    *    *

 

IMPORTANT:

 

There are three .esp version of this mod, one that uses the "Modular Beautiful People" mod, and two the do not.  Use only one.  And whichever one you use, have its filename set to 'LoversProstitute.esp'.

 

Again, ensure the NAME or both the .esp and BSA files are LoversProstitute and nothing else..

 

 

*    *    *    *    *    *    *

 

This version of Lovers Prostitute  is very much different from the original, in that a number of features that were hardwired are now setup within an INI file. Compared to some, the new LoversProstitute.Ini file might be a bit cleaner than most others. And for your convenience, the file is divided into three sections.  These sections covers costs for services rendered, NPC gender preferences and the sex acts/animations available. 

 

There have been many changes to the dialog, with an effort to keep the original spirit of the game while continuing to replace the machine-translated texts.   As far as the quests, they are fully functional, though a good portion of the dialog and quest messages had to be rewritten.

 

 

*    *    *    *    *    *    *

 

 

The player may have issues when using the system with Lovers with PK Extender due to its built-in lovers embrace feature.  The player may also find him/herself in trouble with nearby citizens or guards if the 'Immoral Guards' mod is in use.

 

 

*    *    *    *    *    *    *

 

AGAIN:

 

There are three .esp version of this mod, two that use the "Modular Beautiful People" mod, and one the does not.  Use only one.  And whichever one you use, have its filename set to 'LoversProstitute.esp'.  And if you choose not to use the default .bsa but one within the Other Textures folder in the download, have its fulename set to 'LoversProstitute.bsa'.

 

Again, the NAME of both the .esp and .bsa must be LoversProstitute.

 

Included within the download is a copy of the original LoversProstitute.zip translated by HanPL.  Also included is a new Modder's Document, "How to make a Prostitute" which discusses the several points needed to create a prostitute.    So anyone wanting to make a hooker or gigolo add-on... GO FOR IT!

 

 

*    *    *    *    *    *    *

 

VERSION HISTORY:

 

Version 0.25  - Original Version by A Mage in his 30s

 

Version 0.25a - Translated Version by HanPL

  • Machine Translated
  • Additional dialog and quests converted into English

 

Version 2.0   - Edits by LongDukDong

  • Reworked all known dialog
  • Repaired/Cleaned the two quests
  • Cleaned the scripts of Machine Code garbage
  • (NEW) Added an INI system to handle sex positions and more
  • (NEW) Introduced the first 'male' prostitute in the mod

 

Version 2.1   - Additional Edits by Fejeena with advise & testing by Sladen2019

  • Eliminated unneeded rent scripts conflicting with other mods
  • Relocated two structures for Better Cities compatbility
  • Removed MBP dependency for No-MBP version
  • Fejeena Custom No-MBP version with Anvil Bar still in Anvil Harbor
  • (NEW) Graphic content for Anvil Bar

 

Version 2.2   - MBP and NoMBP versions.

  • Rewrote dialog and QUest for No-MBP and Fejeena versions
  • Rewrote handbook for structure's new locations
  • Fixed dialog for prostitutes denying client on gender
  • Added more factions, now existing in every major city
  • (NEW) BSA file now included (based on Fejeena's work)
  • (NEW) A 'How To' document for making a prostitute added
  • (INCLUDED) A copy of the original LoversProstitute mod.

 

Version 2.3   - Faction Fix

  • Corrected factions applied to two NPCs appearing in Bruma
  • Corrected readme on which esps are and are not MBP using

 

Version 2.4   - Current Versions:  Book Fix

  • Corrected name of Church in Leyawiin

 

 

REQUIRES:

  • OBSE 20 better
  • Oblivion.esm
  • Shivering Isles.esp
  • Lovers with PK v1.4.1 - 6 better
  • MBP 1.4a and MBP++ .098a    (Unless No-MBP versions)

 

 

 


  • Submitter
  • Submitted
    03/07/2018
  • Category
  • Requires
    OBSE, Oblivion, Shivering Isles, LAPF

 

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  • 4 weeks later...

Version 2.2 is now available, dubbed the DukkyFeej version thanks to assistance by Fejeena. 

 

A good number of changes were made, cleaning performed, and errors corrected.  No longer does the mod use scripts to handle (or mis-handle) bed rentals within Chorrol and Bruma when the scripts themselves were never needed.  With some assistance by Sladen2019, Fejeena repositioned the new Anvil Bar and Prostitute's Shack to be compatible with Better Cities.  And of the Anvil Bar, a new Red-Light sign was added courtesy of Fejeena. 

 

The new version of LoversProstitute comes with THREE .Esps, depending upon your preferences.  One requres the MBP (Modular Beautiful People) add-on as the original version of LoversProstitute required, now compatible with Better Cities.  A second version no longer requires the MBP, and it too is compatible with Better Cities.  The third version is not Better Cities Compatible, keeping the Anvil Bar in Anvil's Harbor District; but it it too no longer requires the MBP add-on.  The locations of all the bar and shacks have been updated in the Guidebook.

 

Within the download, you can find the original version of LoversProstitute that was translated by HanPL.  :smiley:

 

The initial mod had three factions, each allowing different NPCs to have different reactions to the prostitutes themselves. As an example, the IC Lower Class Prostitutes have a faction which alters the disposition of Beggars and others in their favor.  This new version now includes both middle-class and lower-class prostitute factions for each of the major cities, with certain exceptions (Bravil isn't exactly middle-class  :tongue: ).  Factions have even been included for the Shivering Isles, though Golden Saints aren't expected to look favorably on Prostitution now matter what.  This was added for the benefit of future modders.

 

And as towards future modders, a new 'How To' document was included.  This document covers the basics on the creation of new Prostitutes using the available mechanics of the mod itself.

 

 

 

 

 

 

 

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Bug report !!!  :classic_biggrin:

 

..................................................................................................................................................................................................

in post 1:

IMPORTANT:

 

There are three .esp version of this mod, two that use the "Modular Beautiful People" mod, and one the does not.  Use only one.  And whichever one you use, have its filename set to 'LoversProstitute.esp'.

......................................................................................................................................................................................................

in post 2.

 

The new version of LoversProstitute comes with THREE .Esps, depending upon your preferences.  One requres the MBP (Modular Beautiful People) add-on as the original version of LoversProstitute required, now compatible with Better Cities.

---------------------------------------------------------------------------------------------------------------------------------------------------------------

 

Post 2 is right.   (The same fatal error is also in the readme :classic_wink: )

Only LoversProstituteDVV.esp  use MBP  (Anvil Brothel in front of the city near the main gate )

 

LoversProstitute NoMBP.esp is the same without MBP

 

LoversProstituteFeej.esp is a NO-MBP version with the Anvil brothel at the harbor

 

Yes all esp must be renamed before use or the BSA file will not work.

---------------------------

 

Edit: real bug report in the other thread.

 

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DON, I wrote them in reverse?  :tongue:   

 

Of the bug reports.... read.   The dialogs are harmless as they are and were originally used.   Of the INI, it was by intent to be read only once.  And of the factions, iI didn't change the faction in which the two belonged.  Perhaps I will correct the factions to the new ones I just made in due course and correct the read me file to match the above (corrected) post.

 

I wonder if anyone noticed an NPC never put to use?  Alas, that character may be entertaining for a future mod....

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And now for version 2.3 with the revised and updated Factions fix for Ritova and Daughter Retaruseta, and an alteration to the Other Textures folder.   Rather than selecting another texture, just select a whole new .bsa file.  :tongue:   It still keeps it clean having only one file for all the mesh.texture resources.

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4 hours ago, psyseed said:

What is recommended load order for NO MBP versions of this plugin? Boss places Lovers prostitute right above Adult Play plus for SSP.

Thanks and kudos!

If you have Better cities IC Waterfront and Leyawiiin you place it after Better Cities. ( And of course you don't use LoversProstituteFeej.esp if you have BetterCities Anvil )

 

-LovesMod

-SetBod and Pose Mods

-Race Mods and companion

-BetterCity Mods

LoversProstitute.esp

Bashed Patch, 0.esp
 LoversMB2.esp
 Lovers3dorgasmMB2.esp
 LoversIdleAnimsPriority.esp
 Lovers3dorgasm.esp
 LoversAnimObjectsPriority.esp

 

It will prevent pathgrid problems.  NPCs will not try to cross the Waterfront house. :classic_wink:

 

Without Better Cities above Adult Play plus for SSP is ok.

...

LoversProstitute.esp

LoversAdultPlayPlusforSSP.esp

LoversVoiceSSPplus.esp

....

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  • 4 weeks later...

Now's a good time for version 2.4 with a slight rewrite to the Lovers Prostitute Handbook, as the book didn't supply the right name to the Chapel in Leyawiin.   The issue doesn't affect gameplay  (unless you try to find the Twin Kittens next to the wrong Chapel  :tongue: ) , and was discovered by Fejeena this past week.

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Really a new version because of a mistake in the book.
The book mentions that you find the two women in Leyawiin.
 
I only noticed the mistake because the Dibella chapel is the only chapel I know. KotN change the Anvil Dibella chapel.
In all other cities I don't know the gods of the chapels  ( after 11 years playing Oblivion :classic_blush: )
 
There are other things that could be changed.
 
a Resume/criticism of LoversProstitute, and probably the reason why the mod never updated for LAPF.
Spoiler

The sex/prostitution system in LoversProstitute is ... not so good.

 


[ LC = lower class;  MC = middle class  ]

 

First the foreplay:
It is no foreplay it is a separate sex act. You have to pay for it and don't get real sex after it.

 

You want to fuck a whore, you talk to her and pay.  You go to the sex location ( XMarker)
All she offers is the "foreplay" ( Blowjob, handjob, tittyfuck)
After the sex she talks to you and you can choose "Again" or "Satisfied". And if the whore likes you (disposition 60+) you can choose "Please more!" ( with a LC-Whore) or "Stay until the morning" ( with a MC-Whore)

If you choose "Again" you can have another foreplay, and you must pay for it.
If you choose "Please more!" or "Stay until the morning" you can have real sex ( Cowgirl, standing, missionary, ass ) but no Blowjob, handjob, tittyfuck. And of course you have to pay ( The Session Price ! )
So the foreplay is no foreplay. It's not part of the first real sex. You don't get anything after the "foreplay"

Why can I, the customer, not decide what I want? Start with missionary, then Cowgirl and end with a blowjob.

 

Solution:

add all kind of sex to all dialogues.
_______________________________________________________________

No.2: The Session

The LC-whores have no Sessions...but you pay for a session.


With a LC-whore, with dispostion 60+, you can choose after the foreplay: "Again" , "Satisfied" or "Please more!"
"Again" = another Blowjob, handjob, tittyfuck, calculated by PriceL.
"Please more!" = Cowgirl, standing, missionary or ass  , calculated by SessionPriceL

After the "Please more!" sex the whore talks to you and you can say: "It was very good." , "I'm disappointed" or "Whisper Love".  ( The whore likes only the first option )
And the dialogue ends !!! No session, but you paid the session price.
If you want want more sex you have to talk to her again....and you first get only a "foreplay" ( and you have to pay it ) , then you can choose "Please more!" to get the next real fuck.

 

With a MC-Whore you can choose "Stay until the morning"  ( after you had the foreplay) and you can fuck her several times without paying again.
If you start at 9PM you can fuck until 6AM.

So if you want to fuck a LC-Whore three times you have to pay three times foreplay and the real sex. That's 24 Gold ( Without ini changes and first time gold )
A MC-Whore you can fuck the whole night for 25 gold ( one time foreplay = 5, and session = 20 )

If you want a lot of sex don't fuck a LC-Whore, it is too expensive. And very second fuck is a "foreplay".

 

Solution:
If the LC_Whores should not have sessions delete the "Please more!" dialogue options.
If they should have sessions you must add new dialogues ( after session sex to start the next round ( in xProL20, like it is in xProM20. And also a [Take a break] to interrupt the sex and continue later ( see xProM35 ).  And maybe the "Morning Greeting" )
And the scripts of all LC-Whores must be changed. There is only stage 1 to 4 (for the "foreplay" sex) but not the "Repeatable/session" part and the "Morning Greeting".

Perhaps the sessions only for LC_whores in a brothel/house ( Anvil ) . Street whores only serve a customer quickly.

_________________________________________________
No.3: the scripts of the girls.

Their working times are checked in the scripts.  And it is checked in stage 1 ( foreplay)  or in the "Repeatable/session" part.


The stage 1 is the problem.
You talk to whore with Working time from 21PM to 6AM....and it is 5.58AM.
You pay her, she starts walking towards the sex Marker (near the bed)...and suddenly she stops and talks to another NPC, or she goes to her bed and sleep ( not to the bed you use for sex)...

EDIT: with most girls no problem because the check is :         if GameHour >= xx && GameHour <= yy && GetDistance Player > 1000

So in a cell the player is hardly ever 1000 away from the girl. But the Bruma girls and Wanderlust enter a new cell to reach the sex location/bed.

The stage 1 in the scripts lasts until she reach the sex marker. ( if GetDistance marker < 100 && GetDistance Player < xLoversPro.SCRange   [SCRange is 100] )
But if her working time is over all the token and AI Packages are removed.
            RemoveScriptPackage MoveAI
            RemoveScriptPackage xLoversProWaitAI
            RemoveItem xLoversProHToken 99
            RemoveItem xLoversProRToken 999

Of course you can not talk to her and get you gold back. The bitch cheated on you. :classic_angry:

 

Solution:

Change the Bruma girls and Wanderlust scripts.
Delete/change the working time check in stage 1 and add it to stage 4, so after one time sex she will not talk to you ( use xProM20 or xProL20 dialogue), or you add a new dialogue option in xProM20 / xProL20  and she tell you "time is up"

In stage 1 you can add a cell check for the starting cell and destination cell. If player is not in both cell all token and AI packages will be removed.

if GameHour >= xx && GameHour <= yy && ( Player.GetInCell A == 0 && Player.GetInCell B == 0 )

( still not sure how to change Wanderlust script, he works in different placer with two cells )

________________________________________________________


Think that was all the original Mod.

I think the original author never finished the mod. Then he lost interest, and he published what he had until then.

So that's why the mod was never really popular/widely used.

 

In the new Dukky version I don't like that there are no animation groups, like in LoversHooker. Every cowgirl sex (Player female - Whore female) is the same.
LoversHooker: set xlHookerPose.SCow to sv_construct "1,29,33"
but LoversProstitute only one: set xLoversPro.FFScrewing1R to 1   :classic_sad:

 

 

But I don't need a new version !!! Most of the above things I have already changed in my esp. Too many changes in my esp to switch to a new one. ( New cells( cellars), Objects ( pictures, clothes....and of course a teddy ), new NPCs ( customers in Anvil), many dialogue changes, new price calcutation system, ....  )

If there will be new esp with animation groups I will change/add the scripts in my esp. ( I already checked the LoversHooker esp and I am sure i can add the groups in the Prostitute esp )

 

Edit: This time in the right thread ! :classic_wink:

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Now a "bug"

 

The Wanderlust AI packages.

Some of the skingrad packages have location reference the NPC "Mog gra-Mogakh"

But the NPC is not Essential...What if she dies?

And funny if you ensalve the NPC. The working AI package of Wanderlust is near the NPC. So if the player travel with the slave, Wanderlust will follow and wait for customers.

But if you are near Leyawiin and wants to fuck Wanderlust he will walk to his sex Marker ( Chorrol, Skingrad, Imperial City)...yes he will walk not run. His working time will end before he reaches the location and you don't get sex and of course you will not get your gold back.

 

In Skingrad in the TwoSistersLodge is a XMarker near the NPC, about in the middle of the room. Use the XMarker for the Skingrad AI packages.

 

And in Skingrad, Chorrol and Imperial city there are some travel AI packages with location: Cell

With a travel package the NPC does not wander ! He will reach the cell and stop just behind the door ( waits untill the next package starts ).  He blocks the door.

In all the cells are x Markers about in the middle of the rooms, no doors blocked.

Use the Markers ( TheTiberSeptimHotel, TheGreyMare, TwoSistersLodgeUpstairs,  TempleOfTheOne )

 
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Wanderlust:

a one-hour-bug and a question.

 

Spoiler

Bug:

time of AI package
WLSkingrad05ESXTIME   Morndras 21/16  (that's 21 to 13.  Should be 21/15 = 21 to 12 )
But next package is
WLSkingrad06Eat  Tirdas  12/2

.................................................................


Why not work on Loredas?


last Loredas Pack is
WLImperial08Dinner  19/2 eat in TiberSeptimHotel
next pack is
WLChurchTravel  Sundas 7/1 TempleOfTheOne

( the time from Loredas 9PM to Sundas 7AM the WLDefaultEat is active ( daily, at any time, eat  Near current location ) )

 

there is a unused Pack WLImperial09SEXTIME  ( but with worng day , Mondras.  The package is not added to the NPC-Wanderlust )
With changed day it closes the hole in the time scale.
WLImperial09SEXTIME  Loredas 21/10 (21 to 7AM ) Wander in TiberSeptimHotel
next pack
WLChurchTravel  Sundas 7/1 TempleOfTheOne

 

But then there will be a dialogue problem, he stops working at midnight.
dialogue: xProL04 [Invite to bed]   Never on this day
Condition : Sundas
But if he should work to 6AM  like the other days
Condotions
GetDayOfWeek == Sundas
GetCurrentTime greater 6

 

Or maybe he quits working earlier at sundays 2 or 3 AM ? Or don't change it and he works only the 3 Loredas hours from 21 to midnight.

 

! if you start sex at Loredas and you always choose the "Again" dialogue, he will not quit work before 13 o'clock  ( His time in the script )
The same on all other days, if you do not interrupt the sex you can fuck him until 13 o'clock. That can mess up his AI packages, at some days the starts traveling to another town at 7AM.
Start new sex is only possible from 21 to 6AM.
So maybe a change his script xLoversPro002GSC (  if ( GameHour >= 6 && GameHour <= 21 && ..... )

 

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Another problem with Wanderlust.

The Skingrad SexMarker. Two Sisters Lodge

 

You're hiring Wanderlust in the taproom and he goes upstairs. When the player enters the upper floor the Oblivion engine calculates the position of Wanderlust.

The shortest way to his sex marker is through a locked door ( Blue line )

11LP56.jpg

Yes the Oblivion engine is stupid, there are path grid points near the sex marker in the locked room so the game use them. That there is a wall between the path grid points and the Marker....who cares.

But Wanderlust is in the locked room and tries to reach the Marker.

If the player reach the marker position Wanderlust can talk to the player (through the wall) and sex starts with luck in the right bed.... with less luck in the bed of the locked room.

 

Some times when the player enters the upper floor Wanderlust is in the right room at the sex Marker position, but most times he is in the wrong room.

 

Solution:

Move the Sex Marker.  New position.

11LP55.jpg

Now Wanderlust is always in the right room and during sex he always use the right bed.

He ( and the player) will never be locked in the locked room.

 

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https://up.mnty.net/

found a new LoversProstitute  version : 0.25a  , was uploaded 11.11.2017  ( file up007064 )

Not the translated by HanPL  0.25a, that's a Loverslab version.

The last japanese was 0.25.

The new version is with AutoSetBody ini. Each prostitute has a own/different body.

 

I changed some of the girls with blockhead. ( better , because you don't need any other mod )

 

 

EDIT:

Seems to be a re-upload ( the file is old). Maybe because all 4shared Links of the original Lovers mod are dying.

When you click Links at the japanese Lovers page more than half of the links are dead.

And I had 4 4shared Links to collections of original Lovers Mods...only one still works/exists.

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I was a bit confused by the quest "That Abominable Book" and NPC "Nightwynd"
Why she says her homeland is Black Marsh? Why she says her name is from the book "Lusty Argonian Maid"?
Why does she hate this book? The name "Nightwynd" is not mentioned in the book and does not exist in the whole Oblivion game.
 
 
I found out that in the japanese version she is a argonian and her name is "A-Maid"
Thus, their background and exspecially the quest make sense.
 
But with the name "Nightwynd" the book quest makes no sense at all.
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Wanderlust's traveling is my first attempt at getting some moron going around from place to place.  So I already figured his traveling would be wonky.  Yet I did follow him around from place to place and it worked kinda well enough (if not a bit boringly wonky).   As to why he doesn't work all the time?   Dammit man, his dick is getting worn out!  Some of them girls are trying to wear him down!  They know he's ribbed for pleasure!!!!!  So yeah... he needs some time.  :smiley:

 

Now the issues with Two Sisters Lodge...  That works?  YESSSS!!!!  I had issues one or two times (though not always).

 

As to Nightwynd....   I tried googling the name to figure it out myself.  I kept the basics of the actual quest dialog for her, her hatred of the book, her name being based upon it..... nothing!?  The only thing I can think of is that the book within Oblivion just gives us "Act IV, Scene III, continued" and we're not getting the whole text.

 

Did you notice she has the same name as that hot 'Ice Elf' in Bravil Underground?   Oh, wait.  You don't to MBP versions :tongue:

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Wanderlust works, it was only the 1 hour overlapping Package times.

And I don't know if the "Loredas no work" was intent.

 

The only real problem are the location references ( NPC "Mog gra-Mogakh" ), if Mog gra-Mogakh is dead or enslaved.

And the XMarker in the Two Sisters Lodge .

....................

 

The real Nightwynd name and race I checked in a japanese esp.

In the book her name is Lifts-Her-Tail, and she is a maid. Don't know why in the japanese esp her name is "A-Maid" and not Lifts-Her-Tail.

 

And the Nightwynd  in Bravilunderground is a LL Member name, like HanPL, Gregathit the Freeloader, Donkey, GSB Modders.

 

EDIT: In my esp I changed the text  and keep the name.

Now she does not talk about her name. She talks about the Sex with her  late husband.

"My late husband was a horny bull but he didn't like to work."

"So I had to work as a whore to have something to eat."

"My husband fucked me before and after work...that wasn't bad."

"But he had no imagination, no own ideas, he did everything he heard and read in books."

"So our sex was reenacted scenes of his favorite books."

"And he loved a really sordid book!...I hate this book!"

"The only good thing about his book.... is that you can burn it."

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Hrrrrrmmm.....   :smiley:   Attach/send that esp so it can be included in the next update.  The Feej esp.     I like that.    Though I do intend to keep the dialog as close to the original in the others.

 

OFFTOPIC:   You may like a project of mine in General Discussion.

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My esp?  I told you I changed a lot of things,

The payment system ( you pay less with higher personality, fame and mercantile skill. And after you closed the Bruma gate and finished the main quest. Except "Karyisu the Harlot" she prefers more infamy )

I add the Session sex to the lowerclass whores, so you don't pay the hight SessionPrice for one time sex ( was the only way to get a real fuck)

And the single-sex ( you call it forplay ) has all sex options ( Blowjob, handjob, tittyfuck, cowgirl, anal, fuck,..)

I changed the background of the Anvil girls. More customers with different AI, a backroom with two guys ( with dog and horse penis) and small quests.

The Bruma girls , Ritova and Retaruseta  about the Mother.  And changes after you finished the Retaruseta hunting quest.

Wanderlust: I changed the IC Timber Septim Hotel to the All Saints Inn. He is a Lowerclass Hooker and the other two inns are Loversclass (the cheaper ones in the cities). Now all his tree Inns are Lowerclass.

The IC girls have a stalker/fan who follows Sonia.

I extended the Nightwynd Book quest. She was a whore...and at the end of the quest the is a whore again ( but a free whore for the player )
I changed the dresser activators. Only two girls still have pictures, the other girls have  makeup-covered-pot or  sacks.
...
...
 
And meshes (16MB) , textures ( 90MB), KF file for a vomit animation, sound file( 4 songs for the Anvil bar and the vomit sound)
Clothes for the girls, pictures, the Anvil backroom exterior and interior, a Teddy, bottle ship, Steering wheel of a ship, a oar, a Anchor for the Anvil bar decoration.
 
And the esp is still not ready, I have to add Blowjob, handjob, tittyfuck to the sex sessions ( Why not start with fucking and end with a blow job ). A lot of boring copy work.
And I still try to find out how to add animation groups like in Lovers Hookers, were you can add more than one ani in the ini file.
Original esp was 632KB  now my esp is 950KB and still growing.
 
------------------------
And I just stopped modding the Prostitutes esp/Mod  and started with BetterCitys. In IC-Waterfront is a Tavern whore ( No I don't make a LoversProstitutes Patch, she just gets some dialogues and a AI package to go upstairs) and in Skingrad I changed a NPC into a whore ( A small quest, she don't want to be a whore ).
And still working at a LoversSituation update/new version.
And some other "No-Lovers" Mods I want to add Lovers sex. 13 mods done, one work in progress and 3 Mods not started . So with Lovers Prostitution and Lovers Situation there are 3 Mods in progress...

 

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17 hours ago, fejeena said:

And I still try to find out how to add animation groups like in Lovers Hookers, were you can add more than one ani in the ini file.

Oh.  Yeah.   You wanna add 'lists' of poses instead of an individual pose per option.  Then you might want to check this:

https://www.loverslab.com/topic/97021-modder-tips-read-if-youre-modding-post-if-you-discovered-a-trick/?do=findComment&comment=2221689

 

It is what lets me choose a pose from a list in a String variable, either randomly or by an index position. 

 

I may have more content for that thread later.  But that's a different topic.

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  • 3 years later...

features are the same. I placed the anvil brothel at the port.  It's usually in front of the city, If you face the gate, left.  But there are other mods that place houses there. 

We moved it further to the left to make it compatible.

Also the IC Waterfront House is made Unique Landscapes - Imperial Isle compatible.

 

LoversProstituteDVV.esp  use MBP  (Anvil Brothel in front of the city near the main gate )

 

LoversProstitute NoMBP.esp is the same without MBP

 

LoversProstituteFeej.esp is a NO-MBP version with the Anvil brothel at the harbor

 

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  • 8 months later...

And one more idea:

 

Add in the ini or a new ini that turns npcs from other mods into prostitutes. Thieves Grotto has a brothel with prostitutes in that town it adds close to Anvil. Shezzries Towns has prostitutes in the Pells Gate town that it adds. And Better Cities have some prostitutes as well. Mirabelle Monet in Anvil in Focsle or whatever is also a prostitute.

It would be amazing to just be able to type the modname and the formID of npcs that are to be turned into prostitutes and then the mod adds tokens and generic prostitution dialogue to them and it's done.

The prostitutes I mention here all have their own brothels, so added packages could be checked against their sleep packages to decide where to go when you buy sex from them

Edited by kukenmellantuttarna
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1 hour ago, kukenmellantuttarna said:

What about having those disposition requirements for real sex be random or depending on the prostitute?

For many sex mods where one propositions another, the disposition requirements are set within the topic conditions.

You can set where your receive a good response if  Disposition > 70
You can set where  you receive mediocre response if Disposition > 50 and Disposition <= 70

In general, that is what you get.  It isn't impossible.... but would require some form of 'pre-encounter' or 'pre-response' random calculation before we even get to the necessary dialogue.  A much more lengthy process.

 

(hrm.....)

 

 

1 hour ago, kukenmellantuttarna said:

So if you rape or rob a prostitute, you get a bounty to have you arrested.

I .... LIKE ... that idea.

 

Honestly, I've thought about the guild the moment I found out it was effin canon!  Some sort of addition or change to some mods to have an overriding PRICE option if a Guild mod would be added.  Granted, that would take time to implement at the same time. :D  

 

The same should be said to place a bounty or crime alert on one raping YOU if you are a prostitute (LoversHooker).  And as you would be within a legitimate and sanctioned guild, the bounty would bring about the Imperial Guard to go after the perpetrator as any other crime (like seeing City Swimmer chased after stealing from someone in Bravil).  I'd use the default conditions for such and not bring assassins into it.

 

 So essentially, you are giving me plenty of food for thought.  Wow.

 

 

 

2 hours ago, kukenmellantuttarna said:

If the prostitution guild is connected to the Thieves Guild and other evil/illegal factions

Cutting you off right there.  As the ES lore stated, the Prostitution Guild is a legitimate and sanctioned guild.  And no 'merges' and no dependencies.   I prefer to make them work as standalone as they are intended and keep the mechanics intact, but with what I call hooks to allow connections to other mods if possible. 

 

Towards thugs...  You would mean Pimps, right?  Thinking more of the Prostitute Guild mod (if ever worked upon).

 

 

 

2 hours ago, kukenmellantuttarna said:

Some of the prostitutes can be assassins in disguise or be assassins as well as prostitutes, when you meet one in an alley or in an inn, she follows you and tries to kill you when you are alone (with poisoned dagger).

There's nothing stopping one from being a prostitute with LoversHooker and joining the Dark Brotherhood already.  But then again, the reaction the Prophet in DLC Knights of the Nine when you say you serve Sithis ... "Indeed. And yet you would seek the holy Relics?" ... this shows diametrically opposed guilds can be joined. And as to a quest for a prostitute assassin?  Sounds like you would use some existing Prostitute mod as a parent to a new quest mod.  OR a separate mod of its own.

 

 

 

1 hour ago, kukenmellantuttarna said:

Add in the ini or a new ini that turns npcs from other mods into prostitutes.

.....

Mirabelle Monet in Anvil in Focsle or whatever is also a prostitute.

...

It would be amazing to just be able to type the modname and the formID of npcs that are to be turned into prostitutes...

First, I see you noticed the mechanics of the exterior token application system I employ.  I think I'm crafting even better versions of that.


And Mirabelle Monet?  Hehehe...  I have an updated LoversSlaveTrader in the works that has custom rumors that ... kinda... has a couple of rumors about her. Tongue in cheek innuendo... nothing straightforward.  THAT'S next to work on btw.

 

And if a 'Prostitute Guild' mod that recognizes the ES lore was created, adding an ESLore Prostitute faction would be acceptable (which would tie into the previous mentioned bounty feature). But no changing any conditions, reactions, or dialog to outside mods.  I will not perform changes to outside mod work.  That I would need to leave to the mod authors.

 

 

 

 

 

 

 

 

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