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Converting skyrim hair mods to Fallout 4 with Original physics.


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Same as title. I needs some help to converting hair mods with physics.

 

Importing mesh and texture is not a problem, but converting physics bone have always caught up with me.

 

I tried bodyslide bone weighting, nifskope to copying branch, but this two ways did not works collectly. Hairs getting stretched or disappeared.

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