AmazoniaRed Posted January 11, 2018 Share Posted January 11, 2018 The first thing to note is that I have seen a tutorial already showing how to convert the files to the new format so that they will work with the new game. This is both where the problem is and where it isn't. Now to translate what I have just said above is that I have had no problems in being able to convert the armor meshes to the new .nif format but I am having issues with something else. I have some armors where (The armor has 3 parts including a top cuirass, armored skirt, and leg armor all tied to a single armor reference meaning the part in game listed as the cuirass accounts for the leg pieces, top, and skirt) and the only piece that shows up in game is the top cuirass. This is after I have tried to modify the armor so that is can be used in bodyslide. It shows up in bodyslide just fine and I can manipulate the armor to fit the body type I am using and I don't even have any clipping issues, but the in game model is not matching up. I am figuring that this will be consistent problem throughout my attempts at converting some CBBE models from the old game. I have tried simply using the old bodyslide files and I have even tried to create brand new bodyslide files from the original model with the same problem persisting. FYI I am trying to convert the ebony armor from the "little sexy apparel replacer" mod from the original Skyrim. All of my mods are up to date and seem to be working just fine. Does anybody have any ideas about why this sort of issue might be happening. Side note: I found it odd that bodyslide did not know anything was wrong with the armor mesh in the preview, but the game is having a big problem trying to display the bottom half. My ultimate goal is to create a compendium of my favorite CBBE replacement armors that are very sleek without being ridiculously skimpy and possibly upload as a "My favorite picks" type assuming I get the mod author's consent. Link to comment
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