Guest Posted December 25, 2017 Share Posted December 25, 2017 So I was trying to figure out why the Jus Primae Noctis isn't firing in Dark World. I narrowed it down to this trigger in event DWCourt.910 I'm posting this outside the main DW thread because I'm unsure of my interpretation of CK2 bizarre syntax. I don't want to post the "fixed" code block in that thread unless it's actually fixed. trigger = { NOR = { event_target:dw_bride = { # We're trying not to catch our spouse here, since the new_character check we tried in .900 wasn't working as was hoped spouse = { character = ROOT } } event_target:dw_bride = { # Trying to keep a duplicate from taking place when you've a marriage within your own court spouse = { NOT = { character = ROOT } } has_character_flag = dw_first_night_chosen } event_target:dw_bride = { # Trying to ensure that we don't catch ourselves if we're the bride (Futa catch) NOT = { character = ROOT } } } } I can get the event to work by modifying this trigger in various ways, but I'm not sure I'm destroying the logic of the trigger in the process. The problem is I don't understand exactly what's going on here. First one I get - I think. It's just asking "Is this person married to the ruler?" Second one. Bride's spouse is not the ruler AND bride has flag dw_first_night_chosen. (unless I'm way off, this seems weird) Third. Bride is not the ruler. (so if the bride is NOT the ruler - this will evaluate true and cause the event not to trigger.) This is my "Fixed?" version. I have confirmed that this allows the event to fire, but I'm not convinced I kept the intended filtering logic intact. (I mean, if you changed the trigger to "yes" that would also make the event fire.) trigger = { NOR = { event_target:dw_bride = { # We're trying not to catch our spouse here, since the new_character check we tried in .900 wasn't working as was hoped spouse = { character = ROOT } } event_target:dw_bride = { # Trying to keep a duplicate from taking place when you've a marriage within your own court spouse = { has_character_flag = dw_first_night_chosen } } event_target:dw_bride = { # Trying to keep a duplicate from taking place when you've a marriage within your own court has_character_flag = dw_first_night_chosen } event_target:dw_bride = { # Trying to ensure that we don't catch ourselves if we're the bride (Futa catch) character = ROOT } } } Link to comment
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