SAC Posted December 10, 2017 Share Posted December 10, 2017 View File  This add-on modifies the CRX restraints in order to keep the dead bodies crucified on their crosses.  Note: the entire point of this add-on is to get serious about crucifying NPCs and leaving them to their fate (or killing them yourself). There is no point in installing this add-on if you just want some harmless bondage play.  To install:  1. install CRX 1.7 by @Oakern 2. download this add-on and overwrite with the included files (meshes, scripts, esp)  Changes to the original mod:  - the dead bodies will stay crucified (hopefully across re-loads as well) - replaced ropes with spikes in all configurations - for each cross type, there are two variants: "spikes feet" and "ropes feet" - in fact, both variants will place spikes, but with slightly different dead body positions (for now, CR01 and CR05 have identical restraints between sp_feet and ro_feet - WIP) - eliminated some logical constraints from the original script - select "add/keep all spikes" / "add/keep all ropes", and you're done, it will now disregard the initial configuration - CR01 features a Skyrim model, instead of the original cross - upon expiring, the crucified victims will spasm a few times - both for "artistic impression", and to stabilize their position in the restraints  Requirements:  - CRX 1.7 - Dead body collision  Screenshots: to illustrate the available variants for CR01, 02, 03 and 05  Future plans:  - different variants for CR01 and CR05 sp_feet / ro_feet - further tweaks to positioning  Possible bugs and issues:  - CR01 (Skyrim) cross may feature spikes with purple or invisible textures - let me know if that's the case, the intention was to replace the steel texture with a rusty one - various positioning issues - let me know if they occur immediately after the victim expires, or after a re-load - you need to delete the restraints (select the restraint in console, then disable; mark for delete) in order to re-use an already used cross  Original credits, and thanks, to @Oakern, author of CRX  Permissions: as per Oakern's terms  Submitter SAC Submitted 12/10/2017 Category Modders Resources Requires CRX 1.7, Dead body collision Link to comment
ytseo Posted December 23, 2017 Share Posted December 23, 2017 Hello, thank you very much. i like it. now it is working. but, after a period of time,the dead bodies will disappear. I hope dead bodies not disappear. my english is poor, sorry Link to comment
kadsend Posted January 3, 2018 Share Posted January 3, 2018 Hello Again In pickman's gallery there's a handcuffed dead raider to a bed, by his wrist. It's pretty hard to remove him from there and it seems that the hitbox is restricted to the dead body itself (I can pass trough it) I wonder if you can use the handcuff hitbox to make a better, leaner, version. i'm grateful for your work anyways and hope this information helped a bit. Link to comment
AWP3RATOR Posted January 8, 2018 Share Posted January 8, 2018 I love the idea - makes total sense. I am having positioning issues with your add-on vs the original mod though. In all cases live actors are positioned ~10 in game unites (modpos z 10) above where they should be, based on the animations and cross styles in use. It's not gamebreaking, but I thought you should know.  My modset is vast... it could be related to any number of things. I am using a CBBE body base - but I tried all sorts of combinations between nude, clothed in modded gear, clothed in vanilla assets, modded NCPs, vanilla NPCs, my PC, etc. - all result in the same.  Additionally, I tried this on a fresh game version, with only an alternate start mod, CRX, and your add-on, the positioning issue remained. Link to comment
Arcanant Posted February 13, 2018 Share Posted February 13, 2018 Is it possible to modify them to add a Defense value of 2 for each cross when bodies are mounted? that would be awesome. Link to comment
Yoen Posted May 1, 2018 Share Posted May 1, 2018 anyone able to do this but with skyrim zaz ? Link to comment
kadsend Posted July 10, 2018 Share Posted July 10, 2018 Could you update this mod to the newest version? It seems that the scripts are breaking some newer options of the mod... Thanks Link to comment
Apap Posted September 15, 2018 Share Posted September 15, 2018 Hey SAC, quick question: will this still work with the latest CRX version?  If not, are there any chances for an update?  Thanks and keep up the good work! Link to comment
Hogz50 Posted September 17, 2018 Share Posted September 17, 2018 Hello, I tried this dead restraints, but some of the cross menu vanished when I did. I lost some crosses, skulls and spikes, also the boards wouldn't snap to crosses anymore. I uninstalled it, prisoners get off the cross and walk around then hop back on. Link to comment
kadsend Posted September 17, 2018 Share Posted September 17, 2018 This mod seems unfortunately discontinued... The latest CRX breaks a lot using this Link to comment
Hogz50 Posted September 29, 2018 Share Posted September 29, 2018 Is there a way I can distinguish the front from the back of these X crosses? I tried to hang them on walls and well...I got this... Link to comment
Dragonjoe69 Posted October 22, 2019 Share Posted October 22, 2019 On 10/2/2018 at 9:54 PM, kadsend said: Is this mod dead? I think so, the required dead body collisions mod is no longer available, and the above reports say it is not working correctly with the latest version of CRX 2 Link to comment
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