KristyllLascivicious Posted November 14, 2017 Share Posted November 14, 2017 While I've done my fair share of modding in the past, I took a pretty long break from Skyrim after pretty much everything went boom and the problem I was having baffled a lot of people and started getting more frustrating than anything to deal with given how evasive the issue was (somewhere a script was failing without a trace and gunking tons of references up, even after enabling/disabling/uninstalling/reinstalling all my ~200 mods). I was trying to hold out for the SSE/SKSE and so on but I've been Sexy-rim-deprived for too long, now and want to get back into things. I guess I've just got a thing for CtD'ing deep down inside that I don't want to admit . Anyways, it looks like a ton has changed. Last I knew, UUNP was just emerging and there was a lot of disjoint stuff with physics (havok object vs weighted skeletons etc.). I'm seeing a lot of talk about SMP and physics/collisions that look *way* better than I could ever seem to pull off. Curious to know what's changed around this scene in my ~two years' absence to make things look so good and seemingly work so well. I noticed even NMM is supposedly better now (does it compete with MO? Is the Win10 MO bug (part of what I believe to be a problem I was having fixed?). Things like that. Pointers to specific mods or general explanations to help me get things set up correctly rather than me just throwing things at MO until something works would be lovely. Thanks! -K P.S.: If anyone knows of good resources for where I can start learning how to combine/make animations, it'd be super appreciated. I've always wanted to make Nipple Magic and its spell locations at the breasts work without the flying animation. Link to comment
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