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Darkest Dungeon Erotic Mods


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Posted
17 minutes ago, nalem668 said:

I'm using Lustiest Lair Edition, but I get an error like in the picture. Can you tell me a solution?

20230722_053610.jpg

Download it again and don't break it?

...Like, there should be no reason for that to be missing unless you half-uninstalled it.

Posted
On 7/22/2023 at 5:57 AM, Fasterflight225 said:

Download it again and don't break it?

...Like, there should be no reason for that to be missing unless you half-uninstalled it.

Thank you. There was no way, so I deleted it and downloaded it again

Posted
4 hours ago, Moranhere said:

hi,bro.found something awesome,anyone know the juicy source?

 

ezgif.com-gif-maker.gif

@YUIO58ok on twitter, deleted the tweets but you can still find this at gelbooru

Posted
On 7/23/2023 at 3:04 PM, Señor Esqueleto said:

Is this a mod, or just an animation?

 

It's just an animation. I've messaged the creator and they said it was a shelved project that MAY get worked on in the future. That was almost 3 months ago so I assume it's abandoned.

Posted
On 6/17/2023 at 7:12 PM, Mart0206 said:

Hello folks,

 

i am trying Lustiest Lair atm. Since the thread here isn´t very activ may i ask here for a bit of advice on enemies, one in particular.

 

How to beat the "Blasphemous Priestress" ? Everone else i could figure out.

 

Got here to 0 health, but she didnt die. Gargoyle heald here then and i whiped.


Gargoyle didn´t get any damage at all since defence is extremly high, there for i thought it had to be ignored.

Haven't played LL a lot recently, so some stuff might not be 100% accurate, but here's my experiences in what works:

 

As it's been said before, it's essentially a slight variation of the Hag.

 

Basically don't attack anything until the Gargoyle grabs someone. Then just burst Priestess with high damage. With a decent team you can usually manage to kill her in one go of Gargoyle grabbing someone, since her HP isn't too high and her other defenses (Dodge, Prot) aren't too high either. She also has multiple actions, so DoT is pretty effective. iirc her Resists aren't too high.

Plan the team similarily to Hag, so be prepared to have everyone work 1 rank towards the front. Only difference is that you need to build frontline burst instead of backline burst. I can't remember if you get punished for attacking Gargoyle, but if you do, you gotta bring 1 move that doesn't deal any damage, probably selfheals/buffs.

I tend to remember more dangerous attacks from enemies, but on Priestess I'm blanking so either she doesn't have anything very dangerous in terms of moves or I just forgor too much about the fight.

 

A team I remember using for Priestess is PD Abom Occ Hellion. It's a slight variation of the team I use for Hag very often (swapped PD for Arb). You run that exact team from back to front for the dungeon and then switch to PD Occ Abom Hellion for the Boss. All heroes work 1 slot further up front and you get great burst from PD/Abom/Hellion with Noxious Blast/Rage/Bleed Out respectively. Occ is just there to provide general support with healing/potential crits from Sac Stab. Losing any of the heroes doesn't hurt the team in any way, since all of them rely on themselves to deal their damage and they don't mind being 1 rank towards the front.

But generally try to bring a team that can deal with the dungeon, so Backline damage/Stuns/Healing like usual which can also change gears to deal high burst damage. Abom is probably the most flexible for this, since Rage is a massive amount of damage, while he can still provide Stuns during the dungeon. Leper is also an option, but you have to be able to abuse Intimidate to get the most out of him during the dungeon. Obviously heroes like Hellion or Shieldbreaker also work, they just deal great damage to any Rank. Mark is also an option, with a team off the top of my head being PD BH Hm Occ. But then you should swap positions to PD Hm BH Occ to avoid bad grabs from the gargoyle during the boss (Occ getting grabbed just stops all damage from Hm, him getting moved from 2 --> 3 prevents this bc he'll be pulled to 2 while BH moves to 1). But remember that Mark ticks down very quickly due to Pristess having multiple actions.

Another thing: If your team relies on a single hero to deal damage, Guards can guarantee that hero doesn't get grabbed, just like with Siren or Hag.

 

Regarding that Heal she got when she dropped to 0: I don't remember experiencing that, but that might be bc Gargoyle didn't have anyone grabbed when you killed her. Not 100% sure on this tho, but seems like the most reasonable explanation I can see without saying it's a bug.

 

For those Quirks: Afaik you can get the Quirk that enables all of the extra benefits from those Trinkets that you can get from the Abbot. Having extra space for those is quite important as they don't replace other Quirks. The extra stats from the Trinkets are completely OP and trivialize the game by a pretty big amount. (Who thought giving +75% Scouting chance is balanced? Map is literally one of the best Trinkets in vanilla and gives +25%. But that can be said about a LOT of the LL stuff so whatevs. Can't wait to see how much Crimson Curse got buffed. The vanilla version was already OP, so I wonder what kind of unholy balancing it's gonna be)

 

Maybe I forgor something like a fool, but that should be everything. If there's any more questions or I just completely misremembered the fight, feel free to ask me again. I'll try to reply asap.

Posted
5 hours ago, SomeOneThatExists2 said:

Haven't played LL a lot recently, so some stuff might not be 100% accurate, but here's my experiences in what works:

 

As it's been said before, it's essentially a slight variation of the Hag.

 

Basically don't attack anything until the Gargoyle grabs someone. Then just burst Priestess with high damage. With a decent team you can usually manage to kill her in one go of Gargoyle grabbing someone, since her HP isn't too high and her other defenses (Dodge, Prot) aren't too high either. She also has multiple actions, so DoT is pretty effective. iirc her Resists aren't too high.

Plan the team similarily to Hag, so be prepared to have everyone work 1 rank towards the front. Only difference is that you need to build frontline burst instead of backline burst. I can't remember if you get punished for attacking Gargoyle, but if you do, you gotta bring 1 move that doesn't deal any damage, probably selfheals/buffs.

I tend to remember more dangerous attacks from enemies, but on Priestess I'm blanking so either she doesn't have anything very dangerous in terms of moves or I just forgor too much about the fight.

 

A team I remember using for Priestess is PD Abom Occ Hellion. It's a slight variation of the team I use for Hag very often (swapped PD for Arb). You run that exact team from back to front for the dungeon and then switch to PD Occ Abom Hellion for the Boss. All heroes work 1 slot further up front and you get great burst from PD/Abom/Hellion with Noxious Blast/Rage/Bleed Out respectively. Occ is just there to provide general support with healing/potential crits from Sac Stab. Losing any of the heroes doesn't hurt the team in any way, since all of them rely on themselves to deal their damage and they don't mind being 1 rank towards the front.

But generally try to bring a team that can deal with the dungeon, so Backline damage/Stuns/Healing like usual which can also change gears to deal high burst damage. Abom is probably the most flexible for this, since Rage is a massive amount of damage, while he can still provide Stuns during the dungeon. Leper is also an option, but you have to be able to abuse Intimidate to get the most out of him during the dungeon. Obviously heroes like Hellion or Shieldbreaker also work, they just deal great damage to any Rank. Mark is also an option, with a team off the top of my head being PD BH Hm Occ. But then you should swap positions to PD Hm BH Occ to avoid bad grabs from the gargoyle during the boss (Occ getting grabbed just stops all damage from Hm, him getting moved from 2 --> 3 prevents this bc he'll be pulled to 2 while BH moves to 1). But remember that Mark ticks down very quickly due to Pristess having multiple actions.

Another thing: If your team relies on a single hero to deal damage, Guards can guarantee that hero doesn't get grabbed, just like with Siren or Hag.

 

Regarding that Heal she got when she dropped to 0: I don't remember experiencing that, but that might be bc Gargoyle didn't have anyone grabbed when you killed her. Not 100% sure on this tho, but seems like the most reasonable explanation I can see without saying it's a bug.

 

For those Quirks: Afaik you can get the Quirk that enables all of the extra benefits from those Trinkets that you can get from the Abbot. Having extra space for those is quite important as they don't replace other Quirks. The extra stats from the Trinkets are completely OP and trivialize the game by a pretty big amount. (Who thought giving +75% Scouting chance is balanced? Map is literally one of the best Trinkets in vanilla and gives +25%. But that can be said about a LOT of the LL stuff so whatevs. Can't wait to see how much Crimson Curse got buffed. The vanilla version was already OP, so I wonder what kind of unholy balancing it's gonna be)

 

Maybe I forgor something like a fool, but that should be everything. If there's any more questions or I just completely misremembered the fight, feel free to ask me again. I'll try to reply asap.

 

Thx for your reply. Meanwhile i could beat her. The initial question was a month ago, but thx anyway. :)

Posted (edited)
11 hours ago, SomeOneThatExists2 said:

Haven't played LL a lot recently, so some stuff might not be 100% accurate, but here's my experiences in what works:

 

As it's been said before, it's essentially a slight variation of the Hag.

 

Basically don't attack anything until the Gargoyle grabs someone. Then just burst Priestess with high damage. With a decent team you can usually manage to kill her in one go of Gargoyle grabbing someone, since her HP isn't too high and her other defenses (Dodge, Prot) aren't too high either. She also has multiple actions, so DoT is pretty effective. iirc her Resists aren't too high.

Plan the team similarily to Hag, so be prepared to have everyone work 1 rank towards the front. Only difference is that you need to build frontline burst instead of backline burst. I can't remember if you get punished for attacking Gargoyle, but if you do, you gotta bring 1 move that doesn't deal any damage, probably selfheals/buffs.

I tend to remember more dangerous attacks from enemies, but on Priestess I'm blanking so either she doesn't have anything very dangerous in terms of moves or I just forgor too much about the fight.

 

A team I remember using for Priestess is PD Abom Occ Hellion. It's a slight variation of the team I use for Hag very often (swapped PD for Arb). You run that exact team from back to front for the dungeon and then switch to PD Occ Abom Hellion for the Boss. All heroes work 1 slot further up front and you get great burst from PD/Abom/Hellion with Noxious Blast/Rage/Bleed Out respectively. Occ is just there to provide general support with healing/potential crits from Sac Stab. Losing any of the heroes doesn't hurt the team in any way, since all of them rely on themselves to deal their damage and they don't mind being 1 rank towards the front.

But generally try to bring a team that can deal with the dungeon, so Backline damage/Stuns/Healing like usual which can also change gears to deal high burst damage. Abom is probably the most flexible for this, since Rage is a massive amount of damage, while he can still provide Stuns during the dungeon. Leper is also an option, but you have to be able to abuse Intimidate to get the most out of him during the dungeon. Obviously heroes like Hellion or Shieldbreaker also work, they just deal great damage to any Rank. Mark is also an option, with a team off the top of my head being PD BH Hm Occ. But then you should swap positions to PD Hm BH Occ to avoid bad grabs from the gargoyle during the boss (Occ getting grabbed just stops all damage from Hm, him getting moved from 2 --> 3 prevents this bc he'll be pulled to 2 while BH moves to 1). But remember that Mark ticks down very quickly due to Pristess having multiple actions.

Another thing: If your team relies on a single hero to deal damage, Guards can guarantee that hero doesn't get grabbed, just like with Siren or Hag.

 

Regarding that Heal she got when she dropped to 0: I don't remember experiencing that, but that might be bc Gargoyle didn't have anyone grabbed when you killed her. Not 100% sure on this tho, but seems like the most reasonable explanation I can see without saying it's a bug.

 

For those Quirks: Afaik you can get the Quirk that enables all of the extra benefits from those Trinkets that you can get from the Abbot. Having extra space for those is quite important as they don't replace other Quirks. The extra stats from the Trinkets are completely OP and trivialize the game by a pretty big amount. (Who thought giving +75% Scouting chance is balanced? Map is literally one of the best Trinkets in vanilla and gives +25%. But that can be said about a LOT of the LL stuff so whatevs. Can't wait to see how much Crimson Curse got buffed. The vanilla version was already OP, so I wonder what kind of unholy balancing it's gonna be)

 

Maybe I forgor something like a fool, but that should be everything. If there's any more questions or I just completely misremembered the fight, feel free to ask me again. I'll try to reply asap.

I found a bug with this boss a while ago. If the gargoyle dies to blight while he's holding someone instead of just letting them go like normal he truly just dies and then it's just the priestess, so super easy fight. You get the hero back as well fyi.

Edited by Bulletprooftakis
Posted (edited)

I've been having trouble with Bosses not spawning in the Ruins after reinstalling a back up of my modded darkest dungeon. I'd like to try to restore it but I don't know where to start. Any modding experts that might know where the files for boss spawn conditions are? 



Mods installed:
Quality of Life like faster scouting
Lustiest Lair
lots of skins and png replacers

 

Edited by Janitorialduties
Posted
8 hours ago, Janitorialduties said:

I've been having trouble with Bosses not spawning in the Ruins after reinstalling a back up of my modded darkest dungeon. I'd like to try to restore it but I don't know where to start. Any modding experts that might know where the files for boss spawn conditions are? 



Mods installed:
Quality of Life like faster scouting
Lustiest Lair
lots of skins and png replacers

 

If the quests aren't spawning, it's Campaign/Quest/quest.plot_quests.json.

quest.plot_quests.json

If the quests are spawning, but the bosses are not, it's Dungeons/Crypts/crypts.conditional.#.mash.darkest.

crypts.conditional.rar

Posted (edited)

For a while here was a request 

This skin is for replacing in-game monster "Courtesan", she is hot with this skin no doubt about that))

And also for a while here was a mod for exactly Courtesan monster convertion to a full hireable class, but without this topless hot skin bcs mod is making her as class and skin is for monster)

https://steamcommunity.com/workshop/filedetails/?id=2508921150

 

So i just worked a little bit in image editor and tried to connect already existing hot skin frommonster Courtesan to hero Courtesan

Making it mostly for myself usage, but if someone want it and want to try class mod with this skin - here it is, its just fast convertion/connection, hoping i did it right and we would be able to enjoy Courtesan as class with hottie skin from monster Courtesan)

 

Links on original mod and art also here, if you want it

 

 

UPD - Fixed skeleton and sprite compatability (after hiring first Courtesan and test in-game)

 

 

 

The Courtesan.zip

 

Edited by Fnakasjg
Fixed compatability of sprite and skeleton
Posted (edited)

Also after editing sprites for Courtesan tried a little bit to create another stuff which wasnt made by anyone and i was searching for a long time myself (at least i was not be able to find NSFW skins for those ones, so i guess they dont exist)

If someone interested - here it is, make it for myself so its not top-tier sprites bcs im not professional artist and made them without spending too much time, but i dont mind to share so anyone would be able to try it if they want to

 

Dryad monster from "Pet cemetry dungeon", topless skin

 

Dryad class, because its just using same model as monster, so same topless skin variant (yes, i know about little white square, imo its not too crucial (and almost even immersive (can be recognized as "plants spores droped during usage of skill") so i just let it be without spending more time on it)

 

"Picaroon" class, topless skin variant 

 

 

UPD. Improved "Picaroon" a little spending some more time since it was first work attempt so she was not so smooth, now she has much more realistic and smoother topless skin

 

 

 

 

pc_dryad.zip Topless Picaroon.zip

dryad.sprite.camp (2).png

dryad.sprite.defend (2).png

 

 

 

 

 

 

 

 

picaroon.sprite.afflicted.png

picaroon.sprite.attack_club.png

picaroon.sprite.attack_mace.png

picaroon.sprite.attack_pistol.png

picaroon.sprite.attack_point.png

picaroon.sprite.attack_potion.png

picaroon.sprite.attack_rifle.png

picaroon.sprite.attack_throw.png

picaroon.sprite.camp.png

picaroon.sprite.defend.png

picaroon.sprite.heroic.png

 

Edited by Fnakasjg
Posted
46 minutes ago, Fnakasjg said:

Also after editing sprites for Courtesan tried a little bit to create another stuff which wasnt made by anyone and i was searching for a long time myself (at least i was not be able to find NSFW skins for those ones, so i guess they dont exist)

If someone interested - here it is, make it for myself so its not top-tier sprites bcs im not professional artist and made them without spending too much time, but i dont mind to share so anyone would be able to try it if they want to

 

Dryad monster from "Pet cemetry dungeon", topless skin

 

Dryad class, because its just using same model as monster, so same topless skin variant (yes, i know about little white square, imo its not too crucial (and almost even immersive (can be recognized as "plants spores droped during usage of skill") so i just let it be without spending more time on it)

 

"Picaroon" class, topless skin variant 

 

 

 

 

pc_dryad.zip 4.15 MB · 1 download dryad-topless-skin.zip 3.23 MB · 0 downloads picaroon-topless-skin.zip 1.15 MB · 0 downloads

Oh hell yes I always want someone make a nsfw skin for the picaroon for a long time, thank you so much. Would love to see you make some more skins for other modded classes in the future

Posted
On 7/28/2023 at 5:18 PM, Indrahus said:

if I want to use it do I have to change the name of the image from leper to jianshi?

No you should not change the PNGs name, but I did shared you the link to the already modded jiangshi with that skin by Dan. Just go there and download it for more convenience

Posted (edited)
45 minutes ago, Lustylizard69 said:

Oh hell yes I always want someone make a nsfw skin for the picaroon for a long time, thank you so much. Would love to see you make some more skins for other modded classes in the future

Ye. next time i will have time and wish (dont know when it will be so) - i would probably make topless skin for "Succubus" - my favorite girl by the way among all classes, and through all those years since her class release (like 4-5 years already, i guess) - no one made topless for her, ignoring fact that she is already almost topless in her vanilla skin (since she is succubus, you know), and noone make it, was looking and waiting for it like 2-3 years)

Checked a little her sprites - here would be much more work to do that (number of sprites to work with and starting sprites to work with), also "Picaroon" was more just for experiment "if i be able to do that" (as you can see - not so "clean" work, i probably could do better just spending few more hours to polishe it), for "Succubus" if (or more likely "when") i will do skin - i will spent much more time and will try to do "cleaner" and "smoother" (since she is my favorite as i already mentioned)

 

 

So if i would do some more - she is definatly would be next, when it would be done - i will share it in this thread as well)

Edited by Fnakasjg
Posted (edited)

For those who interested in Courtesan reskin - tested it in-game and fixed some issues (now skin and skeleton matching, also removed some glitches from idles)

 

For now (as i tested myself) no more issues, finally smooth and hot Courtesan as should be))

 

(Edited/fixed files below)

 

UPD2 Last fix (i hope) - matching "defend" sprite

 

 

 

 

 

Edited by Fnakasjg

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