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incompatibility between sexlab, flowergirls and EFF?


Rollo77

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Posted

Hello, it`s me again! ;)

 

Well - follwing "problem" has currently appreared:

 

- I have sexlab AND flowergirls running.

I used to have BOTH "dialogue-options" when i "approached" a follower - the ones from sexlab AND the "wanna spent some quality-time together" (or something like that ;) ) from flowergirls.

 

I recently installed EFF - like it a lot!

BUT:

NOW I only have the dialogue-optios from flowergirls.

Weird thing is that i have the impression that it did not start immediately after intstalling & enabling EFF ...

I somehow liked the sexlab-feature that your realtionship increases the more "time you spend" with a follower ... :-/

It also seems that some "special dialog-lines" of highly customized followers (like Sophia) have dissapeared?

 

 

 

 

 

Hmmm .... could it help to run LOOT another time?

 

 

 

 

Thanks for reading and every hint!

Posted

EDIT:

 

 

another problem after enabling EFF:

 

- I am "only" able to tell followers "this is your new home" ...

 

Originally i could also tell them:

 

"... about this special area":

- you may sleep here at night

- you may work here during the day

- you may guard this area at night ...

 

--> Now not showing up anymore ... :-/

 

 

Thanks for reading and every hint!

Posted

Sexlab by itself does not add any dialog lines. You have a mod that adds the lines, which is conflicting with EFF. Or, more likely, the mod needs its options tweaked again. Sometimes installing new mods will overwrite dependencies that older mods have (for example storageutil and actorutil) which can mess mods up quite badly.

Posted

Sexlab by itself does not add any dialog lines. You have a mod that adds the lines, which is conflicting with EFF. Or, more likely, the mod needs its options tweaked again. Sometimes installing new mods will overwrite dependencies that older mods have (for example storageutil and actorutil) which can mess mods up quite badly.

 

Thank you Paduan!

 

 

Well, any ideas which mode is responsible for the "original" dialogue lines?

 

I think for the "naughty lines" it could be "horny followers" ...

... for the "housing-lines" ... think it could be "my home is your home" ...

 

so ...

 

disabling - enabling this mods?

 

and/ or

 

running LOOT anothertime? :-/  

 

 

 

Thanks for reading and every hint!

Posted

I didn't see the second post, but I do have MHYH and EFF together and they work fine on followers, as well as pets (such as stray dogs and the Dwemer automatons from DB. The extended system is not part of MHYH - it must be some other mod. I think it's called multi-area sandboxing or something like that and it has some steps required to ensure compatibility with EFF+MHYH.

 

As to the sex dialogues, your guess is as good as mine. Relationship increases during sex are usually handled by Eager NPCs in my case, I haven't used any other mod. It adds appropriate opening lines and provides relationship increases after a certain number of sessions with the NPC.

 

I would think the best way to make a clean save, disable the mod, make another clean save and then reinstalling should fix it. I don't know anything about LOOT and I don't trust automated tools, so I prefer to sort my mods manually. It's a bit more painful but at least I have more control. I wouldn't be able to help in that respect.

Posted

TY again, Paduan!

 

 

So I will make the following:

 

connected to the "missing lines-topic":

- dismiss my followers

- save

- disable Eager NPC´s

- save

- enable

& check it ;)

 

connected to the "housing"-topic:

- will have to ckeck what "sandbox"-mod I use ... cause at least at nexus I read that "multiple floor sandboxing" should`nt have probs with any other mod ... :-/ 

 

 

 

TY!

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