Battle.cry Posted October 2, 2017 Posted October 2, 2017 Hello guys. Could someone please explain to me how to use Fuz-ro-doh mod when creating an NPC's / Quests in CK? Im really new to CK, watched some of the CK tutorials and now Im trying to create a quest but obviously I need a voice for NPC to actually speak in the quest but this mod should replace it with some silent voice (Ive used it in a number of already created mods so I know how does it work in-game), but I cant figure it out since most of the tutorials for "custom voice acting" in CK that Ive found are for own-recording files where you will create a wav file, then you need .lip file and then you need a .fuz file. How can make this all work if the only thing Ive got is the .fuz file (from Fuz-ro-dah) ?. Do I still need to record something with my mic, generate the .lip file and then somehow use the fuz file from FSD?
DykkenTomb Posted October 3, 2017 Posted October 3, 2017 You're probably better off waiting to see if the author ports it first.
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