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Nail Feet Overlays dont show on naked feet mesh


WhatTheDuckZ

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Posted

Alright, now that enough time has passed I miss the painted nails enough to try and fix it.

 

So the thing is, back when I was using NMM, the nail overlays (either the ones from Slave Tats makeup or (https://www.nexusmods.com/skyrim/mods/49759/?) worked fine.

After a while I switched to MO and they stopped showing, same thing now that I'm pretty much settled on Wrye Bash.

 

But the thing is, they're not NEVER showing, just not on the 'naked' foot mesh from the body.

When my character wears some footwear that heightens them, the nail overlays show up on the foot mesh.

Obviously the shoes or whatever have to be kind of open so that you can see that toes and nails.

E.g. the belt shoes from Merta Assassin Armor (https://www.nexusmods.com/skyrim/mods/60195/?

       or these Geta (https://www.nexusmods.com/skyrim/mods/43177/?)

I converted both from HDT HH to NiO HH; I dont know it that is relevant and cant tell if they overlays would show on HDT-HH ones because I don't have any at the moment, but if it's relevant I could test it.

 

I would appreciate any help.

 

Edit: To clarify: This problem only occurs with overlays on the nails, all other feet overlays show up without any complications.

Posted

Alright, now that enough time has passed I miss the painted nails enough to try and fix it.

 

So the thing is, back when I was using NMM, the nail overlays (either the ones from Slave Tats makeup or (https://www.nexusmods.com/skyrim/mods/49759/?) worked fine.

After a while I switched to MO and they stopped showing, same thing now that I'm pretty much settled on Wrye Bash.

 

But the thing is, they're not NEVER showing, just not on the 'naked' foot mesh from the body.

When my character wears some footwear that heightens them, the nail overlays show up on the foot mesh.

Obviously the shoes or whatever have to be kind of open so that you can see that toes and nails.

E.g. the belt shoes from Merta Assassin Armor (https://www.nexusmods.com/skyrim/mods/60195/?

       or these Geta (https://www.nexusmods.com/skyrim/mods/43177/?)

I converted both from HDT HH to NiO HH; I dont know it that is relevant and cant tell if they overlays would show on HDT-HH ones because I don't have any at the moment, but if it's relevant I could test it.

 

I would appreciate any help.

 

Edit: To clarify: This problem only occurs with overlays on the nails, all other feet overlays show up without any complications.

Quote from comments of Nail Polish for UNP and RaceMenu by Rutah:

"This Mod Menu Overlay thingy appears to be incompatible with the latest meshes on the barefoot model found in Bodyslide. Works on most other meshes."

So that probably yours problem too.

Posted

 

Alright, now that enough time has passed I miss the painted nails enough to try and fix it.

 

So the thing is, back when I was using NMM, the nail overlays (either the ones from Slave Tats makeup or (https://www.nexusmods.com/skyrim/mods/49759/?) worked fine.

After a while I switched to MO and they stopped showing, same thing now that I'm pretty much settled on Wrye Bash.

 

But the thing is, they're not NEVER showing, just not on the 'naked' foot mesh from the body.

When my character wears some footwear that heightens them, the nail overlays show up on the foot mesh.

Obviously the shoes or whatever have to be kind of open so that you can see that toes and nails.

E.g. the belt shoes from Merta Assassin Armor (https://www.nexusmods.com/skyrim/mods/60195/?

       or these Geta (https://www.nexusmods.com/skyrim/mods/43177/?)

I converted both from HDT HH to NiO HH; I dont know it that is relevant and cant tell if they overlays would show on HDT-HH ones because I don't have any at the moment, but if it's relevant I could test it.

 

I would appreciate any help.

 

Edit: To clarify: This problem only occurs with overlays on the nails, all other feet overlays show up without any complications.

Quote from comments of Nail Polish for UNP and RaceMenu by Rutah:

"This Mod Menu Overlay thingy appears to be incompatible with the latest meshes on the barefoot model found in Bodyslide. Works on most other meshes."

So that probably yours problem too.

 

Well I definitely overlooked that comment. And probably is the reason too.

Just noticed that a week ago there was an Bodyslide update, I'll try it in a bit.

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