Incandescence Posted August 9, 2012 Posted August 9, 2012 I have a request! I've been away from Skyrim, and this forum for a while after I gave up making my old mod setup work with the new patch. But Dawnguard's out, so I'm starting fresh and modding everything!! So something I wanted to make, but failed before, could someone do it for me, or suggest how to do it and I'll give it a go? I want to make a set of accessories - nails, out of the nails on these gloves, CBBE if possible!: http://skyrim.nexusmods.com/mods/14422 I managed to make a glove by deleting the metal parts from the hand-coloured version, but it ignores any specularity map, and can't be worn with other gloves, since it's ADEC would it be hard to make it for CBBE or UNP? I tried cut/paste the nails to a CBBE hand .nif but they didn't line up : / thanks for any help! Feel free to PM me
Incandescence Posted August 16, 2012 Author Posted August 16, 2012 Status update: I think I've done most of it... I've got the .nif file for the preview working and I've got the .nif file for the nails looking like it should and it looks good in the CK preview but it's not working in game, I'm at a bit of a loss as to why, well I know I've got the .nif wrong, but not how... Help anyone? My work so far: http://www.mediafire.com/?7554r37ug1gpnbd I've so far been using nifskope and CreationKit Thanks for any help!
Vioxsis Posted August 16, 2012 Posted August 16, 2012 fixed http://www.mediafire.com/?wa9n68bb3ibd98j
Incandescence Posted August 17, 2012 Author Posted August 17, 2012 Many thanks! But ah so close, did you have to change the .esp or was it just the .nif? Anyway I guess you imported the nails onto a new .nif? I tried that before and the positioning is always off, though you got it closer than I managed I've been thinking I'd have to just remake the .nif from the basic hand model I want them to fit with if I want it to work, am I right? If so, what program would I use for that? I doubt it's nifskope... Thanks vioxsis, I'm still going to be using this in my game
Incandescence Posted August 17, 2012 Author Posted August 17, 2012 Okay, I've followed some tutorials and I've got it in blender along with the CBBE hand mesh, I just need to line them up, right? I'm having troubles with that now : / I'll keep trying, any help would be appreciated Feel free to PM me
samuelgd99 Posted August 17, 2012 Posted August 17, 2012 done http://www.mediafire.com/?xp4dl6ecaxxqd6u for me, it is easier to use 3DsMAX, just move the individual polys, rotate them, then, done. I test it in game, fit pretty good.
samuelgd99 Posted August 17, 2012 Posted August 17, 2012 remember most of the clothes have their own hand models
Incandescence Posted August 18, 2012 Author Posted August 18, 2012 Aha it works! Thank you so much! I think you used the .esp I made, which doesn't seem to work : / (I seem to have failed) But the .esp Vioxsis made works perfectly! With your powers combined I am Captain--, ahem I mean there's a working mod! http://www.mediafire.com/?4o57lokl8u0xpbv I shall be looking into 3DSMAX also
trusttrust Posted August 19, 2012 Posted August 19, 2012 to bad they don't quite work on unp, who the hell came up with the idea to make cbbe and unp hands different but still, looking good, very nice job! i'll keep em around, mebe i'll switch to cbbe again one of these days
Incandescence Posted August 19, 2012 Author Posted August 19, 2012 the hands are different for all the different body types : / these came from ADEC, different to UNP or CBBE or LadyBody or.. T_T
wraith132 Posted September 13, 2012 Posted September 13, 2012 They seem to work fairly well on CBBE. Any change you will be doing any different colours?
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