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Battle for Whiterun (Imperials) causes Sky Haven Temple to crash


rustlingofjimmies

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I've been testing this for a bit, and I think I've managed to narrow it down. During the Battle for Whiterun, the front gates have barricades placed in front of them. I've noticed that when I leave Whiterun City to meet up with Legate Rikke, I start getting a weird audio glitch. I can hear water splashing every time someone speaks. After I finish the battle, if I go near Sky Haven Temple, or even if I fast travel directly inside it, the game crashes every single time without failure. I don't *think* it's the completion of of the quest itself, since I clumsily console commanded my way through as a test run, and if I didn't walk to the battle area until after the battle was completed, Sky Haven Temple wouldn't crash. If I had to guess, I'd say that something about the battle scene itself is causing a glitch to happen that's making Sky Haven crash. The problem is that I have no idea why. I tried disabling some/all mods, but I couldn't get anywhere with that, since the game either wouldn't load, or the crash would happen anyway. My load order isn't too extensive, however, I do have two merges in particular which is made up of an amalgam of weapons and armors mods. The thing is, I all these armors/weapons separately in the same load order and they worked just fine. Here's my load order

 

By the way, I originally came across the crash before completing Alduin's Wall. I decided to complete Alduin's Wall first, and the crash happened anyway.

 

https://modwat.ch/u/james_r_rustled/plugins

 

 

 

EDIT: As an absolute last resort, I don't mind console commanding my way through the quest. I'm just not sure how to do so safely, so if no other solution is found, I would like to know how to console command through the quest in a fashion that wouldn't break anything.

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