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Problem with SD+ and DD


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I think this is correct functionality.

 

SD uses the Devious framework, so the dialog options provided by the mod should recognize and remove Devices from both SD and other mods in the Devious family.

 

Advantages/drawbacks of the common resources and frameworks - mods can interact with each other.

 

In this case i don't think it is an intended result of that SD dialog option. However, I know I have used it to good effect to minimize the frustration from cursed loot and similar events - flee the encounter and run to the city and you can escape...

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