renlast Posted August 26, 2017 Posted August 26, 2017 I've been using RM3 for a while now, and lately i've been using more and more sliders, and experimenting different positions for eyes, different headshapes, and sculpting (mainly for smoothing). Can i please receive some tips and suggestions on how to improve, and whether you like it or not? Thanks. (pardon the terrible textures excluding the skin, i'm using a weak computer) Both of these characters are Nord. This is pretty much my regular character, that i've been using and editing for a long time. Uses the second Eye Type slider in RM3 (that's located down below in the Eyes page, that pushes the eyes down along with changing the shape) A sort of heavy modification from the character above, using the first Eye Type slider instead of the second. Skin texture used is Demoniac 2k. Using SweetFX with a custom preset and URWL.
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