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Tips on character creation


renlast

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Posted
I've been using RM3 for a while now, and lately i've been using more and more sliders, and experimenting different positions for eyes, different headshapes, and sculpting (mainly for smoothing). Can i please receive some tips and suggestions on how to improve, and whether you like it or not? Thanks. (pardon the terrible textures excluding the skin, i'm using a weak computer)

 


Both of these characters are Nord.

This is pretty much my regular character, that i've been using and editing for a long time. Uses the second Eye Type slider in RM3 (that's located down below in the Eyes page, that pushes the eyes down along with changing the shape)


TESV.exe_DX9_20170826_080639.png

A sort of heavy modification from the character above, using the first Eye Type slider instead of the second.


TESV.exe_DX9_20170826_080608.png

Skin texture used is Demoniac 2k. Using SweetFX with a custom preset and URWL.


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