EnvyMachinery Posted July 31, 2017 Posted July 31, 2017 Something I've been noticing for a very long time is that HDT physics don't behave the same way on my character as they do on the default races, even though they use the same skeleton and body meshes. I even tested it by changing my character's race to a default one and there is a noticeable difference. Does anyone know what could be causing this?
kmaaier Posted July 31, 2017 Posted July 31, 2017 I noticed that too, my solution was; copy all the body, hands, feet and skeleton .nif's from the Your drive:\Steam\steamapps\common\Skyrim\Data\meshes\Actors\Character\character assets to Your drive:\Steam\steamapps\common\Skyrim\Data\meshes\Actors\Character\ your race map.
EnvyMachinery Posted August 2, 2017 Author Posted August 2, 2017 Thanks, I'll give that a shot tonight.
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