Shor Posted July 21, 2017 Posted July 21, 2017 I have quite a few custom NPCs, (think Bijin's mods and the like) that all can have different meshes / textures. Can they all have different XML 'bounce' files?
Pauduan Posted July 21, 2017 Posted July 21, 2017 Yes, the body mesh points to an XML file so it's possible to use different XMLs for different NPCs. See how Layenda sets up his NPCs for example, each has a slightly different XML file. You can edit the entry for the XML in Nifskope, just change the file name corresponding to the XML you want, and rename the XML in the SKSE folder.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.