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NPCs freeze during crop animations


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Posted

While using the mod 'Sex Slaves 6.2b', whenever an NPC uses a crop, cane or CatONine they freeze in place after performing a "killmove" which is treated as a normal attack. This prevents scenes from advancing any further. The "killmoves" appear to include two-handed and duel-wielding killmoves. While frozen, NPCs can still move their head, but not their body.

 

This happens in all the following situations:

-When Nila is whipping the bandit girl. (She can be 'bumped' to be unfrozen but then she will freeze again after another "killmove")

-When Archerone is whipping the PC. (The screenshot shows him in a frozen position)

-When the Dremora (Volkar I think?) is whipping the player. (I reached him by tcl 'ing past Archerone)

 

In the XPMSE mod menu, if I enable alternate animations this effect can be replicated on enemies using ANY sword or greatsword.

 

These logs have been created using the 'Archerone' example (In all cases FNIS was used beforehand):

Papyrus.0 (1) - effect replicated using my default load order (poison gas killed me first time so the log is longer than it should be)

Papyrus.0 (2) - Creature Framework, Aroused Creatures and Deviously Enslaved disabled

Papyrus.0 (3) - most mods disabled (refer to 'plugins' file to see what was still enabled)

 

In all three instances, the line 'Attack Player started' is followed by ERROR: Mismatched types assigning to variable named "::temp1"

 

This issue is only occuring in the Sex Slaves 6.2b mod (when I don't have alternate animations enabled).

 

Re-installing Zaz animation pack and Sex Slaves had no effect.

 

I suspect this to be an animation issue, however I have reached the extent of my abilities attempting to solve this issue. Any help or recommendations that can be offered will be much appreciated.

post-5801-0-33902900-1498900350_thumb.jpg

Papyrus.0 (1).log

Papyrus.0 (2).log

Papyrus.0 (3).log

loadorder.txt

plugins.txt

  • 2 years later...
Posted

I have this same problem, not only in sex slaves in fact it occurs in immersive encounters where drunken louts are fighting each other in an inn - since that mod uses various animation from weapons animation power attack is causing the issue.
Op, if you have found the solution I would appreciate if you post it here, or any one for that matter.

Thanks.

hopefully I can solve this before that happens.

  • 9 months later...

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