Dunjeon Posted June 23, 2017 Posted June 23, 2017 I was having issues with actors not reseting back to their normal base values after the completion of a animation scene. Here is the solution I used to *fix* the problem -- resets actor's back to their base scale upon release from the animation faction. sslActorAlias LIne 23: float OrgScale LIne 125: OrgScale = 1 Line 907: ActorRef.SetScale(OrgScale) Very helpful if you use mods like: Everyone is Different
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