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Random CDT after sex animations.... that only happens sometimes


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Posted

In a previous posting i asked about a random crash that kept happening to me after sexlab is done its thing.

 

Ive removed some mods and redid a few things, which helped me narrow down the problem slightly more.

 

im including the papyrus crash log as well as the crashfixes crash log and my load order.

 

 

i've uncovered a few symptoms that now point to a sure fire crash, if i see this happen my game will definitely CTD

 

so here is what i noticed:

 

1) I use the MoreNastyCreatures plugin, the Creature framework included in it will misfire. Meaning no penises on any creature.

 

2) After the animation finishes if i just sit there for a moment or two and check the MCM for BeeingFemale, no sperm is registered

 

3) Being female plug also misfires, it doesnt calculate the phases correctly anymore. For example when ovulating, it says the change of pregnancy is 5% and it never increases. 

 

If any two of these 3 is happening at the same time, its a guaranteed CTD.

 

I also noticed that a lot of other things broke in my game.

 

My main quest NPC are broken and lo longer talk to me.....

 

Could this all point to a save file corruption?

 

 

crash_2017_06_20_17-14-08.txt

LoadOrder_Skyrim_2017-06-21T12-26-51.txt

Papyrus.0.log

Posted

One of the main causes of CTD at the start/end of a sex animation is due to actor scaling. If your CTD includes a message about a "pure virtual function call", then that's your culprit. In order to prevent it, actor scaling needs to be disabled entirely, which is done in the SexLab Framework's MCM by disabling "Even Actor Height" and enabling "CTD Fix". Note that without actor scaling, many animations won't line up properly if the involved characters have different heights, so it's up to you if you prefer to deal with the occasional CTD, or have misaligned animations.

Posted

One of the main causes of CTD at the start/end of a sex animation is due to actor scaling. If your CTD includes a message about a "pure virtual function call", then that's your culprit. In order to prevent it, actor scaling needs to be disabled entirely, which is done in the SexLab Framework's MCM by disabling "Even Actor Height" and enabling "CTD Fix". Note that without actor scaling, many animations won't line up properly if the involved characters have different heights, so it's up to you if you prefer to deal with the occasional CTD, or have misaligned animations.

 

yea, i already have the Even Actor Height disabled.. But CTD fix.. that i am not sure and will check.

 

Update: yea, CTD fix is also enabled. I dont think its the Actor height thing.. I m left with only one last resort till someone else gives me an idea. Im gonna try start a new save and see where ti leads.

 

Update: NOPE!  New game has same exact issue.

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