Hunter136 Posted June 6, 2017 Share Posted June 6, 2017 I've had this problem for some time, since the last time I played as well. For some reason my game has a ctd when I try to load a recent saved game, and it only can load distant saves at time, I have no idea how to fix it and I can get a papyrus log as well. I thought about trying to use patches and fixes, etc but I don't know how to do that and the guides are a bit complicated for me. I dunno if it would help, but could it be a problem with my load order? Or something else? I'm a bit hesitant to try using TES5Edit without clear advice in how to use it. Edit: The Continue Game no Crash plugin for some reason solves this issue, but not 100% Would rather not have to require it though. Link to comment
KoolHndLuke Posted June 6, 2017 Share Posted June 6, 2017 Load into a "safe" save first and then load your most recent save to see if it will work. Link to comment
Hunter136 Posted June 6, 2017 Author Share Posted June 6, 2017 What do you mean a safe save? Link to comment
KoolHndLuke Posted June 6, 2017 Share Posted June 6, 2017 Like your very first save on a new character. Then load your most recent save. It is a workaround that I have used for months. If this doesn't work post your load order in a spoiler tag. Link to comment
Hunter136 Posted June 6, 2017 Author Share Posted June 6, 2017 Figured that was what it was. I tried that before and it didn't work, could be due to Unbound or something, but regardless. 0 0 Skyrim.esm1 1 Update.esm2 2 Dawnguard.esm3 3 HearthFires.esm4 4 Dragonborn.esm5 5 Unofficial Skyrim Legendary Edition Patch.esp6 6 paradise_halls.esm7 7 ApachiiHair.esm8 8 notice board.esp9 9 AzarHair.esm10 a RSkyrimChildren.esm11 b SexLab.esm12 c SexLabAroused.esm13 d ApachiiHairFemales.esm14 e ZaZAnimationPack.esm15 f daymoyl.esmbanditseyepatch.espCrimson Embrace.esp16 10 Dark Souls 3 Nameless King.esp17 11 Dark Souls Death.espdark souls sounds for skyrim.espDemon's Souls Penetrator.espEredin.espFlamberge.esphalo 4 master chief armor.espLagrieDarkSet.esp18 12 mjp_FalcataSword.espSoul of Cinder.espswordofdrakes.espuruk-hai sword.espWarCleaverLahley.espWolnirCrown.esp19 13 DialogueTweaks.esp20 14 Guard Dialogue Overhaul.esp21 15 The Forts of Skyrim-Rebuilt.esp22 16 Motte & Bailey.esp23 17 SkyUI.esp24 18 LessIntrusiveHUD.esp25 19 FISS.esp26 1a AMatterOfTime.esp27 1b RaceMenu.esp28 1c RaceMenuPlugin.esp29 1d tyrnapreset.esp30 1e dD - Realistic Ragdoll Force - Realistic.esp31 1f MoreEyes.esp32 20 CaptivatingEyes.esp33 21 El_WayfarersCoat.esp34 22 SimpleHauberk.esp35 23 LCS_ImmersiveChainMail.esp36 24 EMages helmets pack.esp37 25 GoToBed.esp38 26 RealNames.esp39 27 JailtimeMax30.esp40 28 becomeahighwayman.esp41 29 VexsAnimalsNotMonsters.esp42 2a SkyrimBelongsConditional.esp43 2b ImperialSoldiersEscortFix.esp44 2c Generous Dovahkiin.esp45 2d sandboxcylinderheight.esp46 2e CrimeDecay.esp47 2f VioLens.esp48 30 Cloaks - Dawnguard.esp49 31 hmkLockOn.esp50 32 Unique Uniques.esp51 33 CL BladeofSacrifice.esp52 34 CL Nettlebane.esp53 35 LorkhanMoonlightGreatswordPack.esp54 36 TKDodge.esp55 37 IcePenguinWorldMap.esp56 38 UFO - Dawnguard AddOn.esp57 39 UFO - Dragonborn AddOn.esp58 3a TakeNotes.esp59 3b Galanterie.esp60 3c TW3Eyes.esp61 3d KS Hairdo's.esp62 3e Brows.esp63 3f ExMakeup_v4.1.esp64 40 12FemaleBrows.esp65 41 Steelscale Armor.esp66 42 JaxonzRenamer.esp67 43 FNIS.esp68 44 XPMSE.esp69 45 DW Enemies and Wanderers.esp70 46 no-essentials.espNoEssentialNPCs.esptsun's sword.esp71 47 RSChildren - Complete.esp72 48 Killable Children - Quest Important Protected.esp73 49 Killable Children.espRSChildren_PatchUSKP.esp74 4a RSChildren_PlayableOverride.esp75 4b DW Commoners.esp76 4c SexLabDefeat.esp77 4d SexLabSquirtR.esp78 4e SexLab Cumshot.esp79 4f SexLabDangerousNights2.esp80 50 SLALAnimObj.esp81 51 SexLab_Solutions.esp82 52 Skyrim Unbound.esp83 53 TW3Plate.espKoTG.esp84 54 KOTG - no quests.esp85 55 more idle markers.esp86 56 Saxon Motte and Bailey V1.1.esp87 57 Cloaks.esp88 58 Credo.esp89 59 Chainmailhauberks 1.1.esp90 5a VikingGuards.esp91 5b UFO - Heartfire AddOn.esp92 5c UFO - Ultimate Follower Overhaul.esp93 5d CampArgentum.esp94 5e Whiterun Gate Restoration.esp95 5f SexSlavesForVanillaBandits.esp96 60 SimpleSlavery.esp97 61 Shout-tastic_no CD.esp98 62 Immersive Horses.esp99 63 Immersive Horses - Hearthfire Patch.esp100 64 ShieldOfBerantand_Eng.esp101 65 Craftable Horse Barding.esp102 66 CampVarglya.esp103 67 Fachry Suleen Follower.esp104 68 IhlendaReconstructed.esp105 69 akavirirest.esp106 6a CUYC_CleanUpYourCorpses.esp107 6b andre of astora.esp108 6c SamuraiBlades.esp109 6d SamuraiBladesWeapons.esp110 6e SurcoatKnights.esp111 6f paradise_halls_farengars_study.esp112 70 FNISspells.esp113 71 SexLab Romance.esp114 72 Immersive Monster Girls.esp115 73 Solitude Military Enhancement.esp116 74 paradise_halls_fellglow_slave_camp.esp117 75 daymoyl_DawnguardAddon.esp118 76 Sneak Tools.espElisifCompanion.esp119 77 Public Executions.esp120 78 Dark Souls II Armor Pack.esp121 79 The Paarthurnax Dilemma.esp122 7a PaladinArtifactsAndArmor.espSeal Magic.esp123 7b Real Solitude Rocks.esp124 7c notice board - dragonborn patch.esp125 7d Instant Mastery.esphavellagrie.esp126 7e darksunhelmet.esp127 7f Knightscode.esp128 80 Sneak Tools Vanilla Hoods.esp129 81 Sneak Tools Vanilla Masks.esp130 82 SWT1.2.esp131 83 SexLabTools.esp132 84 SLAnimLoader.esp133 85 Schlongs of Skyrim - Light.esp134 86 Traveller Shield.esp135 87 Dark Souls Set 01.esp136 88 DS BlackKnight.esp137 89 Extended UI.esp138 8a Knightarmor.esp139 8b EliteKnightArmor.espDark Souls 2 The Pursuer Armor Set.esp140 8c Za Warudo.esp141 8d zawarudo.espJarlsCanFollow.esp142 8e Toccata as Elisif.espToccata as ElisifCompanion Patch.esp Link to comment
KoolHndLuke Posted June 6, 2017 Share Posted June 6, 2017 Installing and using TESVedit is not hard. Also download and use Wryebashe. It may take some time to learn to make patches with both of these. But they should help with stability. As far as loading into saves- how many hours do you have on them? Can u start a new game and then load back into it? What you are looking for is an overall save file size. If your saves become too bloated then you will either have trouble loading them or wont be able to at all as they are likely corrupt. Link to comment
Hunter136 Posted June 6, 2017 Author Share Posted June 6, 2017 Last time I tried to use TES5edit I had issues with MO and loot. I imagine it would take a while indeed, especially with the difficulty I normally have with these things already. One save has 28 hours in it, a lot of that time was suffering the bugs and ctds I had. I can start a new game easily, and I think it might be a bit more stable cuz its on a current install, but it suffers the same problem and I'm playing with the continue game no crash mod. Otherwise I wouldn't be able to play. Link to comment
jfraser Posted June 6, 2017 Share Posted June 6, 2017 Here: http://www.nexusmods.com/skyrim/mods/78557/? Link to comment
Hunter136 Posted June 6, 2017 Author Share Posted June 6, 2017 Here: http://www.nexusmods.com/skyrim/mods/78557/? I have that, and run it, but its not perfect and I'd rather not have to use it if I can fix the issue myself. Link to comment
valcon767 Posted June 6, 2017 Share Posted June 6, 2017 ok a suggestion make a new game and save it after you have full controls (when you can access the inventory, magic, and map menus). if you do the vanilla start this point would be right after Ralof or Hadvar cuts your hands loose. exit to desktop and then restart Skyrim and try to load that game. if that works you now have a "safe save" to use as a "preloader" ( I have to load my safe save every time I exit to desktop). then if that woked just keep that "safe save" and use it for preloading (load that then your regular game). If you have tried that and it did not work you most likely have a missing master file. finding it manually would mean checking every mod to see what they require to work. Gopher has some excellent MO tutorials. the Step project has more information and a easy to follow (imho) guide on how to do a bashed patch. a quick google search will lead you to both of those. to use TES5Edit or Wyrebash with MO they have to be run from inside MO. (check Gopher's tutorials for how to do that). both can show missing master files (they will give a warning and Wyre will actually state what file is missing {it calls it missing if it is misplaced}). Link to comment
Hunter136 Posted June 6, 2017 Author Share Posted June 6, 2017 Okay, so make a new game in vanilla, and make it a safe save and try to load that before other saves? I don't know if that will work but I can try. As for the edit and all that i know to do that, and know how to fix update, etc. But my problem when I first tried it was that MO and loot had issues recognizing the esp's. S.T.E.P is a bit of a pain but I can try to follow that. Link to comment
valcon767 Posted June 6, 2017 Share Posted June 6, 2017 ok the reason I was referring to the step project was not to follow it (that is a personal choice) but it had the easiest (I found for me) instructions on how to make a bashed patch. the bashed patch will not be made if you have a missing or misplaced master file. as for the "safe save" I have 2 (one with only vanilla stuff, and 1 with current mod load in the AS-LAL cell). either should work to tell you if you can play and load saves. that should be a easy way to make sure you have the correct master files (and have them in the right order). Wyre and TES5Edit can also find other problems, but takes a bit to learn how to do (find other problems). edit one thing to remember is while Loot is good it is not perfect. and MO will not give you a warning for misplaced master files. (Wyre will when you try to make a bashed patch, it will call them missing even though they are in fact present, they are just in the wrong order) UFO is a prime example in the load order you posted. you have the addons for UFO before the UFO mod itself, they should be after. Wyre when making a bashed patch will normally give a missing master warning for this type of thing. and when you look (just at MO) you will not get that warning because they are in fact present, just out of place) Link to comment
Hunter136 Posted June 6, 2017 Author Share Posted June 6, 2017 I'm a bit nervous trying to use Wrye bash and using tes5edit again, but I'll keep doing my best to make my game stable. Link to comment
Lodakai Posted June 6, 2017 Share Posted June 6, 2017 Here: http://www.nexusmods.com/skyrim/mods/78557/? I have that, and run it, but its not perfect and I'd rather not have to use it if I can fix the issue myself. This type of issue is generally caused by the footik error. There is no real known fix except to do one of the following... - Load your saves from either a new game or by typing coc qasmoke before loading any current games. - using continue game no crash mod - removing custom animations that you had to use FNIS to install. the more custom animations that you are using.. the more likely you are to run into the footik error. This may or may not be your current issue, but chances are that it is, given the information provided. Link to comment
KoolHndLuke Posted June 8, 2017 Share Posted June 8, 2017 Here: http://www.nexusmods.com/skyrim/mods/78557/? I have that, and run it, but its not perfect and I'd rather not have to use it if I can fix the issue myself. This type of issue is generally caused by the footik error. There is no real known fix except to do one of the following... - Load your saves from either a new game or by typing coc qasmoke before loading any current games. - using continue game no crash mod - removing custom animations that you had to use FNIS to install. the more custom animations that you are using.. the more likely you are to run into the footik error. This may or may not be your current issue, but chances are that it is, given the information provided. After doing some testing I have found out that reducing animations for FNIS will solve your problem. In my test I used 12 mods for 3800 animations. Most recent saves would not load directly. After reducing animations to 3200- THE PROBLEM STOPPED. This obviously may vary for a number of reasons. But it is directly related to animations as far as I can tell. Link to comment
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