Jump to content

Dating Magnolia Script Help


Guest

Recommended Posts

Posted

Well.....the romance is over and Magnolia won't bed me anymore.  There is a mod on Nexus that uses a ton of scripts to allow me to consummate the relationship again BUT......the change in dialogue is conditioned by only ONE variable.

 

What I want to do is use Magnolia's normal negative response to CHANGE it back.  That would be a simple script fragment I would think but my Papyrus sux.

 

The quest is DialogueGoodneighbor (00033582) and the variable that gets changed from ZERO to ONE is ::MagnoliaRelationshipOver_var.

 

Not sure if I can use the console to change the variable back because I've had NO luck changing variables with it so far.

 

SO....any advice on using the console or how to script fix this very simple change in one variable so I can avoid a script heavy mod that basically does the same thing?

 

EDIT - OK...anyone who wants to change the variable back to allow continued dates with Magnolia and doesn't want to add a script heavy mod to their load order can use the console:

 

setpqv 00033582 MagnoliaRelationshipOver_var 0

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...