allsunday Posted May 30, 2017 Posted May 30, 2017 I just customized a Vanilla NPC (Aela) and I want to edit her plugin to redirect her body mesh to a different one instead of the shared one in the character assets folder. How do I do this seemingly impossible task in Creation Kit? All online searches I've looked at are completely unrelated and I've been researching for hours finding nothing even remotely similar to what I'm trying to do. P.S. I already have a new folder with specific body meshes and textures created for Aela now I just need to edit her .esp to use them. P.S.S. Why would I want to change her mesh paths? Because for some odd reason she is SHINY AF! Not sure what happened but all females in the game look perfect except Aela looks like she's made of metal. Which is kind of cool if you think about it but it's not appropriate for "mah immurshun". If I can change her body mesh to use a different one I can experiment with different textures with her without changing other females.
allsunday Posted May 30, 2017 Author Posted May 30, 2017 K, nevermind again. I figured it out. I'm a doofus. It was Wet Function Redux all along that was causing the super bright skin on Aela. Only Aela though. Not sure why other females are perfectly fine even though they all share the same textures. The photo shows a big difference with Wet Function Redux turned off. I guess it's always a good idea to post on Loverslab because I tend to figure out my problems quickly even if I'm the one who solves it.
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