redredbobert Posted May 14, 2017 Posted May 14, 2017 I've spent several days trying to debug this.  Originally I had "Follow Me For Sex" working, but it disabled my normal follower dialogs.  At this point, the problem seems to be that some animations play and others do not. As long as I get an animation everything works pretty good. But some options they just stand there and the menu kind of locks up. I think it's crashing playing the animation and things don't go as they are supposed to after that. I think I've traced the problem to this: [05/14/2017 - 12:02:26PM] RNPC: Periodic update check. [05/14/2017 - 12:02:31PM] SEXLAB - Thread[0] - Entering Making State [05/14/2017 - 12:02:31PM] SEXLAB - NOTICE: ValidateActor(WanderingBrook) -- TRUE -- MISS [05/14/2017 - 12:02:32PM] SEXLAB - ActorAlias[WanderingBrook] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (07061EEF)>] [05/14/2017 - 12:02:32PM] Info: SEXLAB - FATAL - Thread[0] AddActor(WanderingBrook) - AddActor(WanderingBrook) -- Failed to add actor -- They have been already added to this thread stack: <unknown self>.Debug.TraceStack() - "<native>" Line ? [SexLabThread00 (07061EEF)].sslthreadcontroller.FATAL() - "sslThreadModel.psc" Line 1153 [SexLabThread00 (07061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line ? [SexLabThread00 (07061EEF)].sslthreadcontroller.AddActors() - "sslThreadModel.psc" Line ? [SexLabQuestFramework (07000D62)].sexlabframework.StartSex() - "SexLabFramework.psc" Line 3022 [SexLabQuestFramework (07000D62)].sexlabframework.QuickStart() - "SexLabFramework.psc" Line 3026 [Active effect 20 on (00000014)].sslEffectDebug.OnEffectStart() - "sslEffectDebug.psc" Line 26 [05/14/2017 - 12:02:32PM] SEXLAB - ActorAlias[WanderingBrook] ClearAlias([Actor < (00000014)>] / [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (07061EEF)>]) - Actor present during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly. [05/14/2017 - 12:02:32PM] SEXLAB - NOTICE: StartSex() - Failed to add some actors to thread [05/14/2017 - 12:02:34PM] [DLC1VampireSleepScript <DLC1VampireSleep (04008E3B)>]PlayerActivateBed() IsCoffin =False I read through the FAQ. I completely uninstalled everything related to SexLab and started a new save then reloaded everything. I installed every FNIS package I could find and regenerated. I ran the save cleaner. I uninstalled all mods except these and the core mod files like the expansion packs. I've tried just about ever thing I could imagine short of getting a new computer and starting Skyrim over from scratch.  Any help would be appreciated.
redredbobert Posted May 20, 2017 Author Posted May 20, 2017 After trying just about everything imaginable. I'm starting to think the problem is FNIS. I'm trying to play some of the animations directly and they don't seem to be there.
redredbobert Posted May 20, 2017 Author Posted May 20, 2017 So much for that theory. I just did not have the second actor selected. After I did that all the animations work. They just don't work for the Follow Me for Sex mod.
WraithSlayer Posted May 20, 2017 Posted May 20, 2017 Judging by the Papyrus log, it seems whatever mod you're using to start animations might be trying to slot the same actor to the sex thread twice. You'll probably have better luck asking in that mod's support thread.
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