Ghrolath(blabla77777) Posted May 7, 2017 Posted May 7, 2017 Hey guys, I have recently plunged into modding skyrim with varying degrees of success. My main personal project is to add an alternative the the cocoon mesh(all stages) from ZAZ. When importing it to 3dsmax (or any program) bodies will inevitably be locked into a "T" pose when imported with it. As I am trying to shape it to conform skin tight to my curvy pc, this presents problems. There is an animation that coincides with the mesh that puts the characters arms behind her back, and seals her legs together. I cant custom fit the cocoon with much success without having a still version of this pose with my body preset. How would one go about doing this?
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