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  • 1 month later...

I can't get the menu to show up in SkyUI. Maybe it's the load order? Should this be loaded before or after SkyUI? I just installed Flower Girls, and it's menu shows up so I know some parts of my setup are working. From Abduction I have the spell, but not the menu.

 

I'm also confused about the "bag" option. Is it normal the npc disappears? I guess the missing menu would allow option to unbag?

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  • 3 weeks later...

I'm using AFT, ZAZ, and Defeat and haven't had any issues running them together. If you have any issues, try running LOOT and having it sort your load order.

 

You can see my load order below the spoiler, I highlighted the location of the mods in question. Hope this helps, happy hunting! ;)

 

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     RSkyrimChildren.esm
  6  6     Unofficial Skyrim Special Edition Patch.esp
  7  7     SexLab.esm
  8  8     Fertility Mode.esm
254 FE   0 RealisticWaterTwo - Resources.esm
  9  9     Schlongs of Skyrim - Core.esm
 10  a     SexLabAroused.esm
 11  b     Campfire.esm
 12  c     ZaZAnimationPack.esm
 13  d     Devious Devices - Assets.esm
 14  e     Devious Devices - Integration.esm
 15  f     daymoyl.esm
 16 10     SexLab Attraction.esm
 17 11     CreatureFramework.esm
 18 12     Devious Devices - Expansion.esm
 19 13     SMIM-SE-Merged-All.esp
 20 14     ELFX - Exteriors.esp
 21 15     SkyUI_SE.esp
 22 16     EnhancedLightsandFX.esp
 23 17     Vivid WeathersSE.esp
 24 18     Cutting Room Floor.esp
 25 19     Hothtrooper44_ArmorCompilation.esp
 26 1a     Cloaks.esp
 27 1b     Cloaks - Dawnguard.esp
254 FE   1 Qw_CloaksOfSkyrim_CRF Patch.esp
           Cloaks - USSEP Patch.esp
           Hothtrooper44_Armor_Ecksstra.esp
 28 1c     Moonlight Tales Special Edition.esp
 29 1d     DeviouslyHelpless.esp
 30 1e     SexLabDefeat.esp
 31 1f     mslDeviousCaptures.esp
 32 20     Skyrim Immersive Creatures Special Edition.esp
 33 21     SoundsofSkyrimComplete.esp
 34 22     Holidays.esp
 35 23     ZIA_Complete Pack.esp
 36 24     Populated Cities Towns Villages Legendary.esp
 37 25     SOSRaceMenu.esp
 38 26     CBBE.esp
 39 27     SLDrunkRedux.esp
 40 28     LazyItemHiderRedux.esp
 41 29     SexLab Dangerously Nude.esp
 42 2a     zzEstrus.esp
 43 2b     SexLabDangerousNights2.esp
 44 2c     Fertility Mode - RSChildren.esp
 45 2d     EstrusChaurus.esp
 46 2e     SexLab_Solutions.esp
 47 2f     RSChildren.esp
 48 30     KS Hairdo's.esp
 49 31     SOS - Smurf Average Addon.esp
 50 32     SOS - VectorPlexus Muscular Addon.esp
 51 33     SOS - VectorPlexus Regular Addon.esp
 52 34     HearthCraft.esp
 53 35     Immersive Patrols II.esp
 54 36     SexLab_Dialogues.esp
 55 37     SexLab-Parasites.esp
 56 38     SpousesEnhanced.esp
 57 39     SexLab Eager NPCs.esp
 58 3a     Aymarandfriends.esp
 59 3b     JaxonzRenamer.esp
 60 3c     Babette has Fangs.esp
 61 3d     Abduction.esp
 62 3e     SLALAnimObj.esp
 63 3f     Beards.esp
 64 40     SLAnimLoader.esp
 65 41     SexLabMatchMaker.esp
 66 42     FNIS.esp
254 FE   2 RSC CRF Patch.esp
 67 43     Chesko_WearableLantern.esp
           IcePenguinWorldMap.esp
 68 44     360WalkandRunPlus-RunBackwardSpeedAdjust.esp
 69 45     Dr_Bandolier.esp
 70 46     Visible Favorited Gear.esp
 71 47     NoBSAIProjectileDodge.esp
 72 48     AmazingFollowerTweaks.esp
 73 49     anyonefollows2.esp
 74 4a     Immersive Weapons.esp
 75 4b     Schlongs of Skyrim.esp
 76 4c     AFT_NoFriendlySpellDamage.esp
254 FE   3 SoS_VividWeathers_Patch.esp
 77 4d     Vivid Weathers - Extended Rain.esp
 78 4e     My Home Is Your Home.esp
 79 4f     moonpath.esp
 80 50     Apocalypse - Magic of Skyrim.esp
 81 51     Apocalypse - Waterstride Spell Addon.esp
 82 52     adoptAventusAretino.esp
 83 53     SL_Kidnapped_Redux.esp
 84 54     RewardYourFollowers.esp
 85 55     NoOverpenetration.esp
 86 56     SexLab Romance.esp
 87 57     Devious Devices For Him.esp
 88 58     RaceMenu.esp
 89 59     RaceMenuPlugin.esp
 90 5a     RaceMenuMorphsCBBE.esp
 91 5b     XPMSE.esp
 92 5c     Sacrosanct - Vampires of Skyrim.esp
 93 5d     Alternate Start - Live Another Life.esp
 94 5e     Alternate Start -- New Beginnings.esp
 95 5f     Immersive Citizens - AI Overhaul.esp
 96 60     Realistic AI Detection 2 SE - Medium Interior, Medium Exterior.esp
 97 61     Relationship Dialogue Overhaul.esp
 98 62     RDO - AFT v1.66 Patch.esp
254 FE   4 SoS_ImmersiveCitizens_Patch.esp
 99 63     RDO - CRF + USSEP Patch.esp
           RDO - USSEP Patch.esp
100 64     ELFXEnhancer.esp
254 FE   5 SoS_ELFX+Enhancer_Patch.esp
101 65     Immersive Citizens - ELFXEnhancer patch.esp
102 66     RealisticWaterTwo.esp
 

On 8/31/2020 at 5:14 AM, KingstonPrince7 said:

Is this compatible with ZAZ Pack and SexLab Defeat? Sorry for the dumb question.

 

On 8/14/2020 at 8:46 PM, axebeard said:

I have an issue where I don't get any of the Amazing Follower Tweaks dialogue options after forcing someone to be my follower.

 

On 8/8/2020 at 3:46 AM, 99down said:

I can't get the menu to show up in SkyUI. Maybe it's the load order? Should this be loaded before or after SkyUI? I just installed Flower Girls, and it's menu shows up so I know some parts of my setup are working. From Abduction I have the spell, but not the menu.

 

I'm also confused about the "bag" option. Is it normal the npc disappears? I guess the missing menu would allow option to unbag?

 

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  • 3 weeks later...

Having an issue with the mod: i installed it and when i start the game it says it loads and it adds the menu spell into my spell list but when i try to abduct someone when they are sleeping or im sneaking im not getting the option to retrain them and i dont know why i download Abduction SSE and Abduction 0.51.5 and its not working help please i have read over the mods information like 5 times and i dont see anything telling me or giving me an idea as to what the issue is

 

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  • 1 month later...
  • 2 weeks later...
  • 2 months later...

So, I have a problem where the bandits and other enemies I abduct will will behave just fine when following me, but if they encounter any other NPC while dismissed, they immediately become hostile to them. Any ideas on how to fix that? I'm running this with ZAZ, defeat and iAFT by the way.

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  • 4 weeks later...

So I tried searching for a response to this and poured over the file page but couldn't find anything so I hope I'm asking a new question, but I can't seem to get the settings to work. I discovered this as I'm trying to make a sneaky thief/highwayman type character, and I noticed that there's an option to make abducting a criminal offense and have the victims allies fight you. I haven't been able to test this as when I enter the settings menu for it in MCM and the spell, no settings I change seem to take effect. I even tried the one where it should put a bag over the victims head and sneak abducted someone in falkreath with people watching. No hostility, no bounty, no hood, nothing. Any thoughts?

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  • 1 month later...
  • 1 month later...
On 5/6/2017 at 4:19 PM, LazyGirl said:

* NPCs sleeping or knocked out
* NPCs in bleedout or the optional knockdown state (see below)
* NPCs unaware of a sneaking players presence

I have gotten #2 to work once in the past week and the other 2, with tons of trying, not even once. I need slaves, Dammit! I have a mine and fields to harvest! lol! but seriously what am I doing wrong? All I get is woken up people yelling at me to get out.

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  • 4 months later...

I'm also having trouble getting Abduction to show up on a new save.  No MCM, but if I look for abduct with the console I see it.  I have gone all the way back to version 40.1 to see if it was due to a recent update, and I still cannot get anything to register.  I have run "setstage ski_configmanagerinstance 1" and all my mcm entries reload, but not abduction.  This is all still working on an older save.  I recently updated ZAZ to version 5. and Abduction a day or so later to the latest version.  Anyone have any insights?  I see several people having similar and possibly related issues.

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OK, I went back determined to work out why I could not get this to work, so I made sure I was working with a cleaned save, etc.  I reinstalled the newest version while moving the esp higher in the load order.  Now it sits around 40th in the list.  I'm running the newest available ZAZ, DD, SL, PAHE, DoM, etc.  Everything is now back in working order, and I'm happy to have Abduction back.  I missed using it.

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  • 3 weeks later...

Updated this mod along with Flower Girls mods, MCM's appear & function but Abduction is not detecting the newest version of Flower Girls BDSM. How do I fix this?

 

EDIT: Tried to uninstall because of this^ & now the game says my last save is corrupted everytime I launch even tho reinstalling the mod fixes instantly. ReSaver cant remove the mod either because it doesnt find anything leftover from it being uninstalled.

 

Am I just permanently forced to have this mod?

Edited by LesboIsBesto
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  • 5 weeks later...
  • 1 month later...
  • 4 weeks later...
On 2/1/2022 at 1:58 PM, Jackazor said:

How this actually work? Should I talk to knoked down NPCs? Or there is any spell that I cannot find?)

make sure you have the abduction menu equipped and you have to crouch and then press "E" like youre pickpocketing them. i think they have to either be knocked down or unaware of you.

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also this mod doesnt play well with defeats tie up state. for me at least i couldnt untie the person after i abducted them. you can still use both mods fine but make sure nothing from defeat is affecting them when you abduct someone. also what exactly does knockdown protection do? just make them invincible while theyre knocked down?

Edited by BennyBoi1
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