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Tail Skeleton ideas?


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Hey all!

 

I've been working on a upcoming race mod, and have been wondering what would be a good method to give a natural sway to a tail mesh? I've been experimenting with additional bones to the skeleton with a lag control, and having it move with the pelvis. I've had some progress, but I'm wondering if anyone else has any experience with this, or some good ideas?

 

Thanks! :)

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